Player Matchup

Artio
Artio
FloatyBoii
Artio
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 122L
1,516 Elo+
Solo
Bakasura
Bakasura
IrishMarine
Bakasura
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 190L
1,448 Elo+
Party 4
Cernunnos
Cernunnos
Omorimvl
Cernunnos
Level 29
God Stats
1W - 1L
1,254 SR
Queue Stats
36W - 48L
1,342 Elo+
Party 4
Ymir
Ymir
Sparky09036016
Ymir
Level 112
God Stats
17W - 12L
1,595 SR
Queue Stats
367W - 372L
1,380 Elo+
Party 1
Anubis
Anubis
swkrt
Anubis
Level 92
God Stats
8W - 10L
1,456 SR
Queue Stats
179W - 169L
1,449 Elo+
Party 1
Team Averages
Level 71
1,461 SR
1,427 Elo+

VS

Team Averages
Level 82
1,540 SR
1,445 Elo+
Achilles
Achilles
HarryBalls2452
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 227L
1,466 Elo+
Solo
Medusa
Medusa
UntilValhalla
Medusa
Level 69
God Stats
3W - 5L
1,585 SR
Queue Stats
66W - 61L
1,449 Elo+
Party 2
Scylla
Scylla
YaBoiKyoe
Scylla
Level 98
God Stats
3W - 11L
1,387 SR
Queue Stats
513W - 622L
1,476 Elo+
Party 3
Khepri
Khepri
belsbelsbels
Khepri
Level 80
God Stats
5W - 4L
1,728 SR
Queue Stats
270W - 260L
1,439 Elo+
Party 2
Da Ji
Da Ji
jcsgaming15
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
550W - 651L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
6
0 / 1 / 2
4,370
624
1,306
4,454
1,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
IrishMarine
Bakasura
9
3 / 1 / 2
5,471
782
1,856
3,804
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
Omorimvl
Cernunnos
6
0 / 4 / 0
3,700
529
1,544
4,428
772
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 2
5,754
822
3,395
2,923
1,176
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
swkrt
Anubis
10
3 / 0 / 0
5,561
794
1,690
1,958
863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 5 / 0
3,639
520
1,636
6,669
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
6 / 1 / 0
4,945
706
5,223
3,554
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
YaBoiKyoe
Scylla
7
0 / 2 / 0
3,809
544
692
2,603
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
6
0 / 1 / 5
4,445
635
1,608
3,842
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 0
3,170
453
0
1,292
275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
6
6
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
0
1
2
1
L
Achilles
0
5
0
0
W
Bakasura
IrishMarine
Bakasura
3
1
2
4
W
Cernunnos
Omorimvl
Cernunnos
0
4
0
0
W
4
0
2
5
L
6
1
0
6
L
Scylla
YaBoiKyoe
Scylla
0
2
0
0
L
Khepri
0
1
5
2.5
L
0
1
0
0
W
Anubis
swkrt
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,791
Damage
9,159
17,567
Taken
17,960
5,045
Mitigated
7,083
6,220
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
1,306
87
584
1,885
4,454
1,342
0
717
3,737
9,284
0
L
Achilles
1,636
559
0
1,301
6,669
3,154
0
3,497
3,062
0
12,004
W
Bakasura
IrishMarine
Bakasura
1,856
1,548
0
387
3,804
892
0
94
3,647
0
24,573
W
Cernunnos
Omorimvl
Cernunnos
1,544
676
119
430
4,428
772
0
797
3,631
0
9,488
W
3,395
1,777
0
1,330
2,923
1,176
0
0
2,732
25,887
0
L
5,223
2,566
144
1,543
3,554
1,098
462
560
2,905
0
27,896
L
Scylla
YaBoiKyoe
Scylla
692
153
0
500
2,603
583
0
1,542
1,061
16,786
0
L
Khepri
1,608
154
0
1,423
3,842
1,973
216
746
3,096
9,280
0
L
0
0
0
420
1,292
275
0
46
1,176
0
3,144
W
Anubis
swkrt
Anubis
1,690
352
0
1,485
1,958
863
184
692
1,266
31,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
20,008
247
Minions Killed
120
0
Camps Cleared
0
683,808
Distance Traveled
580,808
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,370
624
7
1
0
137,431
0
L
Achilles
3,639
520
24
3
0
133,731
1
W
Bakasura
5,471
782
66
9
0
145,892
0
W
Cernunnos
3,700
529
33
5
0
126,278
0
W
Ymir
5,754
822
70
10
0
133,012
0
L
Medusa
4,945
706
40
6
0
132,138
0
L
Scylla
3,809
544
25
4
0
121,647
2
L
Khepri
4,445
635
22
3
0
135,801
3
L
Da Ji
3,170
453
9
1
0
57,491
0
W
Anubis
5,561
794
71
10
0
141,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role