Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
EnderPiggy
Tsukuyomi
Gold I
Level 153
God Stats
34W - 17L
1,709 SR
Queue Stats
140W - 136L
1,629 MMR
Party 1
Achilles
Achilles
Platinum II
LaMuffin
Achilles
Platinum II
Level 153
God Stats
25W - 11L
1,674 SR
Queue Stats
182W - 181L
1,884 MMR
Party 2
Scylla
Scylla
Gold V
TobiasDios
Scylla
Gold V
Level 156
God Stats
86W - 64L
1,611 SR
Queue Stats
264W - 273L
1,393 MMR
Party 1
Hachiman
Hachiman
Gold II
TopTox
Hachiman
Gold II
Level 86
God Stats
1W - 0L
1,793 SR
Queue Stats
183W - 187L
1,598 MMR
Solo
Sylvanus
Sylvanus
Gold V
iBrookesie
Sylvanus
Gold V
Level 128
God Stats
38W - 39L
1,604 SR
Queue Stats
63W - 67L
1,426 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,678 SR
1,586 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,579 SR
1,566 MMR
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
BananaBossTnc24
Raijin
Gold III
Level 137
God Stats
1W - 4L
1,597 SR
Queue Stats
76W - 70L
1,622 MMR
Solo
Tyr
Tyr
Gold II
ColoBby
Tyr
Gold II
Level 140
God Stats
17W - 18L
1,523 SR
Queue Stats
344W - 336L
1,644 MMR
Solo
Danzaburou
Danzaburou
Bronze III
DarthRodimus
Danzaburou
Bronze III
Level 65
God Stats
0W - 2L
1,767 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Donaldkat
Nemesis
Bronze III
Level 108
God Stats
0W - 4L
1,508 SR
Queue Stats
36W - 56L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EnderPiggy
Tsukuyomi
15
3 / 2 / 7
9,206
542
11,589
13,116
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
LaMuffin
Achilles
16
5 / 1 / 4
10,174
598
12,580
12,286
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TobiasDios
Scylla
17
6 / 2 / 4
10,219
601
9,400
8,263
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
TopTox
Hachiman
16
8 / 2 / 3
9,887
582
14,131
11,674
3,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
iBrookesie
Sylvanus
14
2 / 1 / 10
8,234
484
5,964
12,107
11,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GebBastetMorgan Le Fay

VS

Bans
ArtioMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 3 / 3
6,893
405
4,294
14,517
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 3 / 1
9,401
553
8,361
11,829
3,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
14
1 / 5 / 2
8,323
490
6,429
17,238
14,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
DarthRodimus
Danzaburou
12
1 / 7 / 1
7,382
434
3,654
11,367
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Donaldkat
Nemesis
13
3 / 6 / 0
7,839
461
6,481
14,205
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
24
Kills
8
8
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
3
0.5
L
3
3
1
1.17
L
Tyr
1
5
2
0.4
L
Danzaburou
DarthRodimus
Danzaburou
1
7
1
0.21
L
Nemesis
Donaldkat
Nemesis
3
6
0
0.5
W
Tsukuyomi
EnderPiggy
Tsukuyomi
3
2
7
3.25
W
Achilles
LaMuffin
Achilles
5
1
4
7
W
Scylla
TobiasDios
Scylla
6
2
4
4
W
Hachiman
TopTox
Hachiman
8
2
3
4.75
W
Sylvanus
iBrookesie
Sylvanus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,664
Damage
29,219
57,446
Taken
69,156
37,010
Mitigated
36,913
20,027
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,294
1,388
0
1,922
14,517
12,421
0
4,595
9,840
14,712
0
L
8,361
934
0
4,273
11,829
3,761
86
1,888
9,895
62,755
0
L
Tyr
6,429
553
0
7,450
17,238
14,263
0
1,428
14,727
0
50,941
L
Danzaburou
DarthRodimus
Danzaburou
3,654
913
0
2,541
11,367
2,274
0
2,940
8,427
0
40,671
L
Nemesis
Donaldkat
Nemesis
6,481
2,398
0
1,579
14,205
4,194
84
3,964
10,128
0
43,160
W
Tsukuyomi
EnderPiggy
Tsukuyomi
11,589
2,147
0
3,617
13,116
4,945
33
1,771
11,216
0
72,193
W
Achilles
LaMuffin
Achilles
12,580
2,970
0
4,147
12,286
13,143
0
647
10,911
0
56,248
W
Scylla
TobiasDios
Scylla
9,400
1,837
0
820
8,263
2,964
140
2,914
5,312
70,476
0
W
Hachiman
TopTox
Hachiman
14,131
9,400
0
5,078
11,674
3,989
2,252
5,168
6,506
0
78,228
W
Sylvanus
iBrookesie
Sylvanus
5,964
1,766
2,203
4,162
12,107
11,969
530
2,155
9,910
28,216
8,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
39,838
579
Minions Killed
410
0
Camps Cleared
0
1,666,204
Distance Traveled
1,630,795
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,893
405
20
1
0
333,879
7
L
Raijin
9,401
553
131
8
0
319,221
2
L
Tyr
8,323
490
102
6
0
353,788
4
L
Danzaburou
7,382
434
79
5
0
317,749
3
L
Nemesis
7,839
461
78
5
0
306,158
1
W
Tsukuyomi
9,206
542
109
6
0
382,629
5
W
Achilles
10,174
598
116
7
0
331,323
4
W
Scylla
10,219
601
148
9
0
339,034
7
W
Hachiman
9,887
582
147
9
0
306,245
4
W
Sylvanus
8,234
484
59
3
0
306,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role