Player Matchup

Raijin
Raijin
AdriJoker
Raijin
Level 41
God Stats
0W - 3L
1,386 SR
Queue Stats
38W - 61L
1,294 Elo+
Party 2
Scylla
Scylla
jomess
Scylla
Level 107
God Stats
24W - 25L
1,550 SR
Queue Stats
246W - 261L
1,528 Elo+
Solo
Hercules
Hercules
maarcg2
Hercules
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 44L
1,187 Elo+
Party 2
Team Averages
Level 52
1,479 SR
1,336 Elo+

VS

Team Averages
Level 54
1,503 SR
1,539 Elo+
Scylla
Scylla
Aridomiki
Scylla
Level 47
God Stats
2W - 1L
1,505 SR
Queue Stats
2W - 1L
1,456 Elo+
Solo
Skadi
Skadi
Folkhemmet
Skadi
Level 13
God Stats
4W - 1L
1,581 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 1
Jormungandr
Jormungandr
Khan57
Jormungandr
Level 102
God Stats
2W - 1L
1,423 SR
Queue Stats
13W - 19L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AdriJoker
Raijin
15
8 / 9 / 3
11,404
815
11,247
16,931
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
jomess
Scylla
8
3 / 3 / 1
8,354
597
1,561
3,980
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
maarcg2
Hercules
14
1 / 7 / 10
9,725
695
7,293
25,749
14,551
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aridomiki
Scylla
13
2 / 2 / 13
10,185
728
5,595
7,167
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
9 / 4 / 8
10,954
782
19,458
11,820
3,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Khan57
Jormungandr
14
8 / 6 / 7
10,513
751
14,503
15,268
12,798
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
19
19
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
AdriJoker
Raijin
8
9
3
1.06
W
Scylla
Aridomiki
Scylla
2
2
13
4.25
W
Skadi
9
4
8
3.25
W
Jormungandr
Khan57
Jormungandr
8
6
7
1.92
L
Scylla
jomess
Scylla
3
3
1
1.17
L
Hercules
maarcg2
Hercules
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
39,556
46,660
Taken
34,255
20,635
Mitigated
18,736
9,237
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AdriJoker
Raijin
11,247
903
393
1,784
16,931
5,328
0
8,151
8,780
39,830
0
W
Scylla
Aridomiki
Scylla
5,595
1,109
215
889
7,167
1,988
920
3,472
2,903
11,839
0
W
Skadi
19,458
8,283
356
761
11,820
3,950
1,437
5,230
6,222
0
45,226
W
Jormungandr
Khan57
Jormungandr
14,503
2,556
0
170
15,268
12,798
889
3,506
11,293
43,694
0
L
Scylla
jomess
Scylla
1,561
251
0
750
3,980
756
0
556
3,424
5,706
0
L
Hercules
maarcg2
Hercules
7,293
1,932
281
6,029
25,749
14,551
0
12,088
13,661
0
18,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
31,652
83
Minions Killed
123
3
Camps Cleared
4
483,069
Distance Traveled
725,280
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,404
815
50
4
1
198,864
0
W
Scylla
10,185
728
14
1
1
233,719
2
W
Skadi
10,954
782
51
4
3
252,923
3
W
Jormungandr
10,513
751
58
4
0
238,638
3
L
Scylla
8,354
597
10
1
0
68,924
1
L
Hercules
9,725
695
23
2
2
215,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role