Player Matchup

Ullr
Ullr
LandSharkRosa
Ullr
Level 78
God Stats
1W - 0L
1,295 SR
Queue Stats
7W - 8L
1,561 Elo+
Party 1
Sol
Sol
SR3s
Sol
Level 111
God Stats
2W - 0L
1,512 SR
Queue Stats
3W - 0L
1,794 Elo+
Party 1
Horus
Horus
YourPapi
Horus
Level 86
God Stats
1W - 0L
1,743 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Ymir
Ymir
tknickfury
Ymir
Level 44
God Stats
2W - 0L
1,628 SR
Queue Stats
2W - 3L
1,596 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,663 Elo+

VS

Team Averages
Level 102
1,514 SR
1,419 Elo+
Jing Wei
Jing Wei
ArtemisMagic
Jing Wei
Level 109
God Stats
0W - 1L
1,489 SR
Queue Stats
23W - 30L
1,365 Elo+
Party 2
Chaac
Chaac
IKinGSebas
Chaac
Level 48
God Stats
7W - 6L
1,606 SR
Queue Stats
30W - 38L
1,447 Elo+
Solo
Anubis
Anubis
MrLuciGoose
Anubis
Level 127
God Stats
0W - 2L
1,316 SR
Queue Stats
40W - 55L
1,513 Elo+
Solo
Terra
Terra
Naytoh
Terra
Level 123
God Stats
0W - 2L
1,646 SR
Queue Stats
23W - 31L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,975
907
10,983
9,286
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
SR3s
Sol
15
3 / 0 / 5
9,717
883
10,151
10,454
3,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
YourPapi
Horus
15
2 / 1 / 7
9,389
854
7,571
13,596
14,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 3
9,581
871
4,499
11,073
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArtemisMagic
Jing Wei
14
0 / 3 / 0
7,988
726
4,862
10,203
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
13
1 / 1 / 0
7,695
700
6,246
8,207
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
1 / 4 / 0
8,048
732
7,474
7,887
3,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Naytoh
Terra
13
0 / 3 / 2
8,217
747
7,576
14,684
10,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ArtemisMagic
Jing Wei
0
3
0
0
L
Chaac
1
1
0
1
W
4
0
3
5.5
L
Anubis
1
4
0
0.25
L
Terra
Naytoh
Terra
0
3
2
0.33
W
Sol
SR3s
Sol
3
0
5
5.5
W
Horus
YourPapi
Horus
2
1
7
5.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,204
Damage
26,158
44,409
Taken
40,981
28,448
Mitigated
23,802
20,813
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ArtemisMagic
Jing Wei
4,862
3,977
0
3,001
10,203
3,042
82
2,745
7,289
0
35,997
L
Chaac
6,246
240
414
2,841
8,207
6,668
72
4,277
3,838
0
14,037
W
10,983
5,745
0
2,552
9,286
3,494
1,947
3,718
5,529
0
42,163
L
Anubis
7,474
130
0
1,165
7,887
3,862
0
4,600
3,051
36,443
0
L
Terra
Naytoh
Terra
7,576
914
959
2,197
14,684
10,230
0
3,318
11,190
18,415
0
W
Sol
SR3s
Sol
10,151
2,919
0
5,840
10,454
3,470
5,171
3,457
6,782
51,444
0
W
Horus
YourPapi
Horus
7,571
2,857
4,122
6,793
13,596
14,653
721
5,305
7,954
0
16,708
W
4,499
717
0
1,506
11,073
6,831
197
3,304
5,124
20,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
31,948
205
Minions Killed
178
9
Camps Cleared
6
867,313
Distance Traveled
723,074
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,988
726
66
6
1
176,985
0
L
Chaac
7,695
700
23
2
1
169,339
3
W
Ullr
9,975
907
73
7
3
241,502
1
L
Anubis
8,048
732
61
6
3
153,392
4
L
Terra
8,217
747
28
3
1
223,358
2
W
Sol
9,717
883
84
8
0
205,566
3
W
Horus
9,389
854
18
2
3
212,152
0
W
Ymir
9,581
871
30
3
3
208,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role