Player Matchup

Danzaburou
Danzaburou
Ash_Convict
Danzaburou
Level 29
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 1
Camazotz
Camazotz
Dynamite_Dude27
Camazotz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
Killer_Kemper
Sylvanus
Level 68
God Stats
0W - 1L
1,328 SR
Queue Stats
16W - 16L
1,424 Elo+
Party 1
Apollo
Apollo
Spicy_Piiickle
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
He Bo
He Bo
torres5thelocos
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,357 Elo+
Solo
Team Averages
Level 42
1,418 SR
1,456 Elo+

VS

Team Averages
Level 71
1,534 SR
1,496 Elo+
Sol
Sol
Demonicl1991
Sol
Level 127
God Stats
6W - 6L
1,486 SR
Queue Stats
483W - 472L
1,462 Elo+
Solo
Bakasura
Bakasura
DesolateInk
Bakasura
Level 88
God Stats
3W - 3L
1,385 SR
Queue Stats
129W - 118L
1,568 Elo+
Party 2
Terra
Terra
FinTheB1tch
Terra
Level 62
God Stats
7W - 4L
1,581 SR
Queue Stats
98W - 83L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
Grim_JT
Ah Puch
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZurenX
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
107W - 116L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ash_Convict
Danzaburou
16
5 / 6 / 6
9,834
820
19,579
17,652
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
15
2 / 7 / 7
8,891
741
9,507
22,135
20,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Killer_Kemper
Sylvanus
15
2 / 6 / 6
9,061
755
6,174
21,745
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 8 / 4
8,374
698
9,889
15,574
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 9 / 2
8,609
717
6,908
13,277
5,688
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 23
10,291
858
21,634
13,286
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
DesolateInk
Bakasura
17
12 / 4 / 19
11,811
984
14,544
17,807
9,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 25
10,196
850
16,140
23,297
23,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Grim_JT
Ah Puch
16
6 / 4 / 16
10,094
841
14,380
8,942
3,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ZurenX
Ah Muzen Cab
17
5 / 2 / 21
9,969
831
16,484
12,586
6,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
140
15
Kills
36
36
Deaths
15
25
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ash_Convict
Danzaburou
5
6
6
1.33
W
7
3
23
6.17
W
Bakasura
DesolateInk
Bakasura
12
4
19
5.38
L
Camazotz
2
7
7
0.79
W
6
2
25
9.25
W
Ah Puch
Grim_JT
Ah Puch
6
4
16
3.5
L
Sylvanus
Killer_Kemper
Sylvanus
2
6
6
0.83
L
3
8
4
0.63
W
Ah Muzen Cab
ZurenX
Ah Muzen Cab
5
2
21
7.75
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,057
Damage
83,182
90,383
Taken
75,918
61,620
Mitigated
48,243
26,072
Healing
35,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ash_Convict
Danzaburou
19,579
7,798
666
5,132
17,652
7,150
0
11,205
6,293
0
32,819
W
21,634
2,694
1,874
5,039
13,286
5,525
1,607
1,893
11,232
39,643
0
W
Bakasura
DesolateInk
Bakasura
14,544
8,275
4,054
4,850
17,807
9,625
1,325
2,356
14,857
0
17,089
L
Camazotz
9,507
1,844
1,677
6,744
22,135
20,562
0
9,094
10,881
0
13,952
W
16,140
4,278
7,862
7,855
23,297
23,185
144
4,442
18,270
25,711
0
W
Ah Puch
Grim_JT
Ah Puch
14,380
1,823
1,212
714
8,942
3,691
858
1,375
7,097
27,688
0
L
Sylvanus
Killer_Kemper
Sylvanus
6,174
1,323
3,554
5,579
21,745
20,154
0
14,760
6,860
12,398
0
L
9,889
4,724
86
1,508
15,574
8,066
0
9,205
6,107
0
24,823
W
Ah Muzen Cab
ZurenX
Ah Muzen Cab
16,484
6,359
675
1,640
12,586
6,217
1,576
3,016
9,279
0
28,676
L
6,908
1,153
402
724
13,277
5,688
0
7,890
4,605
13,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
52,361
158
Minions Killed
131
0
Camps Cleared
0
907,390
Distance Traveled
1,173,144
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,834
820
33
3
0
155,456
0
W
Sol
10,291
858
29
2
0
257,982
3
W
Bakasura
11,811
984
25
2
0
249,134
0
L
Camazotz
8,891
741
18
2
0
225,331
1
W
Terra
10,196
850
19
2
0
252,751
2
W
Ah Puch
10,094
841
26
2
0
199,726
2
L
Sylvanus
9,061
755
24
2
0
164,899
0
L
Apollo
8,374
698
63
5
0
192,298
0
W
Ah Muzen Cab
9,969
831
32
3
0
213,551
0
L
He Bo
8,609
717
20
2
0
169,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role