Player Matchup

Sol
Sol
IopendOoRs7616
Sol
Level 125
God Stats
57W - 68L
1,488 SR
Queue Stats
557W - 912L
1,326 Elo+
Solo
Amaterasu
Amaterasu
Prime293
Amaterasu
Level 115
God Stats
0W - 2L
1,390 SR
Queue Stats
47W - 61L
1,314 Elo+
Party 1
Loki
Loki
xl-F4NTASMA-lz
Loki
Level 18
God Stats
4W - 5L
1,477 SR
Queue Stats
23W - 45L
1,242 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,294 Elo+

VS

Team Averages
Level 63
1,653 SR
1,368 Elo+
Hera
Hera
Ashley-ash
Hera
Level 109
God Stats
1W - 0L
1,589 SR
Queue Stats
61W - 62L
1,360 Elo+
Party 2
Charybdis
Charybdis
deadeye jax
Charybdis
Level 58
God Stats
1W - 0L
1,864 SR
Queue Stats
49W - 48L
1,380 Elo+
Solo
Chaac
Chaac
skeet_slipperyxX
Chaac
Level 23
God Stats
16W - 13L
1,505 SR
Queue Stats
28W - 24L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
9,040
603
10,863
10,374
3,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Prime293
Amaterasu
15
5 / 6 / 5
10,430
695
12,926
21,951
20,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 10 / 3
9,845
656
8,703
15,473
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 11
12,283
819
18,315
9,023
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
deadeye jax
Charybdis
14
6 / 5 / 9
10,775
718
10,264
13,145
4,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 15
11,251
750
12,198
17,774
19,370
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
23
23
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
2
11
8.25
L
1
7
5
0.5
L
Amaterasu
Prime293
Amaterasu
5
6
5
1.25
W
Charybdis
deadeye jax
Charybdis
6
5
9
2.1
W
6
3
15
4.5
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
40,777
47,798
Taken
39,942
28,881
Mitigated
26,251
8,844
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,315
4,498
1,219
1,670
9,023
2,684
1,774
3,606
5,293
56,509
0
L
10,863
1,217
649
1,137
10,374
3,154
0
4,909
5,465
37,357
0
L
Amaterasu
Prime293
Amaterasu
12,926
5,156
0
4,627
21,951
20,580
0
7,783
14,168
5,632
25,657
W
Charybdis
deadeye jax
Charybdis
10,264
5,031
1,488
4,704
13,145
4,197
588
3,490
9,515
0
34,680
W
12,198
3,152
407
5,572
17,774
19,370
494
5,061
12,266
0
21,944
L
8,703
995
0
2,431
15,473
5,147
0
6,310
9,163
0
20,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
34,309
128
Minions Killed
159
5
Camps Cleared
6
755,961
Distance Traveled
783,451
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,283
819
93
6
3
262,173
4
L
Sol
9,040
603
75
5
2
224,955
3
L
Amaterasu
10,430
695
33
2
1
285,486
1
W
Charybdis
10,775
718
52
3
3
231,817
4
W
Chaac
11,251
750
14
1
0
289,461
3
L
Loki
9,845
656
20
1
2
245,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role