Player Matchup

Neith
Neith
ItssICE
Neith
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Hades
Hades
ItzzAiden
Hades
Level 8
God Stats
1W - 2L
1,492 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 1
Kali
Kali
ThegamerXCAFS
Kali
Level 44
God Stats
3W - 8L
1,489 SR
Queue Stats
105W - 135L
1,339 Elo+
Party 1
Thanatos
Thanatos
WumboXCAFS
Thanatos
Level 67
God Stats
4W - 12L
1,249 SR
Queue Stats
248W - 266L
1,430 Elo+
Party 1
Raijin
Raijin
xx Bubba92 xx
Raijin
Level 155
God Stats
3W - 10L
1,253 SR
Queue Stats
289W - 300L
1,477 Elo+
Solo
Team Averages
Level 56
1,440 SR
1,394 Elo+

VS

Team Averages
Level 72
1,632 SR
1,441 Elo+
Izanami
Izanami
Cider blob
Izanami
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 14L
1,333 Elo+
Party 2
Loki
Loki
EGK soup
Loki
Level 68
God Stats
18W - 8L
1,661 SR
Queue Stats
69W - 46L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
ItsSt0rytim3
Kukulkan
Level 102
God Stats
6W - 4L
1,499 SR
Queue Stats
413W - 430L
1,409 Elo+
Solo
Ares
Ares
Lord_Viitor
Ares
Level 94
God Stats
19W - 7L
1,606 SR
Queue Stats
164W - 166L
1,448 Elo+
Solo
Bellona
Bellona
Vridius
Bellona
Level 79
God Stats
4W - 3L
1,892 SR
Queue Stats
329W - 379L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItssICE
Neith
13
0 / 9 / 2
8,669
377
3,944
13,935
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
ItzzAiden
Hades
13
0 / 10 / 2
8,235
358
4,151
20,466
8,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 1
11,625
505
9,127
20,476
7,831
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
WumboXCAFS
Thanatos
17
5 / 11 / 2
11,461
498
12,876
18,321
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 5 / 2
10,215
444
6,627
12,971
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cider blob
Izanami
19
9 / 2 / 8
12,625
549
13,800
8,576
3,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
10 / 4 / 7
12,891
560
13,492
19,307
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ItsSt0rytim3
Kukulkan
20
5 / 2 / 6
13,816
601
8,480
8,647
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 11
13,103
570
10,896
22,867
26,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Vridius
Bellona
20
12 / 1 / 9
13,952
607
15,338
18,993
19,168
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
12
Kills
42
42
Deaths
12
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cider blob
Izanami
9
2
8
6.5
W
Loki
10
4
7
3.38
W
Kukulkan
ItsSt0rytim3
Kukulkan
5
2
6
4
L
Neith
ItssICE
Neith
0
9
2
0.11
L
Hades
ItzzAiden
Hades
0
10
2
0.1
W
6
3
11
3.83
L
5
7
1
0.79
W
Bellona
Vridius
Bellona
12
1
9
16.5
L
Thanatos
WumboXCAFS
Thanatos
5
11
2
0.55
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
62,006
86,169
Taken
78,390
30,384
Mitigated
59,837
19,200
Healing
26,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cider blob
Izanami
13,800
9,471
0
2,915
8,576
3,126
1,447
1,524
7,012
0
89,706
W
Loki
13,492
4,405
684
5,871
19,307
7,342
1,978
2,669
16,435
0
88,387
W
Kukulkan
ItsSt0rytim3
Kukulkan
8,480
224
0
1,267
8,647
3,807
1,854
784
7,725
129,905
0
L
Neith
ItssICE
Neith
3,944
1,894
0
1,008
13,935
4,646
627
3,395
10,540
0
33,770
L
Hades
ItzzAiden
Hades
4,151
876
44
3,567
20,466
8,102
483
4,134
16,332
40,269
0
W
10,896
811
1,023
6,082
22,867
26,394
831
3,888
18,843
55,482
0
L
9,127
5,499
0
3,389
20,476
7,831
68
5,278
15,198
0
60,523
W
Bellona
Vridius
Bellona
15,338
3,262
0
8,504
18,993
19,168
591
1,332
17,597
4,349
98,624
L
Thanatos
WumboXCAFS
Thanatos
12,876
3,373
0
7,966
18,321
5,745
596
3,496
14,825
0
48,921
L
6,627
591
0
3,226
12,971
4,060
764
3,441
9,530
57,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
66,387
447
Minions Killed
681
0
Camps Cleared
0
1,836,823
Distance Traveled
2,309,552
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,625
549
139
6
0
423,402
0
W
Loki
12,891
560
127
6
0
475,684
0
W
Kukulkan
13,816
601
220
10
0
459,884
11
L
Neith
8,669
377
58
3
0
351,735
0
L
Hades
8,235
358
75
3
0
360,547
0
W
Ares
13,103
570
72
3
0
433,313
1
L
Kali
11,625
505
107
5
0
431,493
1
W
Bellona
13,952
607
123
5
0
517,269
3
L
Thanatos
11,461
498
78
3
0
384,912
1
L
Raijin
10,215
444
129
6
0
308,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role