Player Matchup

Thanatos
Thanatos
BibrattionZ
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Solo
Agni
Agni
DssIV
Agni
Level 36
God Stats
4W - 0L
1,688 SR
Queue Stats
51W - 48L
1,616 Elo+
Solo
Hel
Hel
Robbybobby124
Hel
Level 123
God Stats
8W - 7L
1,472 SR
Queue Stats
58W - 61L
1,526 Elo+
Solo
Atlas
Atlas
Sithy Sloth
Atlas
Level 128
God Stats
6W - 8L
1,539 SR
Queue Stats
242W - 256L
1,514 Elo+
Solo
Neith
Neith
stevennJR
Neith
Level 94
God Stats
3W - 0L
1,825 SR
Queue Stats
16W - 20L
1,574 Elo+
Solo
Team Averages
Level 80
1,605 SR
1,531 Elo+

VS

Team Averages
Level 125
1,522 SR
1,467 Elo+
Ymir
Ymir
KungFury69
Ymir
Level 121
God Stats
53W - 71L
1,551 SR
Queue Stats
660W - 642L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
MarchSadness
Sun Wukong
Level 159
God Stats
4W - 4L
1,622 SR
Queue Stats
408W - 381L
1,502 Elo+
Party 1
Olorun
Olorun
RKellyLuvDungeon
Olorun
Level 157
God Stats
1W - 1L
1,652 SR
Queue Stats
399W - 378L
1,538 Elo+
Party 1
Pele
Pele
RraimM
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Nox
Nox
VGSGrandmaster
Nox
Level 160
God Stats
3W - 9L
1,283 SR
Queue Stats
426W - 404L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BibrattionZ
Thanatos
14
3 / 2 / 6
7,851
785
6,883
8,854
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
DssIV
Agni
14
2 / 1 / 5
7,821
782
8,301
3,724
1,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 7
8,053
805
7,006
7,361
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 7
7,671
767
6,568
7,663
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
stevennJR
Neith
15
4 / 0 / 7
8,221
822
10,901
4,353
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,381
638
3,444
11,431
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MarchSadness
Sun Wukong
13
3 / 1 / 2
7,419
742
7,284
8,918
6,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 6
6,676
668
4,793
9,699
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
RraimM
Pele
11
0 / 8 / 3
5,975
598
3,345
10,892
2,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 2
7,806
781
5,040
5,171
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
14
Kills
6
6
Deaths
14
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BibrattionZ
Thanatos
3
2
6
3
W
Agni
DssIV
Agni
2
1
5
4.5
L
0
2
2
0.5
L
Sun Wukong
MarchSadness
Sun Wukong
3
1
2
4
L
0
2
6
1.5
W
2
2
7
2.75
L
Pele
RraimM
Pele
0
8
3
0.19
W
3
1
7
6.5
L
3
1
2
4
W
Neith
stevennJR
Neith
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,659
Damage
23,906
31,955
Taken
46,111
15,462
Mitigated
22,932
18,755
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BibrattionZ
Thanatos
6,883
942
0
5,219
8,854
3,368
0
3,797
5,057
0
18,444
W
Agni
DssIV
Agni
8,301
614
0
438
3,724
1,358
379
1,756
1,968
32,783
0
L
3,444
197
0
1,407
11,431
6,540
0
4,229
7,162
13,341
0
L
Sun Wukong
MarchSadness
Sun Wukong
7,284
1,227
0
1,549
8,918
6,922
0
4,264
4,493
0
17,215
L
4,793
1,989
581
3,083
9,699
4,827
0
5,314
4,188
20,520
0
W
7,006
318
4,377
3,863
7,361
3,040
132
3,296
4,065
29,627
0
L
Pele
RraimM
Pele
3,345
478
0
220
10,892
2,821
1
4,067
6,685
0
9,400
W
6,568
2,185
586
1,633
7,663
5,871
1
3,892
3,771
19,113
0
L
5,040
489
0
1,092
5,171
1,822
0
3,380
1,544
28,674
0
W
Neith
stevennJR
Neith
10,901
4,876
0
2,639
4,353
1,825
2,025
1,203
3,150
0
33,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,617
Gold Earned
34,257
255
Minions Killed
183
11
Camps Cleared
5
1,012,327
Distance Traveled
1,001,281
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,851
785
26
3
4
209,180
1
W
Agni
7,821
782
65
7
2
195,981
2
L
Ymir
6,381
638
20
2
0
192,038
0
L
Sun Wukong
7,419
742
30
3
0
236,555
0
L
Olorun
6,676
668
37
4
2
195,020
0
W
Hel
8,053
805
59
6
4
209,859
2
L
Pele
5,975
598
17
2
2
173,620
0
W
Atlas
7,671
767
26
3
0
198,393
3
L
Nox
7,806
781
79
8
1
204,048
2
W
Neith
8,221
822
79
8
1
198,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role