Player Matchup

Hades
Hades
JvFullBuster
Hades
Level 45
God Stats
5W - 3L
1,585 SR
Queue Stats
13W - 11L
1,326 Elo+
Solo
Kuzenbo
Kuzenbo
Mintman102
Kuzenbo
Level 107
God Stats
5W - 2L
1,760 SR
Queue Stats
72W - 51L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
Weak3nGod
Gilgamesh
Level 27
God Stats
1W - 1L
1,590 SR
Queue Stats
30W - 13L
1,775 Elo+
Party 1
King Arthur
King Arthur
bmbrandon3524
King Arthur
Level 28
God Stats
5W - 0L
1,921 SR
Queue Stats
44W - 17L
1,758 Elo+
Party 1
Sol
Sol
xAphroDeityx
Sol
Level 16
God Stats
2W - 2L
1,672 SR
Queue Stats
26W - 6L
1,925 Elo+
Party 1
Team Averages
Level 45
1,706 SR
1,687 Elo+

VS

Team Averages
Level 70
1,550 SR
1,472 Elo+
Ymir
Ymir
Benja-Meme
Ymir
Level 64
God Stats
37W - 17L
1,682 SR
Queue Stats
298W - 270L
1,491 Elo+
Party 3
Amaterasu
Amaterasu
DeclanRielly
Amaterasu
Level 48
God Stats
2W - 4L
1,574 SR
Queue Stats
64W - 73L
1,510 Elo+
Party 2
Ares
Ares
RivSavage69
Ares
Level 109
God Stats
3W - 4L
1,486 SR
Queue Stats
370W - 342L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
TopHatTom-
Danzaburou
Level 41
God Stats
2W - 2L
1,465 SR
Queue Stats
60W - 80L
1,359 Elo+
Party 3
Sylvanus
Sylvanus
xXLazguardXx
Sylvanus
Level 89
God Stats
47W - 29L
1,545 SR
Queue Stats
157W - 155L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
10,841
493
7,002
16,195
6,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Mintman102
Kuzenbo
16
2 / 2 / 18
11,227
510
13,437
21,862
27,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Weak3nGod
Gilgamesh
20
9 / 4 / 7
12,874
585
18,066
19,839
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
bmbrandon3524
King Arthur
20
7 / 0 / 11
13,661
621
20,420
14,977
15,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 8
13,208
600
20,669
17,525
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
9,457
430
11,880
26,223
34,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
DeclanRielly
Amaterasu
16
0 / 4 / 1
9,567
435
2,694
15,471
14,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 6 / 2
9,416
428
10,140
21,043
13,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
TopHatTom-
Danzaburou
14
2 / 8 / 6
9,248
420
13,005
17,989
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
xXLazguardXx
Sylvanus
17
8 / 7 / 5
10,990
500
18,898
22,408
14,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
31
Kills
16
16
Deaths
31
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Amaterasu
DeclanRielly
Amaterasu
0
4
1
0.13
W
5
5
4
1.4
W
Kuzenbo
Mintman102
Kuzenbo
2
2
18
5.5
L
3
6
2
0.67
L
Danzaburou
TopHatTom-
Danzaburou
2
8
6
0.63
W
Gilgamesh
Weak3nGod
Gilgamesh
9
4
7
3.13
W
King Arthur
bmbrandon3524
King Arthur
7
0
11
12.5
W
8
5
8
2.4
L
Sylvanus
xXLazguardXx
Sylvanus
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,594
Damage
56,617
90,398
Taken
103,134
64,717
Mitigated
83,456
31,339
Healing
26,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,880
2,131
517
3,188
26,223
34,032
0
13,934
12,289
30,041
0
L
Amaterasu
DeclanRielly
Amaterasu
2,694
1,059
0
4,370
15,471
14,206
625
3,733
11,738
0
60,021
W
7,002
1,735
1,856
3,116
16,195
6,054
225
6,223
9,972
46,144
0
W
Kuzenbo
Mintman102
Kuzenbo
13,437
5,032
921
7,643
21,862
27,701
325
9,444
12,418
37,159
0
L
10,140
164
0
3,968
21,043
13,480
0
7,552
13,491
54,205
0
L
Danzaburou
TopHatTom-
Danzaburou
13,005
5,715
0
3,707
17,989
7,379
580
11,812
6,177
0
62,502
W
Gilgamesh
Weak3nGod
Gilgamesh
18,066
6,220
0
5,655
19,839
8,365
1,167
12,451
7,388
0
109,363
W
King Arthur
bmbrandon3524
King Arthur
20,420
3,072
0
3,843
14,977
15,836
388
5,566
9,411
12,346
91,948
W
20,669
7,703
0
8,305
17,525
6,761
7,709
9,031
8,494
105,979
8,698
L
Sylvanus
xXLazguardXx
Sylvanus
18,898
4,255
2,721
7,871
22,408
14,359
0
5,577
16,831
67,329
15,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,811
Gold Earned
48,678
592
Minions Killed
498
0
Camps Cleared
0
2,034,492
Distance Traveled
1,874,751
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,457
430
44
2
0
339,368
5
L
Amaterasu
9,567
435
156
7
0
474,385
3
W
Hades
10,841
493
82
4
0
365,873
1
W
Kuzenbo
11,227
510
35
2
0
381,234
0
L
Ares
9,416
428
67
3
0
401,186
1
L
Danzaburou
9,248
420
111
5
0
309,508
2
W
Gilgamesh
12,874
585
132
6
0
476,449
0
W
King Arthur
13,661
621
179
8
0
446,374
2
W
Sol
13,208
600
164
7
0
364,562
2
L
Sylvanus
10,990
500
120
5
0
350,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role