Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AxelBlake
Geb
Level 156
God Stats
0W - 1L
1,298 SR
Queue Stats
73W - 78L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
DpLclock05
Baron Samedi
Level 127
God Stats
10W - 8L
1,537 SR
Queue Stats
957W - 999L
1,589 Elo+
Party 1
Horus
Horus
Nabs2112
Horus
Level 109
God Stats
25W - 25L
1,511 SR
Queue Stats
529W - 627L
1,554 Elo+
Party 1
Susano
Susano
Qualatrix
Susano
Level 103
God Stats
1W - 2L
1,399 SR
Queue Stats
53W - 41L
1,609 Elo+
Party 2
Team Averages
Level 120
1,449 SR
1,558 Elo+

VS

Team Averages
Level 127
1,544 SR
1,578 Elo+
Olorun
Olorun
The2Man
Olorun
Level 131
God Stats
5W - 4L
1,528 SR
Queue Stats
171W - 173L
1,591 Elo+
Solo
Achilles
Achilles
WitchKhalifa
Achilles
Level 101
God Stats
2W - 2L
1,404 SR
Queue Stats
48W - 34L
1,552 Elo+
Solo
Hercules
Hercules
WonderfallBC
Hercules
Level 135
God Stats
17W - 13L
1,530 SR
Queue Stats
420W - 384L
1,540 Elo+
Solo
Thoth
Thoth
WoozyWord594
Thoth
Level 127
God Stats
17W - 15L
1,637 SR
Queue Stats
272W - 251L
1,577 Elo+
Solo
Bastet
Bastet
battlingshawn
Bastet
Level 142
God Stats
7W - 5L
1,620 SR
Queue Stats
143W - 130L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 6 / 2
9,812
545
14,736
12,999
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 7
8,664
481
8,007
20,083
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
DpLclock05
Baron Samedi
12
2 / 9 / 2
7,735
430
6,972
13,299
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Nabs2112
Horus
12
1 / 5 / 0
7,542
419
5,994
14,479
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Qualatrix
Susano
14
3 / 5 / 3
8,531
474
5,504
14,171
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
The2Man
Olorun
16
1 / 3 / 8
9,557
531
8,402
11,512
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
WitchKhalifa
Achilles
17
4 / 1 / 6
10,601
589
12,711
13,678
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
WonderfallBC
Hercules
15
9 / 3 / 8
9,858
548
9,871
20,463
14,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
10 / 2 / 3
11,008
612
11,479
6,254
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 6 / 12
10,065
559
13,422
15,219
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
15
Kills
30
30
Deaths
15
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
6
2
1.17
L
3
5
7
1.3
L
Baron Samedi
DpLclock05
Baron Samedi
2
9
2
0.33
L
Horus
Nabs2112
Horus
1
5
0
0.2
L
Susano
Qualatrix
Susano
3
5
3
0.9
W
Olorun
The2Man
Olorun
1
3
8
1.67
W
Achilles
WitchKhalifa
Achilles
4
1
6
7
W
Hercules
WonderfallBC
Hercules
9
3
8
4.33
W
10
2
3
5.75
W
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,213
Damage
55,885
75,031
Taken
67,126
42,510
Mitigated
35,334
21,485
Healing
24,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,736
9,728
0
3,590
12,999
5,606
410
3,952
8,952
0
73,182
L
8,007
973
486
4,417
20,083
18,020
0
7,707
12,274
26,568
0
L
Baron Samedi
DpLclock05
Baron Samedi
6,972
475
324
3,434
13,299
5,144
0
3,978
9,275
36,405
0
L
Horus
Nabs2112
Horus
5,994
1,745
234
4,594
14,479
9,145
0
3,011
10,744
7,140
32,011
L
Susano
Qualatrix
Susano
5,504
1,064
0
4,406
14,171
4,595
0
1,185
12,913
0
53,288
W
Olorun
The2Man
Olorun
8,402
4,518
448
4,395
11,512
4,652
0
3,268
8,198
61,956
11,259
W
Achilles
WitchKhalifa
Achilles
12,711
3,383
0
5,432
13,678
8,889
0
2,897
10,051
7,109
66,807
W
Hercules
WonderfallBC
Hercules
9,871
3,549
569
7,718
20,463
14,303
0
4,034
16,116
0
28,846
W
11,479
276
0
2,265
6,254
2,271
0
2,570
3,540
70,939
0
W
13,422
4,173
0
4,164
15,219
5,219
8
3,419
11,625
0
60,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
51,089
415
Minions Killed
514
0
Camps Cleared
0
1,685,587
Distance Traveled
1,799,796
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,812
545
132
7
0
329,774
2
L
Geb
8,664
481
25
1
0
353,826
5
L
Baron Samedi
7,735
430
75
4
0
332,008
3
L
Horus
7,542
419
75
4
0
297,801
3
L
Susano
8,531
474
108
6
0
372,178
2
W
Olorun
9,557
531
139
8
0
301,145
3
W
Achilles
10,601
589
144
8
0
375,482
3
W
Hercules
9,858
548
33
2
0
362,522
7
W
Thoth
11,008
612
121
7
0
368,649
5
W
Bastet
10,065
559
77
4
0
391,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role