Player Matchup

Camazotz
Camazotz
AyooFlo
Camazotz
Level 109
God Stats
9W - 3L
1,687 SR
Queue Stats
190W - 130L
1,734 Elo+
Party 1
Medusa
Medusa
BadGamble
Medusa
Level 64
God Stats
7W - 2L
1,519 SR
Queue Stats
87W - 34L
1,708 Elo+
Party 1
Erlang Shen
Erlang Shen
BuyMoreAMC
Erlang Shen
Level 56
God Stats
6W - 2L
1,832 SR
Queue Stats
222W - 52L
1,819 Elo+
Party 1
Atlas
Atlas
Fοxy
Atlas
Level 146
God Stats
7W - 0L
1,950 SR
Queue Stats
209W - 110L
1,713 Elo+
Party 1
Thoth
Thoth
ShortSqueezing
Thoth
Level 27
God Stats
2W - 0L
1,700 SR
Queue Stats
91W - 9L
1,985 Elo+
Party 1
Team Averages
Level 80
1,738 SR
1,792 Elo+

VS

Team Averages
Level 48
1,596 SR
1,566 Elo+
Nike
Nike
 
Nike
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
AlternativeTax
Kali
Level 47
God Stats
4W - 1L
1,874 SR
Queue Stats
51W - 49L
1,605 Elo+
Solo
Jormungandr
Jormungandr
BluesCluesIsBomb
Jormungandr
Level 29
God Stats
0W - 1L
1,495 SR
Queue Stats
123W - 71L
1,640 Elo+
Party 2
Sol
Sol
NegSam
Sol
Level 106
God Stats
1W - 2L
1,583 SR
Queue Stats
17W - 22L
1,463 Elo+
Party 3
Anhur
Anhur
Saberh
Anhur
Level 43
God Stats
6W - 5L
1,528 SR
Queue Stats
91W - 62L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AyooFlo
Camazotz
8
1 / 0 / 2
5,552
555
4,352
8,718
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
BadGamble
Medusa
11
2 / 0 / 1
6,068
607
4,267
3,651
1,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
BuyMoreAMC
Erlang Shen
12
9 / 0 / 3
6,679
668
5,351
5,709
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
Fοxy
Atlas
8
1 / 0 / 7
5,410
541
2,171
5,043
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 9
6,240
624
8,697
3,171
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 3 / 0
4,789
479
5,375
6,838
3,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
5,234
523
4,043
7,380
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
BluesCluesIsBomb
Jormungandr
6
0 / 3 / 0
4,144
414
1,724
7,485
3,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sol
NegSam
Sol
7
1 / 8 / 0
4,433
443
1,991
7,735
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Saberh
Anhur
9
0 / 0 / 0
4,780
478
904
4,082
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
2
2
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
L
1
4
0
0.25
W
Camazotz
AyooFlo
Camazotz
1
0
2
2
W
Medusa
BadGamble
Medusa
2
0
1
2.5
L
Jormungandr
BluesCluesIsBomb
Jormungandr
0
3
0
0
W
Erlang Shen
BuyMoreAMC
Erlang Shen
9
0
3
10.5
W
Atlas
Fοxy
Atlas
1
0
7
4.5
L
Sol
NegSam
Sol
1
8
0
0.13
L
Anhur
Saberh
Anhur
0
0
0
0
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
14,037
26,292
Taken
33,520
10,730
Mitigated
12,653
11,370
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,375
545
0
500
6,838
3,736
0
475
5,844
2,598
21,857
L
4,043
1,742
0
2,396
7,380
2,316
0
1,899
5,378
0
20,601
W
Camazotz
AyooFlo
Camazotz
4,352
1,593
18
4,456
8,718
3,191
712
971
7,747
0
28,733
W
Medusa
BadGamble
Medusa
4,267
1,942
0
1,299
3,651
1,050
0
743
2,908
0
42,023
L
Jormungandr
BluesCluesIsBomb
Jormungandr
1,724
535
0
1,367
7,485
3,970
0
3,285
4,200
14,092
0
W
Erlang Shen
BuyMoreAMC
Erlang Shen
5,351
2,599
0
2,646
5,709
3,049
38
1,124
4,585
0
39,208
W
Atlas
Fοxy
Atlas
2,171
1,048
191
2,075
5,043
2,584
0
1,094
3,949
12,029
0
L
Sol
NegSam
Sol
1,991
211
0
1,681
7,735
1,778
0
4,881
2,854
14,966
1,640
L
Anhur
Saberh
Anhur
904
243
0
1,472
4,082
853
0
328
3,754
0
24,645
W
8,697
582
0
685
3,171
856
0
678
2,493
33,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
23,380
293
Minions Killed
215
0
Camps Cleared
0
1,011,527
Distance Traveled
920,974
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,789
479
55
6
0
189,424
4
L
Kali
5,234
523
38
4
0
192,944
2
W
Camazotz
5,552
555
63
6
0
220,043
4
W
Medusa
6,068
607
82
8
0
191,266
5
L
Jormungandr
4,144
414
33
3
0
181,118
2
W
Erlang Shen
6,679
668
78
8
0
223,714
1
W
Atlas
5,410
541
13
1
0
197,241
5
L
Sol
4,433
443
27
3
0
172,844
3
L
Anhur
4,780
478
62
6
0
184,644
3
W
Thoth
6,240
624
57
6
0
179,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role