Player Matchup

Janus
Janus
Biggsv2
Janus
Level 111
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 3L
1,580 Elo+
Solo
Kali
Kali
Codigotiti
Kali
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,497 Elo+
Party 2
Atlas
Atlas
KaozControI
Atlas
Level 124
God Stats
11W - 5L
1,863 SR
Queue Stats
396W - 354L
1,489 Elo+
Party 1
Bellona
Bellona
Silence_Kellnatx
Bellona
Level 106
God Stats
1W - 5L
1,456 SR
Queue Stats
139W - 130L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
TheMeetStranglr
Heimdallr
Level 29
God Stats
15W - 9L
1,342 SR
Queue Stats
147W - 107L
1,541 Elo+
Party 1
Team Averages
Level 78
1,483 SR
1,528 Elo+

VS

Team Averages
Level 79
1,630 SR
1,503 Elo+
Neith
Neith
HolyEonsQuis
Neith
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
161W - 190L
1,483 Elo+
Solo
Awilix
Awilix
Leonidas-XVI
Awilix
Level 158
God Stats
4W - 1L
1,803 SR
Queue Stats
175W - 170L
1,488 Elo+
Solo
Ymir
Ymir
TrlRedbox_TTV
Ymir
Level 47
God Stats
3W - 3L
1,701 SR
Queue Stats
86W - 84L
1,487 Elo+
Solo
Chaac
Chaac
Yujiro_hanma_017
Chaac
Level 48
God Stats
11W - 12L
1,478 SR
Queue Stats
170W - 154L
1,492 Elo+
Solo
Scylla
Scylla
lamMufasa
Scylla
Level 109
God Stats
1W - 0L
1,670 SR
Queue Stats
37W - 26L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Biggsv2
Janus
9
0 / 5 / 1
6,503
406
2,265
4,944
1,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 3
8,127
508
5,340
14,073
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 1
7,534
471
4,434
13,441
7,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 0
8,617
539
12,489
10,457
11,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
TheMeetStranglr
Heimdallr
13
4 / 8 / 1
8,494
531
11,623
14,358
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
7,886
493
8,870
11,072
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Awilix
16
15 / 1 / 2
10,149
634
12,277
9,624
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 7
7,675
480
2,839
10,425
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 2
8,881
555
9,326
16,585
14,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
lamMufasa
Scylla
15
3 / 2 / 6
9,293
581
5,634
7,525
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
24
24
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
Biggsv2
Janus
0
5
1
0.1
L
2
5
3
0.7
W
4
3
5
2.17
L
1
4
1
0.38
W
Awilix
15
1
2
16
L
4
2
0
2
L
Heimdallr
TheMeetStranglr
Heimdallr
4
8
1
0.56
W
0
0
7
3.5
W
2
5
2
0.6
W
Scylla
lamMufasa
Scylla
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
38,946
57,273
Taken
55,231
29,994
Mitigated
35,884
13,202
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Biggsv2
Janus
2,265
160
0
70
4,944
1,373
0
2,351
2,377
31,481
0
L
5,340
2,978
0
5,129
14,073
5,466
0
2,515
11,478
0
45,314
W
8,870
4,700
410
4,761
11,072
7,189
0
2,388
8,681
0
45,454
L
4,434
1,875
946
3,297
13,441
7,491
306
2,009
11,370
18,970
0
W
Awilix
12,277
5,513
0
2,222
9,624
3,689
816
850
8,774
0
56,933
L
12,489
6,321
0
1,039
10,457
11,275
275
1,230
9,227
0
55,606
L
Heimdallr
TheMeetStranglr
Heimdallr
11,623
5,532
0
2,721
14,358
4,389
965
1,681
12,635
0
49,837
W
2,839
544
0
2,309
10,425
7,947
361
1,490
8,935
25,478
0
W
9,326
1,298
0
5,122
16,585
14,745
246
0
16,585
5,894
50,738
W
Scylla
lamMufasa
Scylla
5,634
496
0
698
7,525
2,314
2,483
1,971
5,554
58,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
43,884
364
Minions Killed
477
0
Camps Cleared
0
1,324,177
Distance Traveled
1,529,758
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,503
406
61
4
0
184,910
3
L
Kali
8,127
508
90
6
0
325,818
0
W
Neith
7,886
493
71
4
0
304,761
5
L
Atlas
7,534
471
19
1
0
243,864
5
W
Awilix
10,149
634
103
6
0
348,689
0
L
Bellona
8,617
539
111
7
0
322,330
1
L
Heimdallr
8,494
531
83
5
0
247,255
2
W
Ymir
7,675
480
54
3
0
317,429
0
W
Chaac
8,881
555
129
8
0
287,041
3
W
Scylla
9,293
581
120
8
0
271,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role