Player Matchup

Thor
Thor
 
Thor
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CaptainNanan
Ra
Level 124
God Stats
3W - 3L
1,533 SR
Queue Stats
74W - 83L
1,516 Elo+
Party 2
Skadi
Skadi
DzikaStonka
Skadi
Level 22
God Stats
0W - 1L
1,193 SR
Queue Stats
5W - 9L
1,366 Elo+
Solo
Bacchus
Bacchus
Erlith
Bacchus
Level 123
God Stats
1W - 4L
1,562 SR
Queue Stats
132W - 143L
1,528 Elo+
Party 2
Chang'e
Chang'e
raquelea72
Chang'e
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,482 Elo+

VS

Team Averages
Level 116
1,440 SR
1,440 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Catunicorn
Skadi
Level 107
God Stats
1W - 0L
1,272 SR
Queue Stats
5W - 15L
1,304 Elo+
Party 1
Artio
Artio
Hiroshisasaki
Artio
Level 158
God Stats
1W - 0L
1,358 SR
Queue Stats
10W - 17L
1,463 Elo+
Party 1
Nox
Nox
Kynir
Nox
Level 160
God Stats
2W - 2L
1,498 SR
Queue Stats
26W - 38L
1,469 Elo+
Party 1
Anubis
Anubis
tirezz
Anubis
Level 128
God Stats
4W - 3L
1,573 SR
Queue Stats
36W - 47L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 3 / 1
6,703
670
4,325
7,431
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 2
6,607
661
6,030
5,470
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 1
6,558
656
3,491
11,252
4,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Erlith
Bacchus
12
2 / 3 / 0
7,285
729
4,874
12,074
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
raquelea72
Chang'e
12
0 / 6 / 1
6,155
616
4,148
10,125
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 0 / 12
8,494
849
5,649
5,795
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
13
1 / 3 / 11
7,710
771
8,448
6,447
2,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 0 / 15
8,126
813
6,808
14,228
13,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
Kynir
Nox
17
12 / 0 / 9
11,073
1,107
11,836
3,468
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
tirezz
Anubis
16
5 / 0 / 10
9,033
903
7,697
2,599
1,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
3
Kills
22
22
Deaths
3
5
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
W
Hou Yi
 
Hou Yi
3
0
12
9
L
0
3
2
0.33
W
Skadi
1
3
11
2.17
L
1
7
1
0.21
L
Bacchus
Erlith
Bacchus
2
3
0
0.67
W
1
0
15
8.5
W
Nox
Kynir
Nox
12
0
9
16.5
L
Chang'e
raquelea72
Chang'e
0
6
1
0.08
W
Anubis
tirezz
Anubis
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,868
Damage
40,438
46,352
Taken
32,537
28,900
Mitigated
22,662
7,985
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,325
834
0
529
7,431
3,085
0
4,062
3,369
0
25,877
W
Hou Yi
 
Hou Yi
5,649
1,784
0
1,387
5,795
2,586
315
3,339
2,456
0
25,057
L
6,030
670
1,451
548
5,470
2,159
1
2,988
2,482
28,732
0
W
Skadi
8,448
2,629
0
410
6,447
2,951
881
3,750
2,697
0
22,410
L
3,491
1,195
192
515
11,252
4,040
1
6,546
4,706
0
15,938
L
Bacchus
Erlith
Bacchus
4,874
683
0
1,420
12,074
14,275
0
6,176
5,898
9,105
0
W
6,808
886
995
4,280
14,228
13,971
60
4,796
9,432
19,967
0
W
Nox
Kynir
Nox
11,836
1,874
384
1,338
3,468
1,667
1,736
1,989
1,479
34,003
0
L
Chang'e
raquelea72
Chang'e
4,148
394
1,679
1,651
10,125
5,341
0
7,260
2,865
18,939
0
W
Anubis
tirezz
Anubis
7,697
723
0
1,242
2,599
1,487
1,409
1,379
1,220
33,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
44,436
216
Minions Killed
261
6
Camps Cleared
9
901,009
Distance Traveled
1,023,709
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,703
670
59
6
2
192,074
1
W
Hou Yi
8,494
849
51
5
2
193,151
8
L
Ra
6,607
661
70
7
0
193,731
1
W
Skadi
7,710
771
43
4
0
196,628
0
L
Skadi
6,558
656
38
4
1
164,078
1
L
Bacchus
7,285
729
13
1
0
189,263
0
W
Artio
8,126
813
26
3
1
243,360
0
W
Nox
11,073
1,107
70
7
2
204,083
0
L
Chang'e
6,155
616
36
4
3
161,863
0
W
Anubis
9,033
903
71
7
4
186,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role