Player Matchup

Ra
Ra
Selunor-Beast
Ra
Level 84
God Stats
6W - 2L
1,693 SR
Queue Stats
68W - 56L
1,488 Elo+
Party 2
Nox
Nox
Shikayo-Wind
Nox
Level 147
God Stats
2W - 0L
1,569 SR
Queue Stats
87W - 48L
1,703 Elo+
Party 2
Olorun
Olorun
Strawhatonizuka
Olorun
Level 28
God Stats
5W - 3L
1,523 SR
Queue Stats
75W - 53L
1,593 Elo+
Party 2
Team Averages
Level 86
1,595 SR
1,594 Elo+

VS

Team Averages
Level 55
1,396 SR
1,432 Elo+
Fenrir
Fenrir
Suasito00
Fenrir
Level 42
God Stats
0W - 1L
1,401 SR
Queue Stats
14W - 16L
1,436 Elo+
Party 1
Yemoja
Yemoja
charlyalpha25
Yemoja
Level 27
God Stats
0W - 2L
1,479 SR
Queue Stats
9W - 12L
1,380 Elo+
Party 1
Merlin
Merlin
xxNeoxx07
Merlin
Level 95
God Stats
0W - 1L
1,307 SR
Queue Stats
102W - 110L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 12
10,292
792
14,347
9,769
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 15
10,040
772
10,347
9,984
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 14
10,021
771
15,772
10,946
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Suasito00
Fenrir
11
1 / 9 / 2
8,088
622
10,180
14,591
9,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 1
7,784
599
4,981
14,363
16,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
xxNeoxx07
Merlin
10
0 / 10 / 1
6,968
536
7,228
16,598
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
24
Kills
2
3
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
W
7
1
15
14.5
W
7
1
14
14
L
Fenrir
Suasito00
Fenrir
1
9
2
0.22
L
1
5
1
0.3
L
Merlin
xxNeoxx07
Merlin
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
22,389
30,699
Taken
45,552
12,489
Mitigated
31,629
17,595
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,347
1,368
3,819
5,128
9,769
3,869
269
3,083
6,686
34,838
0
W
10,347
1,043
0
2,707
9,984
4,147
766
4,472
5,512
35,002
0
W
15,772
8,607
1,170
4,771
10,946
4,473
636
5,339
5,607
34,421
3,763
L
Fenrir
Suasito00
Fenrir
10,180
1,724
0
366
14,591
9,475
0
12,314
1,807
0
18,159
L
4,981
1,141
760
506
14,363
16,229
0
10,696
3,000
15,888
0
L
Merlin
xxNeoxx07
Merlin
7,228
416
40
657
16,598
5,925
0
13,877
2,064
19,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
22,840
182
Minions Killed
54
10
Camps Cleared
2
697,763
Distance Traveled
608,564
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,292
792
63
5
4
245,651
0
W
Nox
10,040
772
61
5
4
218,224
1
W
Olorun
10,021
771
58
4
2
233,888
1
L
Fenrir
8,088
622
15
1
0
212,085
2
L
Yemoja
7,784
599
14
1
0
206,085
2
L
Merlin
6,968
536
25
2
2
190,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role