Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hernannn7_
Ares
Level 42
God Stats
10W - 8L
1,501 SR
Queue Stats
133W - 161L
1,371 Elo+
Party 1
Chiron
Chiron
Nemesis2917
Chiron
Level 67
God Stats
4W - 2L
1,411 SR
Queue Stats
143W - 185L
1,401 Elo+
Solo
Mercury
Mercury
St__1200
Mercury
Level 53
God Stats
6W - 3L
1,630 SR
Queue Stats
178W - 218L
1,383 Elo+
Party 1
Chaac
Chaac
zNarzus
Chaac
Level 119
God Stats
10W - 8L
1,475 SR
Queue Stats
127W - 133L
1,442 Elo+
Solo
Team Averages
Level 74
1,504 SR
1,419 Elo+

VS

Team Averages
Level 78
1,499 SR
1,382 Elo+
Chaac
Chaac
ForshaKenn
Chaac
Level 98
God Stats
16W - 8L
1,651 SR
Queue Stats
636W - 713L
1,491 Elo+
Solo
Ares
Ares
OshieSama
Ares
Level 46
God Stats
2W - 2L
1,762 SR
Queue Stats
67W - 73L
1,438 Elo+
Solo
Cupid
Cupid
Zz-RedDemon
Cupid
Level 103
God Stats
22W - 29L
1,431 SR
Queue Stats
390W - 435L
1,363 Elo+
Solo
Vulcan
Vulcan
cascogz_07
Vulcan
Level 103
God Stats
2W - 3L
1,512 SR
Queue Stats
491W - 544L
1,451 Elo+
Solo
Nemesis
Nemesis
imath_HP1
Nemesis
Level 39
God Stats
14W - 27L
1,140 SR
Queue Stats
32W - 48L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 5
9,455
498
4,683
9,789
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 7
8,638
455
5,534
9,457
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
16
4 / 0 / 4
10,158
535
11,992
13,715
5,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
St__1200
Mercury
15
5 / 3 / 4
9,821
517
6,549
13,401
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
zNarzus
Chaac
17
7 / 0 / 3
11,404
600
16,485
14,416
14,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 3 / 0
9,130
481
8,302
16,424
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
12
1 / 2 / 1
7,878
415
3,917
13,222
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 2
8,525
449
9,716
11,588
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
cascogz_07
Vulcan
15
1 / 4 / 2
8,659
456
7,509
8,509
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
imath_HP1
Nemesis
11
2 / 4 / 1
7,609
400
3,716
12,188
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
6
6
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
5
1.17
L
Chaac
1
3
0
0.33
W
0
0
7
3.5
W
Chiron
4
0
4
6
L
Ares
1
2
1
0.75
W
Mercury
St__1200
Mercury
5
3
4
2.33
L
1
4
2
0.5
L
Vulcan
cascogz_07
Vulcan
1
4
2
0.5
L
Nemesis
imath_HP1
Nemesis
2
4
1
0.63
W
Chaac
zNarzus
Chaac
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,243
Damage
33,160
60,778
Taken
61,931
36,708
Mitigated
38,718
25,713
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,683
296
1,631
3,324
9,789
3,457
407
3,216
6,338
53,219
0
L
Chaac
8,302
1,363
0
6,975
16,424
13,843
616
888
15,518
6,094
62,060
W
5,534
246
0
1,709
9,457
8,256
350
2,167
7,241
21,626
0
W
Chiron
11,992
3,774
1,121
8,282
13,715
5,118
1,777
2,284
11,350
0
84,144
L
Ares
3,917
141
0
3,158
13,222
12,961
0
4,043
9,031
22,135
0
W
Mercury
St__1200
Mercury
6,549
3,094
0
2,508
13,401
5,723
774
3,164
10,123
0
67,302
L
9,716
4,876
508
2,774
11,588
4,110
640
2,249
9,271
0
62,360
L
Vulcan
cascogz_07
Vulcan
7,509
1,962
0
1,281
8,509
3,650
688
1,867
6,554
63,622
0
L
Nemesis
imath_HP1
Nemesis
3,716
378
0
3,334
12,188
4,154
0
766
11,340
0
28,535
W
Chaac
zNarzus
Chaac
16,485
3,713
0
7,138
14,416
14,154
642
2,470
11,298
0
68,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
41,801
518
Minions Killed
455
0
Camps Cleared
0
1,867,682
Distance Traveled
1,765,336
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,455
498
123
6
0
354,392
6
L
Chaac
9,130
481
132
7
0
340,791
0
W
Ares
8,638
455
32
2
0
387,116
5
W
Chiron
10,158
535
140
7
0
319,560
3
L
Ares
7,878
415
35
2
0
379,486
5
W
Mercury
9,821
517
97
5
0
407,584
3
L
Cupid
8,525
449
115
6
0
323,726
4
L
Vulcan
8,659
456
118
6
0
324,716
0
L
Nemesis
7,609
400
55
3
0
396,617
3
W
Chaac
11,404
600
126
7
0
399,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role