Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MAPTbIX
Aphrodite
Level 28
God Stats
9W - 15L
1,413 SR
Queue Stats
85W - 116L
1,376 Elo+
Party 3
Chaac
Chaac
RuigeVirkel
Chaac
Level 64
God Stats
5W - 6L
1,434 SR
Queue Stats
50W - 62L
1,431 Elo+
Party 1
Artemis
Artemis
joloxt
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,383 Elo+
Party 1
Team Averages
Level 47
1,469 SR
1,438 Elo+

VS

Team Averages
Level 66
1,469 SR
1,475 Elo+
Olorun
Olorun
 
Olorun
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
RaulG512
Ravana
Level 84
God Stats
1W - 2L
1,219 SR
Queue Stats
151W - 148L
1,537 Elo+
Party 2
Mulan
Mulan
SquanSFI
Mulan
Level 13
God Stats
3W - 3L
1,381 SR
Queue Stats
9W - 13L
1,304 Elo+
Party 2
Ymir
Ymir
Themulaitor
Ymir
Level 49
God Stats
14W - 12L
1,560 SR
Queue Stats
68W - 73L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
fenix15100
Danzaburou
Level 104
God Stats
9W - 3L
1,688 SR
Queue Stats
206W - 219L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 7 / 5
8,333
463
10,292
15,250
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
 
Da Ji
12
3 / 7 / 2
8,105
450
7,208
14,658
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MAPTbIX
Aphrodite
12
1 / 6 / 4
7,597
422
5,675
12,330
8,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 0
9,537
530
10,420
14,237
15,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
joloxt
Artemis
13
0 / 6 / 0
7,506
417
3,253
8,667
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 3 / 8
10,098
561
11,850
13,464
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
RaulG512
Ravana
18
12 / 2 / 8
11,213
623
17,095
13,621
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
SquanSFI
Mulan
16
0 / 2 / 3
9,154
509
3,270
11,227
7,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 1 / 11
10,079
560
6,811
13,107
14,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
fenix15100
Danzaburou
17
7 / 1 / 7
11,163
620
10,428
7,734
3,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
28
28
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
5
0.5
L
Da Ji
 
Da Ji
3
7
2
0.57
W
Olorun
 
Olorun
2
3
8
2
L
Aphrodite
MAPTbIX
Aphrodite
1
6
4
0.5
W
Ravana
RaulG512
Ravana
12
2
8
8
L
4
2
0
2
W
Mulan
SquanSFI
Mulan
0
2
3
0.75
W
7
1
11
12.5
W
Danzaburou
fenix15100
Danzaburou
7
1
7
10.5
L
Artemis
joloxt
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
49,454
65,142
Taken
59,153
35,846
Mitigated
37,138
20,716
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,292
2,699
15
4,915
15,250
5,299
0
6,892
8,358
51,484
3,306
L
Da Ji
 
Da Ji
7,208
2,273
0
3,938
14,658
4,448
0
2,408
12,250
0
45,479
W
Olorun
 
Olorun
11,850
4,157
1,603
8,287
13,464
6,519
1,807
4,724
8,520
71,159
6,756
L
Aphrodite
MAPTbIX
Aphrodite
5,675
359
2,696
4,087
12,330
8,959
0
4,859
7,471
32,487
0
W
Ravana
RaulG512
Ravana
17,095
6,726
0
1,841
13,621
6,097
0
2,771
10,636
0
80,353
L
10,420
1,820
0
3,336
14,237
15,210
676
2,933
11,304
0
50,717
W
Mulan
SquanSFI
Mulan
3,270
389
0
1,998
11,227
7,188
525
2,415
8,562
5,174
50,274
W
6,811
1,664
0
2,397
13,107
14,154
32
4,026
8,950
26,755
0
W
Danzaburou
fenix15100
Danzaburou
10,428
4,940
0
3,519
7,734
3,180
1,772
1,414
6,320
0
77,298
L
Artemis
joloxt
Artemis
3,253
1,059
0
1,729
8,667
1,930
0
1,076
7,591
0
48,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
51,707
414
Minions Killed
541
0
Camps Cleared
0
1,550,714
Distance Traveled
1,687,411
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,333
463
100
6
0
279,233
5
L
Da Ji
8,105
450
82
5
0
296,860
4
W
Olorun
10,098
561
127
7
0
313,942
1
L
Aphrodite
7,597
422
62
3
0
321,575
7
W
Ravana
11,213
623
121
7
0
371,303
2
L
Chaac
9,537
530
99
6
0
338,362
6
W
Mulan
9,154
509
125
7
0
319,041
7
W
Ymir
10,079
560
42
2
0
340,235
5
W
Danzaburou
11,163
620
126
7
0
342,890
3
L
Artemis
7,506
417
71
4
0
314,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role