Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BAarOon_Samedi_
Baron Samedi
Level 98
God Stats
14W - 11L
1,538 SR
Queue Stats
132W - 118L
1,516 Elo+
Solo
Xing Tian
Xing Tian
DesmondTheBearXD
Xing Tian
Level 101
God Stats
1W - 1L
1,470 SR
Queue Stats
30W - 26L
1,519 Elo+
Party 1
Bakasura
Bakasura
Solace19
Bakasura
Level 127
God Stats
0W - 1L
1,291 SR
Queue Stats
90W - 59L
1,583 Elo+
Party 1
Zeus
Zeus
jollytoaster
Zeus
Level 60
God Stats
9W - 10L
1,534 SR
Queue Stats
90W - 80L
1,490 Elo+
Solo
Team Averages
Level 107
1,467 SR
1,521 Elo+

VS

Team Averages
Level 84
1,477 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
Fluffy Dicken
Tsukuyomi
Level 106
God Stats
21W - 15L
1,634 SR
Queue Stats
77W - 53L
1,590 Elo+
Solo
Atlas
Atlas
Kaminå
Atlas
Level 122
God Stats
3W - 2L
1,252 SR
Queue Stats
28W - 15L
1,575 Elo+
Solo
Zeus
Zeus
King-Nizar-
Zeus
Level 84
God Stats
243W - 157L
1,592 SR
Queue Stats
535W - 562L
1,515 Elo+
Solo
Hera
Hera
OriginalVisual
Hera
Level 64
God Stats
207W - 213L
1,502 SR
Queue Stats
496W - 544L
1,477 Elo+
Solo
Athena
Athena
PersonalBeastLF
Athena
Level 45
God Stats
4W - 2L
1,404 SR
Queue Stats
262W - 296L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
1 / 5 / 4
11,300
869
7,039
17,115
5,955
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BAarOon_Samedi_
Baron Samedi
16
0 / 0 / 0
9,480
729
0
0
0
Xing Tian
19
3 / 8 / 5
13,981
1,075
8,978
35,243
41,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Solace19
Bakasura
19
5 / 10 / 4
13,908
1,070
15,791
34,919
13,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 11 / 5
10,967
844
20,312
23,874
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fluffy Dicken
Tsukuyomi
20
10 / 1 / 19
13,979
1,075
25,534
13,447
9,057
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Kaminå
Atlas
20
8 / 3 / 18
13,102
1,008
18,815
13,533
7,310
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 1 / 20
14,193
1,092
31,540
8,518
2,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 20
12,333
949
16,262
5,031
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 2 / 16
12,978
998
11,269
17,535
22,246
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
127
9
Kills
34
34
Deaths
9
18
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
4
0.6
L
Baron Samedi
BAarOon_Samedi_
Baron Samedi
0
0
0
0
L
Xing Tian
3
8
5
0.69
W
Tsukuyomi
Fluffy Dicken
Tsukuyomi
10
1
19
19.5
W
Atlas
Kaminå
Atlas
8
3
18
5.67
W
11
1
20
21
W
4
2
20
7
W
1
2
16
4.5
L
Bakasura
Solace19
Bakasura
5
10
4
0.7
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,120
Damage
103,420
111,151
Taken
58,064
67,986
Mitigated
42,951
5,387
Healing
2,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,039
1,039
138
811
17,115
5,955
0
11,564
5,551
0
22,028
L
Baron Samedi
BAarOon_Samedi_
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
8,978
955
0
1,590
35,243
41,299
0
24,481
10,762
25,462
0
W
Tsukuyomi
Fluffy Dicken
Tsukuyomi
25,534
8,952
0
373
13,447
9,057
0
5,900
6,682
0
53,437
W
Atlas
Kaminå
Atlas
18,815
5,959
0
0
13,533
7,310
0
8,918
3,985
30,510
0
W
31,540
2,085
0
383
8,518
2,772
0
3,383
4,645
54,170
0
W
16,262
2,942
0
0
5,031
1,566
0
1,293
3,159
36,856
0
W
11,269
1,667
0
1,515
17,535
22,246
0
9,796
6,999
35,422
0
L
Bakasura
Solace19
Bakasura
15,791
10,431
0
2,196
34,919
13,067
0
24,450
10,469
0
45,731
L
20,312
2,631
55
597
23,874
7,665
0
17,391
6,483
47,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,636
Gold Earned
66,585
210
Minions Killed
257
8
Camps Cleared
12
977,988
Distance Traveled
1,248,447
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,300
869
38
3
1
282,126
4
L
Baron Samedi
9,480
729
0
0
0
0
0
L
Xing Tian
13,981
1,075
30
2
0
239,793
0
W
Tsukuyomi
13,979
1,075
52
4
6
250,197
0
W
Atlas
13,102
1,008
19
1
2
231,443
0
W
Zeus
14,193
1,092
82
6
2
258,424
0
W
Hera
12,333
949
61
5
0
251,994
4
W
Athena
12,978
998
43
3
2
256,389
1
L
Bakasura
13,908
1,070
83
6
6
271,551
0
L
Zeus
10,967
844
59
5
1
184,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role