Player Matchup

Charybdis
Charybdis
AgentofDayNine
Charybdis
Level 125
God Stats
3W - 1L
1,623 SR
Queue Stats
145W - 136L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Imgarbage SG
Ne Zha
Level 102
God Stats
21W - 22L
1,410 SR
Queue Stats
361W - 413L
1,464 Elo+
Party 2
Ymir
Ymir
SonicAHamstr
Ymir
Level 84
God Stats
3W - 4L
1,411 SR
Queue Stats
161W - 179L
1,425 Elo+
Party 2
Chaac
Chaac
emanuelpicon
Chaac
Level 117
God Stats
2W - 2L
1,688 SR
Queue Stats
103W - 113L
1,460 Elo+
Solo
Zeus
Zeus
jjd211
Zeus
Level 99
God Stats
8W - 3L
1,550 SR
Queue Stats
148W - 143L
1,504 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,460 Elo+

VS

Team Averages
Level 100
1,479 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Hysteria_217
Achilles
Level 120
God Stats
1W - 1L
1,639 SR
Queue Stats
46W - 52L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
Metanoia_217
Heimdallr
Level 60
God Stats
0W - 1L
1,256 SR
Queue Stats
18W - 15L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VeryHydrated
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,449 Elo+
Solo
Nox
Nox
zabrown15
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgentofDayNine
Charybdis
11
4 / 2 / 6
6,543
595
6,783
6,018
1,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
11
3 / 0 / 2
6,460
587
4,199
4,775
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 0
7,099
645
4,987
7,370
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
6 / 0 / 5
6,398
582
7,828
8,145
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
jjd211
Zeus
10
6 / 1 / 2
6,506
591
6,023
5,017
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 4 / 2
5,475
498
2,138
7,403
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Hysteria_217
Achilles
9
1 / 3 / 1
5,841
531
5,364
10,654
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Metanoia_217
Heimdallr
8
0 / 5 / 2
5,068
461
3,991
7,067
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
VeryHydrated
Kumbhakarna
7
2 / 5 / 0
5,360
487
2,622
12,510
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
5,907
537
774
5,868
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
22
Kills
4
4
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
2
0.25
W
Charybdis
AgentofDayNine
Charybdis
4
2
6
3.5
L
Achilles
Hysteria_217
Achilles
1
3
1
0.5
W
Ne Zha
3
0
2
4
L
Heimdallr
Metanoia_217
Heimdallr
0
5
2
0.2
W
3
1
0
3
L
Kumbhakarna
VeryHydrated
Kumbhakarna
2
5
0
0.4
W
6
0
5
8.5
W
Zeus
jjd211
Zeus
6
1
2
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,820
Damage
14,889
31,325
Taken
43,502
13,432
Mitigated
17,974
8,492
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,138
1,161
0
478
7,403
1,656
0
1,040
6,295
0
25,048
W
Charybdis
AgentofDayNine
Charybdis
6,783
3,367
0
1,553
6,018
1,586
0
905
5,113
0
37,114
L
Achilles
Hysteria_217
Achilles
5,364
1,346
0
3,290
10,654
7,649
0
5,432
5,130
0
26,785
W
Ne Zha
4,199
1,100
0
797
4,775
1,461
0
404
4,371
0
39,287
L
Heimdallr
Metanoia_217
Heimdallr
3,991
1,475
0
872
7,067
1,509
0
0
6,809
0
19,580
W
4,987
1,649
0
2,409
7,370
3,769
0
0
6,872
38,507
3,466
L
Kumbhakarna
VeryHydrated
Kumbhakarna
2,622
666
255
3,218
12,510
5,525
0
260
11,856
12,188
0
W
7,828
1,268
0
2,412
8,145
5,094
300
1,413
6,732
0
23,559
W
Zeus
jjd211
Zeus
6,023
970
0
1,321
5,017
1,522
850
674
4,306
24,255
0
L
774
177
0
538
5,868
1,635
962
3,331
2,184
21,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
27,651
325
Minions Killed
219
0
Camps Cleared
0
1,064,155
Distance Traveled
1,038,585
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,475
498
59
5
0
219,875
1
W
Charybdis
6,543
595
70
6
0
201,167
4
L
Achilles
5,841
531
48
4
0
219,316
1
W
Ne Zha
6,460
587
76
7
0
236,129
1
L
Heimdallr
5,068
461
46
4
0
201,657
0
W
Ymir
7,099
645
92
8
0
210,421
2
L
Kumbhakarna
5,360
487
15
1
0
194,237
0
W
Chaac
6,398
582
38
3
0
221,140
2
W
Zeus
6,506
591
49
4
0
195,298
2
L
Nox
5,907
537
51
5
0
203,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role