Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
InfiniteDeserter
Sol
Level 35
God Stats
1W - 0L
1,875 SR
Queue Stats
91W - 38L
1,733 Elo+
Party 3
Merlin
Merlin
SzymOff1
Merlin
Level 121
God Stats
43W - 41L
1,539 SR
Queue Stats
676W - 648L
1,530 Elo+
Party 1
Da Ji
Da Ji
WaccaWaccaa
Da Ji
Level 25
God Stats
3W - 0L
1,765 SR
Queue Stats
18W - 11L
1,473 Elo+
Party 3
Guan Yu
Guan Yu
YoloBoy971
Guan Yu
Level 160
God Stats
4W - 1L
1,675 SR
Queue Stats
121W - 83L
1,600 Elo+
Party 3
Team Averages
Level 98
1,671 SR
1,567 Elo+

VS

Team Averages
Level 84
1,641 SR
1,572 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nymoi
Nu Wa
Level 46
God Stats
2W - 4L
1,912 SR
Queue Stats
8W - 11L
1,538 Elo+
Solo
Izanami
Izanami
TPoJlb88
Izanami
Level 35
God Stats
2W - 1L
1,986 SR
Queue Stats
45W - 65L
1,528 Elo+
Solo
Thanatos
Thanatos
bryanveinte
Thanatos
Level 159
God Stats
16W - 20L
1,519 SR
Queue Stats
353W - 335L
1,511 Elo+
Party 2
Ymir
Ymir
rompexoscuridad
Ymir
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 0 / 3
5,969
663
3,936
5,535
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 1
6,133
681
4,472
5,265
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
SzymOff1
Merlin
11
4 / 0 / 5
6,367
707
5,991
3,956
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
4 / 0 / 3
5,550
617
2,831
5,622
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
YoloBoy971
Guan Yu
8
2 / 0 / 7
5,307
590
2,665
6,119
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 6 / 0
4,080
453
1,922
9,447
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Nymoi
Nu Wa
7
0 / 3 / 0
4,439
493
3,501
4,163
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TPoJlb88
Izanami
9
0 / 2 / 0
4,886
543
3,721
4,784
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
bryanveinte
Thanatos
6
0 / 1 / 0
4,091
455
1,623
3,429
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 4 / 0
4,272
475
1,048
6,356
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
16
Kills
0
0
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
L
Horus
 
Horus
0
6
0
0
W
3
0
1
3.5
L
Nu Wa
Nymoi
Nu Wa
0
3
0
0
W
Merlin
SzymOff1
Merlin
4
0
5
6.5
L
Izanami
TPoJlb88
Izanami
0
2
0
0
W
4
0
3
5.5
W
Guan Yu
YoloBoy971
Guan Yu
2
0
7
5.5
L
Thanatos
bryanveinte
Thanatos
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
11,815
26,497
Taken
28,179
8,811
Mitigated
10,914
15,401
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,936
967
373
2,915
5,535
2,576
490
1,320
3,885
0
27,497
L
Horus
 
Horus
1,922
997
238
1,430
9,447
3,795
16
3,844
5,373
0
7,488
W
4,472
1,458
0
2,948
5,265
1,172
1,163
199
5,008
40,272
0
L
Nu Wa
Nymoi
Nu Wa
3,501
1,001
139
543
4,163
1,116
0
1,807
2,356
18,568
0
W
Merlin
SzymOff1
Merlin
5,991
661
0
1,186
3,956
1,093
94
1,339
2,475
44,088
0
L
Izanami
TPoJlb88
Izanami
3,721
2,371
0
1,333
4,784
993
0
2,321
2,368
0
31,610
W
2,831
779
0
2,996
5,622
1,616
0
526
5,020
0
23,600
W
Guan Yu
YoloBoy971
Guan Yu
2,665
631
2,139
2,844
6,119
2,354
0
455
5,560
0
16,852
L
Thanatos
bryanveinte
Thanatos
1,623
276
0
2,624
3,429
847
0
662
2,621
0
12,685
L
1,048
143
0
872
6,356
4,163
0
1,829
4,044
14,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
21,768
312
Minions Killed
189
0
Camps Cleared
0
895,493
Distance Traveled
709,486
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,969
663
62
7
0
175,291
1
L
Horus
4,080
453
12
1
0
172,927
4
W
Sol
6,133
681
82
9
0
181,794
0
L
Nu Wa
4,439
493
41
5
0
145,365
0
W
Merlin
6,367
707
82
9
0
164,133
4
L
Izanami
4,886
543
68
8
0
163,923
4
W
Da Ji
5,550
617
52
6
0
182,034
2
W
Guan Yu
5,307
590
34
4
0
192,241
0
L
Thanatos
4,091
455
37
4
0
116,113
0
L
Ymir
4,272
475
31
3
0
111,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role