Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold V
jonhiggins22
Ganesha
Gold V
Level 157
God Stats
3W - 1L
1,598 SR
Queue Stats
35W - 46L
1,445 MMR
Party 1
Bastet
Bastet
Gold II
xKrime44-
Bastet
Gold II
Level 148
God Stats
31W - 13L
1,672 SR
Queue Stats
573W - 549L
1,677 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,590 SR
1,540 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,625 SR
1,386 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Droelf_Minze51
Fenrir
Silver IV
Level 41
God Stats
0W - 1L
1,760 SR
Queue Stats
4W - 12L
1,270 MMR
Solo
Cerberus
Cerberus
Gold V
fevero2670
Cerberus
Gold V
Level 108
God Stats
21W - 21L
1,615 SR
Queue Stats
154W - 202L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
8 / 0 / 3
8,497
850
10,728
6,052
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Ganesha
jonhiggins22
Ganesha
12
0 / 1 / 11
7,314
731
2,983
8,185
5,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
xKrime44-
Bastet
10
6 / 2 / 5
7,911
791
10,812
9,459
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneKumbhakarnaMorgan Le FayVulcanLoki

VS

Bans
SkadiArtemisGilgameshDanzaburouHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
6,066
607
4,903
7,145
1,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 7 / 1
5,909
591
3,325
12,542
4,771
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
fevero2670
Cerberus
7
0 / 3 / 2
5,843
584
834
9,159
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
1
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
3
9.5
L
Merlin
 
Merlin
0
4
1
0.13
L
1
7
1
0.21
L
Cerberus
fevero2670
Cerberus
0
3
2
0.33
W
Ganesha
jonhiggins22
Ganesha
0
1
11
5.5
W
Bastet
xKrime44-
Bastet
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
9,062
23,696
Taken
28,846
12,181
Mitigated
10,393
9,548
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,728
1,232
1,262
2,347
6,052
2,419
788
1,973
4,079
44,994
0
L
Merlin
 
Merlin
4,903
142
257
590
7,145
1,913
0
2,710
4,078
28,012
0
L
3,325
949
0
311
12,542
4,771
0
5,598
6,454
108
9,501
L
Cerberus
fevero2670
Cerberus
834
46
128
1,980
9,159
3,709
0
5,050
3,614
1,622
0
W
Ganesha
jonhiggins22
Ganesha
2,983
680
563
2,748
8,185
5,650
557
2,554
5,631
13,733
0
W
Bastet
xKrime44-
Bastet
10,812
3,745
0
2,628
9,459
4,112
1,281
1,627
7,832
0
18,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
17,818
126
Minions Killed
74
7
Camps Cleared
1
620,546
Distance Traveled
410,850
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,497
850
104
10
6
213,428
1
L
Merlin
6,066
607
48
5
0
155,165
3
L
Fenrir
5,909
591
22
2
1
158,319
1
L
Cerberus
5,843
584
4
0
0
97,366
1
W
Ganesha
7,314
731
0
0
0
183,864
1
W
Bastet
7,911
791
22
2
1
223,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role