Player Matchup

Bastet
Bastet
AdmittedBowl13
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 60L
1,591 Elo+
Solo
Anhur
Anhur
Lord Jasutin
Anhur
Level 26
God Stats
1W - 3L
1,383 SR
Queue Stats
18W - 22L
1,489 Elo+
Solo
Geb
Geb
Nadamantinarx
Geb
Level 129
God Stats
3W - 4L
1,546 SR
Queue Stats
373W - 387L
1,537 Elo+
Solo
He Bo
He Bo
Sei kein 31ger
He Bo
Level 127
God Stats
1W - 2L
1,295 SR
Queue Stats
91W - 82L
1,539 Elo+
Solo
Izanami
Izanami
Zhaahii
Izanami
Level 152
God Stats
12W - 11L
1,549 SR
Queue Stats
485W - 477L
1,449 Elo+
Solo
Team Averages
Level 112
1,455 SR
1,521 Elo+

VS

Team Averages
Level 77
1,512 SR
1,494 Elo+
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bonishin
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,462 Elo+
Solo
Ares
Ares
DaM1anooo
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 169L
1,523 Elo+
Solo
Discordia
Discordia
Hekatetkh
Discordia
Level 105
God Stats
16W - 11L
1,559 SR
Queue Stats
397W - 378L
1,483 Elo+
Solo
Anubis
Anubis
davwinall
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,676
640
5,390
9,351
3,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 4
8,563
714
11,111
10,261
4,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 7
8,110
676
6,314
14,528
15,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 4
9,130
761
11,084
9,420
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zhaahii
Izanami
15
2 / 6 / 6
9,174
765
4,314
9,288
3,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
7 / 1 / 19
10,693
891
13,851
8,278
3,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Bonishin
Mulan
14
1 / 3 / 16
8,903
742
3,911
10,177
9,439
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
18
5 / 3 / 21
11,367
947
8,271
18,406
17,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Hekatetkh
Discordia
17
8 / 1 / 16
10,367
864
12,940
8,148
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
davwinall
Anubis
17
7 / 2 / 17
10,392
866
10,047
7,785
3,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
10
Kills
28
28
Deaths
10
23
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
1
19
16.5
L
3
6
2
0.67
W
Mulan
Bonishin
Mulan
1
3
16
3
W
Ares
5
3
21
5.17
W
Discordia
Hekatetkh
Discordia
8
1
16
16
L
2
5
4
0.8
L
0
6
7
0.58
L
3
5
4
1
L
Izanami
Zhaahii
Izanami
2
6
6
0.83
W
Anubis
davwinall
Anubis
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,213
Damage
49,020
52,848
Taken
52,794
31,772
Mitigated
37,835
11,183
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,851
4,483
2,145
1,568
8,278
3,759
2,549
2,284
5,994
0
27,471
L
5,390
2,059
876
883
9,351
3,749
0
5,644
3,707
0
7,996
W
Mulan
Bonishin
Mulan
3,911
179
1,811
924
10,177
9,439
1,001
3,252
6,849
0
7,743
W
Ares
8,271
322
798
3,475
18,406
17,955
221
7,408
10,742
14,710
0
W
Discordia
Hekatetkh
Discordia
12,940
374
1,604
1,920
8,148
3,011
1,131
1,872
6,102
26,680
0
L
11,111
3,348
1,213
2,293
10,261
4,474
0
7,017
3,244
0
24,657
L
6,314
182
756
1,803
14,528
15,930
0
7,263
7,265
18,805
0
L
11,084
284
508
1,131
9,420
4,133
0
6,087
3,333
23,412
0
L
Izanami
Zhaahii
Izanami
4,314
1,800
579
1,141
9,288
3,486
0
5,247
4,041
0
12,628
W
Anubis
davwinall
Anubis
10,047
252
1,887
2,668
7,785
3,671
954
2,003
5,709
35,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
51,722
104
Minions Killed
140
0
Camps Cleared
0
891,636
Distance Traveled
1,128,747
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,693
891
29
2
0
220,195
0
L
Bastet
7,676
640
6
1
0
164,057
0
W
Mulan
8,903
742
11
1
0
232,971
0
W
Ares
11,367
947
13
1
0
247,420
1
W
Discordia
10,367
864
34
3
0
230,791
5
L
Anhur
8,563
714
42
4
0
181,514
0
L
Geb
8,110
676
15
1
0
171,888
1
L
He Bo
9,130
761
23
2
0
205,976
1
L
Izanami
9,174
765
18
2
0
168,201
0
W
Anubis
10,392
866
53
4
0
197,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role