Player Matchup

Sol
Sol
EpicFALE187
Sol
Level 155
God Stats
12W - 4L
1,633 SR
Queue Stats
357W - 277L
1,645 Elo+
Party 1
Amaterasu
Amaterasu
IX mayday XI
Amaterasu
Level 44
God Stats
1W - 0L
1,494 SR
Queue Stats
4W - 1L
1,618 Elo+
Party 1
Ao Kuang
Ao Kuang
Muzzaratti
Ao Kuang
Level 158
God Stats
2W - 0L
1,569 SR
Queue Stats
462W - 311L
1,695 Elo+
Party 1
Mercury
Mercury
Visscerra
Mercury
Level 46
God Stats
2W - 1L
1,366 SR
Queue Stats
245W - 140L
1,677 Elo+
Party 1
Chronos
Chronos
mommymondays
Chronos
Level 68
God Stats
5W - 2L
1,716 SR
Queue Stats
203W - 150L
1,655 Elo+
Party 1
Team Averages
Level 94
1,556 SR
1,658 Elo+

VS

Team Averages
Level 58
1,420 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Immortal_God_97
Susano
Level 49
God Stats
2W - 8L
1,140 SR
Queue Stats
39W - 53L
1,372 Elo+
Solo
Charybdis
Charybdis
KumInMyRectyum
Charybdis
Level 43
God Stats
1W - 5L
1,442 SR
Queue Stats
31W - 42L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
WithYaGranny
Gilgamesh
Level 33
God Stats
5W - 4L
1,518 SR
Queue Stats
140W - 176L
1,559 Elo+
Solo
Cthulhu
Cthulhu
t_rexboi17
Cthulhu
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 102L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,236
605
3,497
3,594
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
IX mayday XI
Amaterasu
7
1 / 0 / 0
4,476
639
474
3,640
1,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Muzzaratti
Ao Kuang
9
4 / 0 / 0
5,305
758
2,684
4,562
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Visscerra
Mercury
8
1 / 1 / 2
4,717
674
3,269
4,496
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
mommymondays
Chronos
8
0 / 0 / 3
4,690
670
2,330
3,266
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 1 / 0
4,769
681
2,883
3,288
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 0
3,761
537
1,168
4,582
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KumInMyRectyum
Charybdis
6
2 / 1 / 0
4,107
587
2,938
4,217
1,047
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
WithYaGranny
Gilgamesh
2
0 / 1 / 0
3,002
429
186
1,124
481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
t_rexboi17
Cthulhu
6
0 / 2 / 2
4,149
593
1,138
5,544
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
1
2
2
1
W
Amaterasu
IX mayday XI
Amaterasu
1
0
0
1
L
0
2
0
0
L
Charybdis
KumInMyRectyum
Charybdis
2
1
0
2
W
Ao Kuang
Muzzaratti
Ao Kuang
4
0
0
4
W
Mercury
Visscerra
Mercury
1
1
2
2
L
Gilgamesh
WithYaGranny
Gilgamesh
0
1
0
0
W
Chronos
mommymondays
Chronos
0
0
3
1.5
L
Cthulhu
t_rexboi17
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,254
Damage
8,313
19,558
Taken
18,755
5,778
Mitigated
6,414
8,901
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,883
295
21
1,557
3,288
1,025
0
1,953
1,335
27,420
0
W
3,497
1,295
0
1,403
3,594
875
669
597
2,997
20,317
2,922
W
Amaterasu
IX mayday XI
Amaterasu
474
25
0
1,676
3,640
1,316
227
911
2,689
0
5,924
L
1,168
240
0
1,662
4,582
1,234
0
1,652
2,930
0
12,838
L
Charybdis
KumInMyRectyum
Charybdis
2,938
1,905
0
1,300
4,217
1,047
0
1,667
2,550
0
15,580
W
Ao Kuang
Muzzaratti
Ao Kuang
2,684
801
0
3,357
4,562
1,334
0
634
3,880
26,563
0
W
Mercury
Visscerra
Mercury
3,269
1,429
0
696
4,496
1,210
0
602
3,860
0
25,952
L
Gilgamesh
WithYaGranny
Gilgamesh
186
54
0
250
1,124
481
0
739
385
0
2,457
W
Chronos
mommymondays
Chronos
2,330
826
0
1,769
3,266
1,043
447
1,053
2,111
27,106
0
L
Cthulhu
t_rexboi17
Cthulhu
1,138
236
470
1,865
5,544
2,627
0
2,111
3,433
9,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,424
Gold Earned
19,788
230
Minions Killed
169
0
Camps Cleared
0
730,973
Distance Traveled
550,935
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,769
681
65
9
0
118,020
1
W
Sol
4,236
605
41
6
0
132,354
2
W
Amaterasu
4,476
639
21
3
0
147,158
0
L
Susano
3,761
537
39
6
0
140,200
3
L
Charybdis
4,107
587
43
6
0
127,941
2
W
Ao Kuang
5,305
758
56
8
0
143,062
1
W
Mercury
4,717
674
56
8
0
168,550
0
L
Gilgamesh
3,002
429
7
1
0
25,680
0
W
Chronos
4,690
670
56
8
0
139,849
3
L
Cthulhu
4,149
593
15
2
0
139,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role