Player Matchup

Yemoja
Yemoja
Bobynou
Yemoja
Level 16
God Stats
0W - 1L
1,305 SR
Queue Stats
25W - 30L
1,349 Elo+
Party 2
Tiamat
Tiamat
Hash ReturnZ
Tiamat
Level 27
God Stats
0W - 1L
1,277 SR
Queue Stats
52W - 49L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
Totor eltoro
Ao Kuang
Level 146
God Stats
2W - 5L
1,275 SR
Queue Stats
101W - 112L
1,399 Elo+
Party 2
Izanami
Izanami
Yehologi
Izanami
Level 54
God Stats
10W - 19L
1,387 SR
Queue Stats
117W - 126L
1,393 Elo+
Party 2
Chaac
Chaac
lucaslcowboy
Chaac
Level 13
God Stats
6W - 14L
1,481 SR
Queue Stats
15W - 19L
1,410 Elo+
Party 2
Team Averages
Level 51
1,345 SR
1,389 Elo+

VS

Team Averages
Level 67
1,443 SR
1,381 Elo+
Mulan
Mulan
FelizJueves06
Mulan
Level 85
God Stats
13W - 20L
1,463 SR
Queue Stats
158W - 200L
1,400 Elo+
Party 1
Set
Set
Kay_DNC
Set
Level 68
God Stats
3W - 2L
1,699 SR
Queue Stats
122W - 136L
1,403 Elo+
Party 1
Merlin
Merlin
Moon_Yugi
Merlin
Level 27
God Stats
8W - 10L
1,420 SR
Queue Stats
61W - 95L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
TOTOLOKO68
Danzaburou
Level 69
God Stats
38W - 36L
1,440 SR
Queue Stats
156W - 181L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
taut_pall
Tsukuyomi
Level 85
God Stats
1W - 2L
1,194 SR
Queue Stats
311W - 431L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bobynou
Yemoja
10
1 / 4 / 5
6,864
490
3,484
13,428
9,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
1 / 3 / 3
6,559
469
4,468
7,085
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Totor eltoro
Ao Kuang
15
9 / 0 / 2
8,496
607
9,836
10,333
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Yehologi
Izanami
11
1 / 6 / 1
6,355
454
4,203
9,273
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 7
6,851
489
6,665
11,663
7,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 10
7,662
547
10,133
14,910
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
12
2 / 4 / 7
7,616
544
7,125
9,604
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Moon_Yugi
Merlin
13
2 / 1 / 5
7,286
520
5,584
5,129
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TOTOLOKO68
Danzaburou
14
7 / 1 / 4
8,238
588
11,334
10,125
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
taut_pall
Tsukuyomi
12
4 / 6 / 6
7,554
540
5,031
11,122
3,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
14
Kills
19
19
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bobynou
Yemoja
1
4
5
0.88
W
4
3
10
3
L
Tiamat
1
3
3
0.83
W
Set
2
4
7
1.38
W
Merlin
Moon_Yugi
Merlin
2
1
5
4.5
W
Danzaburou
TOTOLOKO68
Danzaburou
7
1
4
9
L
Ao Kuang
Totor eltoro
Ao Kuang
9
0
2
10
L
Izanami
Yehologi
Izanami
1
6
1
0.25
L
2
6
7
0.92
W
Tsukuyomi
taut_pall
Tsukuyomi
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
39,207
51,782
Taken
50,890
26,901
Mitigated
19,474
14,902
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bobynou
Yemoja
3,484
1,312
2,362
2,898
13,428
9,955
273
2,576
10,852
13,374
0
W
10,133
1,605
328
5,481
14,910
7,297
155
6,995
7,857
0
30,541
L
Tiamat
4,468
471
0
1,439
7,085
3,383
0
1,277
5,808
24,407
0
W
Set
7,125
2,423
0
2,300
9,604
3,311
204
3,000
6,513
0
39,110
W
Merlin
Moon_Yugi
Merlin
5,584
241
0
880
5,129
2,212
189
1,255
3,720
42,107
0
W
Danzaburou
TOTOLOKO68
Danzaburou
11,334
5,722
0
4,801
10,125
2,963
1,719
3,548
6,463
0
54,035
L
Ao Kuang
Totor eltoro
Ao Kuang
9,836
2,318
0
6,081
10,333
3,891
375
694
9,639
47,717
0
L
Izanami
Yehologi
Izanami
4,203
2,232
0
369
9,273
1,806
455
96
9,177
0
35,850
L
6,665
1,757
0
1,753
11,663
7,866
483
1,172
10,491
0
22,418
W
Tsukuyomi
taut_pall
Tsukuyomi
5,031
748
0
2,248
11,122
3,691
78
2,593
8,491
0
33,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
38,356
263
Minions Killed
362
0
Camps Cleared
0
1,307,966
Distance Traveled
1,341,379
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,864
490
25
2
0
253,104
3
W
Mulan
7,662
547
35
3
0
263,616
0
L
Tiamat
6,559
469
47
3
0
232,148
2
W
Set
7,616
544
76
5
0
285,404
1
W
Merlin
7,286
520
84
6
0
250,145
0
W
Danzaburou
8,238
588
90
6
0
266,218
3
L
Ao Kuang
8,496
607
87
6
0
309,508
0
L
Izanami
6,355
454
63
5
0
261,558
2
L
Chaac
6,851
489
41
3
0
251,648
0
W
Tsukuyomi
7,554
540
77
6
0
275,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role