Player Matchup

Thoth
Thoth
FAL MIND
Thoth
Level 154
God Stats
1W - 4L
1,533 SR
Queue Stats
307W - 312L
1,522 Elo+
Party 2
Izanami
Izanami
HeroicCorndogz
Izanami
Level 80
God Stats
10W - 7L
1,779 SR
Queue Stats
86W - 86L
1,564 Elo+
Party 2
Atlas
Atlas
RMF1294
Atlas
Level 158
God Stats
2W - 2L
1,480 SR
Queue Stats
225W - 211L
1,608 Elo+
Party 2
Fenrir
Fenrir
doobist69
Fenrir
Level 159
God Stats
1W - 4L
1,564 SR
Queue Stats
218W - 208L
1,590 Elo+
Party 2
Mulan
Mulan
ga390be
Mulan
Level 156
God Stats
15W - 12L
1,570 SR
Queue Stats
482W - 436L
1,588 Elo+
Solo
Team Averages
Level 141
1,585 SR
1,575 Elo+

VS

Team Averages
Level 133
1,528 SR
1,513 Elo+
Khepri
Khepri
DrPoopyDude
Khepri
Level 69
God Stats
2W - 1L
1,564 SR
Queue Stats
5W - 7L
1,396 Elo+
Party 3
Janus
Janus
Killerjunemuffn
Janus
Level 159
God Stats
5W - 10L
1,384 SR
Queue Stats
215W - 220L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
ZenXProdigy96
Sun Wukong
Level 149
God Stats
2W - 3L
1,539 SR
Queue Stats
85W - 95L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
cjc_1000
Danzaburou
Level 129
God Stats
2W - 2L
1,592 SR
Queue Stats
118W - 118L
1,666 Elo+
Party 3
Cliodhna
Cliodhna
littlescotty3000
Cliodhna
Level 158
God Stats
20W - 20L
1,560 SR
Queue Stats
380W - 351L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FAL MIND
Thoth
10
1 / 5 / 2
6,103
555
3,205
6,176
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 1
6,486
590
4,862
7,198
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
RMF1294
Atlas
9
0 / 1 / 8
5,725
520
3,671
8,783
5,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
doobist69
Fenrir
11
4 / 3 / 2
6,489
590
5,047
8,313
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ga390be
Mulan
11
1 / 2 / 0
6,683
608
5,990
7,292
5,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 2 / 2
5,322
484
1,970
4,641
1,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 5
6,933
630
4,534
5,680
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ZenXProdigy96
Sun Wukong
12
5 / 1 / 2
7,168
652
5,865
10,167
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
cjc_1000
Danzaburou
9
1 / 5 / 0
5,766
524
5,208
6,957
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 3
7,308
664
7,635
7,132
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
13
13
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
2
0.5
L
Thoth
FAL MIND
Thoth
1
5
2
0.4
L
5
2
1
2.75
W
1
2
5
1.75
L
Atlas
RMF1294
Atlas
0
1
8
4
W
Sun Wukong
ZenXProdigy96
Sun Wukong
5
1
2
6
W
Danzaburou
cjc_1000
Danzaburou
1
5
0
0.2
L
Fenrir
doobist69
Fenrir
4
3
2
1.67
L
Mulan
ga390be
Mulan
1
2
0
0.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
25,212
37,762
Taken
34,577
16,791
Mitigated
13,426
10,145
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,970
65
0
576
4,641
1,845
0
1,394
3,207
9,738
0
L
Thoth
FAL MIND
Thoth
3,205
61
0
1,140
6,176
1,348
588
1,726
4,410
24,926
0
L
4,862
4,011
0
2,244
7,198
1,713
1,064
1,384
5,814
0
46,565
W
4,534
505
0
1,646
5,680
1,993
26
1,676
3,848
46,519
3,894
L
Atlas
RMF1294
Atlas
3,671
1,389
761
1,912
8,783
5,624
378
1,650
7,090
10,414
0
W
Sun Wukong
ZenXProdigy96
Sun Wukong
5,865
1,805
17
5,410
10,167
5,795
0
691
9,426
0
40,655
W
Danzaburou
cjc_1000
Danzaburou
5,208
2,463
0
1,355
6,957
1,657
280
970
5,987
0
35,068
L
Fenrir
doobist69
Fenrir
5,047
762
0
2,808
8,313
2,514
0
1,287
7,026
0
25,906
L
Mulan
ga390be
Mulan
5,990
389
0
1,280
7,292
5,592
0
370
6,364
0
36,386
W
7,635
1,250
0
3,066
7,132
2,136
0
1,811
5,233
0
41,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
32,497
306
Minions Killed
351
0
Camps Cleared
0
1,056,373
Distance Traveled
1,157,294
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,322
484
19
2
0
242,157
6
L
Thoth
6,103
555
60
5
0
198,928
2
L
Izanami
6,486
590
96
9
0
189,097
4
W
Janus
6,933
630
96
9
0
223,293
1
L
Atlas
5,725
520
16
1
0
224,674
2
W
Sun Wukong
7,168
652
83
8
0
217,392
3
W
Danzaburou
5,766
524
64
6
0
190,200
4
L
Fenrir
6,489
590
43
4
0
223,887
4
L
Mulan
6,683
608
91
8
0
219,787
3
W
Cliodhna
7,308
664
89
8
0
284,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role