Player Matchup

Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
Assassin Nath 3
Ymir
Diamond IV
Level 155
God Stats
9W - 4L
1,634 SR
Queue Stats
182W - 159L
1,982 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
MADKILLER LUKE
Ah Muzen Cab
Diamond V
Level 155
God Stats
5W - 8L
1,256 SR
Queue Stats
744W - 739L
2,090 MMR
Solo
Cliodhna
Cliodhna
Platinum V
Vhytez
Cliodhna
Platinum V
Level 125
God Stats
2W - 1L
1,960 SR
Queue Stats
84W - 69L
1,905 MMR
Solo
Xbalanque
Xbalanque
Platinum I
lIREVOXIl
Xbalanque
Platinum I
Level 120
God Stats
8W - 8L
1,596 SR
Queue Stats
293W - 302L
1,886 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,589 SR
1,873 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,567 SR
1,999 MMR
Bacchus
Bacchus
Platinum III
BuBaNiX
Bacchus
Platinum III
Level 106
God Stats
7W - 7L
1,520 SR
Queue Stats
244W - 243L
1,911 MMR
Party 1
Da Ji
Da Ji
Platinum III
HookahPunch
Da Ji
Platinum III
Level 48
God Stats
0W - 1L
1,391 SR
Queue Stats
171W - 150L
1,810 MMR
Party 1
Chang'e
Chang'e
Masters
Markuz143
Chang'e
Masters
Level 128
God Stats
8W - 5L
1,740 SR
Queue Stats
658W - 625L
2,178 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
SilenceTheKiII
Tsukuyomi
Platinum I
Level 160
God Stats
13W - 15L
1,553 SR
Queue Stats
720W - 695L
1,922 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Tarraco91
Hou Yi
Diamond IV
Level 104
God Stats
9W - 12L
1,631 SR
Queue Stats
160W - 147L
2,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 1 / 7
14,899
621
18,742
20,104
7,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 21
12,350
515
4,374
22,418
30,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
MADKILLER LUKE
Ah Muzen Cab
19
2 / 3 / 9
13,408
559
10,412
22,386
9,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Vhytez
Cliodhna
20
9 / 5 / 12
14,790
616
19,709
16,625
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
lIREVOXIl
Xbalanque
20
11 / 5 / 11
14,618
609
28,375
20,792
9,080
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LokiOdinGebKali

VS

Bans
AthenaCamazotzArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuBaNiX
Bacchus
12
1 / 8 / 5
9,194
383
9,449
23,509
29,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 6 / 6
11,561
482
11,956
19,934
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Markuz143
Chang'e
18
3 / 7 / 3
11,820
493
11,015
19,940
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
SilenceTheKiII
Tsukuyomi
20
4 / 6 / 6
12,370
515
16,166
23,606
18,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Tarraco91
Hou Yi
18
1 / 6 / 1
11,248
469
11,259
19,502
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
33
Kills
14
16
Deaths
33
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
7
14.5
W
0
2
21
5.25
L
Bacchus
BuBaNiX
Bacchus
1
8
5
0.44
L
5
6
6
1.33
W
Ah Muzen Cab
MADKILLER LUKE
Ah Muzen Cab
2
3
9
2.17
L
Chang'e
Markuz143
Chang'e
3
7
3
0.64
L
Tsukuyomi
SilenceTheKiII
Tsukuyomi
4
6
6
1.17
L
Hou Yi
Tarraco91
Hou Yi
1
6
1
0.25
W
Cliodhna
Vhytez
Cliodhna
9
5
12
3
W
Xbalanque
lIREVOXIl
Xbalanque
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,612
Damage
59,845
102,325
Taken
106,491
63,778
Mitigated
65,942
52,829
Healing
28,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,742
9,300
0
15,855
20,104
7,535
6,736
6,779
13,282
136,957
0
W
4,374
1,384
0
8,502
22,418
30,725
379
5,837
16,303
18,641
0
L
Bacchus
BuBaNiX
Bacchus
9,449
390
0
1,997
23,509
29,408
15
7,365
16,144
20,793
0
L
11,956
2,149
0
4,120
19,934
7,169
50
4,032
15,902
0
80,376
W
Ah Muzen Cab
MADKILLER LUKE
Ah Muzen Cab
10,412
3,318
0
12,420
22,386
9,441
4,219
2,145
19,428
0
110,794
L
Chang'e
Markuz143
Chang'e
11,015
245
2,978
6,296
19,940
5,469
0
4,671
15,269
78,689
0
L
Tsukuyomi
SilenceTheKiII
Tsukuyomi
16,166
2,952
0
7,916
23,606
18,202
25
3,814
19,792
856
76,285
L
Hou Yi
Tarraco91
Hou Yi
11,259
6,178
0
5,381
19,502
5,694
1,302
3,234
16,268
0
94,671
W
Cliodhna
Vhytez
Cliodhna
19,709
2,472
0
6,362
16,625
6,997
1,060
5,296
11,107
0
110,133
W
Xbalanque
lIREVOXIl
Xbalanque
28,375
15,269
0
9,690
20,792
9,080
3,181
3,746
16,894
0
96,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,065
Gold Earned
56,193
652
Minions Killed
602
0
Camps Cleared
0
2,338,780
Distance Traveled
2,173,783
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,899
621
185
8
0
458,582
8
W
Ymir
12,350
515
28
1
0
470,003
6
L
Bacchus
9,194
383
10
0
0
443,690
4
L
Da Ji
11,561
482
120
5
0
453,175
6
W
Ah Muzen Cab
13,408
559
161
7
0
461,150
1
L
Chang'e
11,820
493
153
6
0
428,958
3
L
Tsukuyomi
12,370
515
151
6
0
460,282
4
L
Hou Yi
11,248
469
168
7
0
387,678
6
W
Cliodhna
14,790
616
143
6
0
510,559
9
W
Xbalanque
14,618
609
135
6
0
438,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role