Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AgentofDayNine
Nike
Level 125
God Stats
6W - 3L
1,458 SR
Queue Stats
145W - 136L
1,459 Elo+
Solo
Chaac
Chaac
LordSavage10
Chaac
Level 24
God Stats
0W - 3L
1,191 SR
Queue Stats
29W - 44L
1,227 Elo+
Party 1
Chiron
Chiron
ZEROdark7
Chiron
Level 15
God Stats
1W - 3L
1,097 SR
Queue Stats
5W - 14L
1,196 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
uhTwig_
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,398 Elo+
Party 1
Team Averages
Level 62
1,349 SR
1,356 Elo+

VS

Team Averages
Level 89
1,552 SR
1,475 Elo+
Chang'e
Chang'e
BBC-BAYBOOM
Chang'e
Level 109
God Stats
2W - 0L
1,597 SR
Queue Stats
287W - 251L
1,493 Elo+
Solo
Tyr
Tyr
Fafnir_000
Tyr
Level 43
God Stats
5W - 4L
1,569 SR
Queue Stats
150W - 152L
1,446 Elo+
Solo
Eset
Eset
GhostCheifian
Eset
Level 80
God Stats
3W - 1L
1,466 SR
Queue Stats
88W - 91L
1,478 Elo+
Solo
Mercury
Mercury
Healer Main9131
Mercury
Level 134
God Stats
3W - 3L
1,470 SR
Queue Stats
627W - 639L
1,442 Elo+
Solo
Danzaburou
Danzaburou
MasterVinceM16
Danzaburou
Level 81
God Stats
23W - 14L
1,660 SR
Queue Stats
210W - 198L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 0 / 4
7,837
373
5,546
9,640
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 4 / 1
10,024
477
12,657
17,443
10,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 7 / 0
8,240
392
3,936
14,657
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
ZEROdark7
Chiron
14
4 / 8 / 2
9,347
445
9,424
16,484
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
uhTwig_
Morgan Le Fay
14
2 / 7 / 0
9,155
436
9,362
15,090
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BBC-BAYBOOM
Chang'e
17
7 / 0 / 9
11,606
553
16,610
16,189
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 9
11,516
548
14,018
19,690
19,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 3 / 13
10,843
516
6,108
17,687
17,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 3 / 3
11,657
555
4,176
15,569
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
MasterVinceM16
Danzaburou
16
6 / 4 / 8
11,090
528
14,234
13,634
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
11
Kills
26
26
Deaths
11
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
0
4
5
L
2
4
1
0.63
W
Chang'e
BBC-BAYBOOM
Chang'e
7
0
9
11.5
W
8
1
9
12.5
W
1
3
13
2.5
W
4
3
3
1.83
L
0
7
0
0
W
Danzaburou
MasterVinceM16
Danzaburou
6
4
8
2.5
L
Chiron
ZEROdark7
Chiron
4
8
2
0.63
L
Morgan Le Fay
uhTwig_
Morgan Le Fay
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
55,146
73,314
Taken
82,769
43,283
Mitigated
53,179
18,304
Healing
35,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,546
163
0
2,651
9,640
8,320
0
3,239
6,401
17,313
0
L
12,657
1,495
0
5,982
17,443
10,255
0
6,580
10,521
0
82,040
W
Chang'e
BBC-BAYBOOM
Chang'e
16,610
1,386
6,534
9,426
16,189
6,274
2,792
4,114
12,036
76,612
0
W
14,018
2,279
0
6,801
19,690
19,812
932
1,991
17,417
6,088
40,201
W
6,108
1,075
3,288
4,919
17,687
17,041
1,247
4,626
12,689
30,908
0
W
4,176
1,660
0
505
15,569
5,656
383
2,203
13,182
0
92,890
L
3,936
362
0
2,578
14,657
13,963
294
3,232
10,821
4,283
29,486
W
Danzaburou
MasterVinceM16
Danzaburou
14,234
7,248
0
4,407
13,634
4,396
7,477
2,717
10,696
0
63,094
L
Chiron
ZEROdark7
Chiron
9,424
4,719
446
4,022
16,484
5,171
0
4,434
11,894
0
56,406
L
Morgan Le Fay
uhTwig_
Morgan Le Fay
9,362
776
0
2,625
15,090
5,574
0
6,870
8,053
64,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,603
Gold Earned
56,712
448
Minions Killed
473
0
Camps Cleared
0
1,612,119
Distance Traveled
2,110,146
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,837
373
25
1
0
220,718
2
L
Nike
10,024
477
146
7
0
406,731
2
W
Chang'e
11,606
553
113
5
0
403,020
7
W
Tyr
11,516
548
73
3
0
443,850
7
W
Eset
10,843
516
59
3
0
399,962
4
W
Mercury
11,657
555
136
6
0
496,774
2
L
Chaac
8,240
392
75
4
0
273,582
2
W
Danzaburou
11,090
528
92
4
0
366,540
2
L
Chiron
9,347
445
94
4
0
348,733
5
L
Morgan Le Fay
9,155
436
108
5
0
362,355
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role