Player Matchup

Hercules
Hercules
DanteAmadeus
Hercules
Level 83
God Stats
2W - 2L
1,362 SR
Queue Stats
123W - 107L
1,516 Elo+
Party 2
Charybdis
Charybdis
StoneHardWoody
Charybdis
Level 60
God Stats
2W - 0L
1,941 SR
Queue Stats
122W - 111L
1,513 Elo+
Solo
Freya
Freya
TheFreeze
Freya
Level 145
God Stats
9W - 6L
1,620 SR
Queue Stats
338W - 259L
1,568 Elo+
Party 2
Horus
Horus
TopDenis
Horus
Level 59
God Stats
6W - 0L
1,960 SR
Queue Stats
92W - 73L
1,535 Elo+
Party 2
Ravana
Ravana
Wutangshaolin93
Ravana
Level 125
God Stats
7W - 4L
1,594 SR
Queue Stats
307W - 233L
1,567 Elo+
Party 2
Team Averages
Level 94
1,695 SR
1,540 Elo+

VS

Team Averages
Level 108
1,503 SR
1,537 Elo+
Hercules
Hercules
Boostjunky
Hercules
Level 123
God Stats
3W - 4L
1,530 SR
Queue Stats
264W - 264L
1,542 Elo+
Solo
Merlin
Merlin
CitizenErased
Merlin
Level 17
God Stats
0W - 2L
1,272 SR
Queue Stats
27W - 28L
1,417 Elo+
Solo
King Arthur
King Arthur
FarShadow4492
King Arthur
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 157L
1,594 Elo+
Party 1
Ganesha
Ganesha
Masaxxx
Ganesha
Level 106
God Stats
1W - 3L
1,416 SR
Queue Stats
249W - 247L
1,584 Elo+
Party 1
Horus
Horus
deadshot950
Horus
Level 144
God Stats
3W - 2L
1,799 SR
Queue Stats
439W - 431L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanteAmadeus
Hercules
19
10 / 2 / 20
10,648
968
13,349
21,437
28,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
StoneHardWoody
Charybdis
17
5 / 3 / 21
9,999
909
17,184
11,260
4,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
TheFreeze
Freya
19
13 / 3 / 13
11,278
1,025
25,404
15,325
6,841
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
TopDenis
Horus
13
1 / 5 / 20
8,415
765
5,527
15,691
14,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 3 / 20
9,781
889
15,751
16,127
10,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boostjunky
Hercules
16
4 / 5 / 9
9,254
841
9,887
19,240
24,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 6 / 10
9,798
891
21,291
14,794
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
FarShadow4492
King Arthur
15
3 / 10 / 7
9,303
846
7,608
19,517
20,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Masaxxx
Ganesha
15
0 / 6 / 16
9,040
822
12,673
15,035
17,594
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 6 / 9
9,274
843
11,375
18,540
17,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
67
33
Kills
16
16
Deaths
33
94
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hercules
Boostjunky
Hercules
4
5
9
1.7
L
3
6
10
1.33
W
Hercules
DanteAmadeus
Hercules
10
2
20
10
L
King Arthur
FarShadow4492
King Arthur
3
10
7
0.65
L
Ganesha
Masaxxx
Ganesha
0
6
16
1.33
W
Charybdis
StoneHardWoody
Charybdis
5
3
21
5.17
W
Freya
TheFreeze
Freya
13
3
13
6.5
W
Horus
TopDenis
Horus
1
5
20
2.2
W
4
3
20
4.67
L
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,215
Damage
62,834
79,840
Taken
87,126
65,565
Mitigated
86,968
41,087
Healing
27,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Boostjunky
Hercules
9,887
2,082
992
5,816
19,240
24,953
1,151
6,648
11,918
0
14,768
L
21,291
1,296
852
4,996
14,794
6,677
0
1,998
12,312
37,484
0
W
Hercules
DanteAmadeus
Hercules
13,349
4,265
2,390
6,730
21,437
28,581
109
7,738
13,345
1,863
17,005
L
King Arthur
FarShadow4492
King Arthur
7,608
655
1,465
1,129
19,517
20,290
569
6,897
12,091
99
15,044
L
Ganesha
Masaxxx
Ganesha
12,673
1,002
1,206
1,273
15,035
17,594
874
5,826
8,775
19,348
0
W
Charybdis
StoneHardWoody
Charybdis
17,184
7,658
1,256
2,308
11,260
4,454
1,583
6,783
4,231
0
32,513
W
Freya
TheFreeze
Freya
25,404
8,555
1,835
7,243
15,325
6,841
1,670
7,493
7,564
43,720
0
W
Horus
TopDenis
Horus
5,527
3,817
7,098
3,405
15,691
14,820
27
7,087
8,200
0
8,195
W
15,751
3,820
2,865
5,957
16,127
10,869
1,067
8,147
7,657
0
28,622
L
11,375
4,482
5,317
4,752
18,540
17,454
738
4,644
13,559
5,649
13,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
46,669
122
Minions Killed
95
0
Camps Cleared
0
1,101,948
Distance Traveled
968,533
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,254
841
16
1
0
211,009
2
L
Merlin
9,798
891
45
4
0
176,458
0
W
Hercules
10,648
968
16
1
0
234,249
1
L
King Arthur
9,303
846
15
1
0
184,123
0
L
Ganesha
9,040
822
0
0
0
188,859
0
W
Charybdis
9,999
909
29
3
0
203,257
0
W
Freya
11,278
1,025
43
4
0
202,276
0
W
Horus
8,415
765
2
0
0
221,249
0
W
Ravana
9,781
889
32
3
0
240,917
0
L
Horus
9,274
843
19
2
0
208,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role