Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AeroStreet
Neith
Level 142
God Stats
15W - 6L
1,719 SR
Queue Stats
221W - 221L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
GavinPlaysSR
Ao Kuang
Level 88
God Stats
11W - 10L
1,392 SR
Queue Stats
161W - 170L
1,380 Elo+
Party 2
Achilles
Achilles
JUsT 2 B3AsTlY
Achilles
Level 106
God Stats
17W - 14L
1,530 SR
Queue Stats
76W - 77L
1,485 Elo+
Solo
Horus
Horus
JodoSR
Horus
Level 42
God Stats
2W - 3L
1,252 SR
Queue Stats
85W - 87L
1,443 Elo+
Party 2
Team Averages
Level 93
1,479 SR
1,458 Elo+

VS

Team Averages
Level 61
1,455 SR
1,404 Elo+
Aphrodite
Aphrodite
Daecimus
Aphrodite
Level 86
God Stats
3W - 1L
1,697 SR
Queue Stats
24W - 28L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
DonKriss
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 126L
1,435 Elo+
Solo
Chiron
Chiron
FakeBlueJay
Chiron
Level 56
God Stats
0W - 8L
1,101 SR
Queue Stats
24W - 32L
1,356 Elo+
Party 1
Atlas
Atlas
PKGH34RT
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,349 Elo+
Party 1
Amaterasu
Amaterasu
oblivix
Amaterasu
Level 93
God Stats
15W - 23L
1,476 SR
Queue Stats
336W - 310L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
9 / 1 / 5
11,795
655
13,180
9,952
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
8 / 1 / 7
11,112
617
15,227
10,636
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
GavinPlaysSR
Ao Kuang
17
10 / 0 / 5
11,203
622
12,258
14,029
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
16
4 / 1 / 7
10,431
580
8,797
16,886
17,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Horus
JodoSR
Horus
15
0 / 0 / 12
9,402
522
3,854
12,162
9,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daecimus
Aphrodite
14
0 / 8 / 0
8,152
453
5,659
14,207
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
DonKriss
Tsukuyomi
14
2 / 10 / 0
8,459
470
6,321
16,166
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
13
0 / 6 / 1
7,560
420
9,664
14,007
3,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
PKGH34RT
Atlas
11
0 / 4 / 1
7,453
414
3,591
13,311
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amaterasu
oblivix
Amaterasu
14
1 / 5 / 0
8,262
459
9,085
19,246
12,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
31
Kills
3
3
Deaths
33
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
5
11.5
W
Neith
8
1
7
11.5
L
Aphrodite
Daecimus
Aphrodite
0
8
0
0
L
Tsukuyomi
DonKriss
Tsukuyomi
2
10
0
0.2
L
Chiron
0
6
1
0.08
W
Ao Kuang
GavinPlaysSR
Ao Kuang
10
0
5
12.5
W
Achilles
4
1
7
7.5
W
Horus
JodoSR
Horus
0
0
12
6
L
Atlas
PKGH34RT
Atlas
0
4
1
0.13
L
Amaterasu
oblivix
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,316
Damage
34,320
63,665
Taken
76,937
40,386
Mitigated
36,908
29,267
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,180
1,130
1,437
5,237
9,952
3,924
2,318
3,477
6,475
80,327
0
W
Neith
15,227
6,115
0
4,085
10,636
4,206
2,299
951
9,685
0
85,977
L
Aphrodite
Daecimus
Aphrodite
5,659
467
624
5,748
14,207
5,404
667
8,764
5,177
52,224
0
L
Tsukuyomi
DonKriss
Tsukuyomi
6,321
1,689
0
3,862
16,166
5,301
91
4,555
11,484
0
52,089
L
Chiron
9,664
3,275
1,056
4,745
14,007
3,341
1,028
4,546
9,349
0
50,788
W
Ao Kuang
GavinPlaysSR
Ao Kuang
12,258
4,155
0
5,927
14,029
5,393
1,134
1,364
12,665
75,368
0
W
Achilles
8,797
3,606
0
5,515
16,886
17,196
1,042
4,055
12,831
0
51,870
W
Horus
JodoSR
Horus
3,854
2,185
1,576
5,490
12,162
9,667
745
2,550
9,612
0
20,909
L
Atlas
PKGH34RT
Atlas
3,591
1,321
0
2,101
13,311
10,146
330
2,262
10,971
28,854
0
L
Amaterasu
oblivix
Amaterasu
9,085
2,570
0
4,182
19,246
12,716
70
4,676
14,518
12,873
34,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
39,886
510
Minions Killed
415
0
Camps Cleared
0
1,783,718
Distance Traveled
1,508,441
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,795
655
135
8
0
338,968
3
W
Neith
11,112
617
141
8
0
329,967
5
L
Aphrodite
8,152
453
103
6
0
310,742
0
L
Tsukuyomi
8,459
470
95
5
0
347,494
2
L
Chiron
7,560
420
94
5
0
285,851
2
W
Ao Kuang
11,203
622
108
6
0
375,910
1
W
Achilles
10,431
580
97
5
0
353,067
2
W
Horus
9,402
522
29
2
0
385,806
2
L
Atlas
7,453
414
29
2
0
249,585
8
L
Amaterasu
8,262
459
94
5
0
314,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role