Player Matchup

Ra
Ra
Alexis62850
Ra
Level 41
God Stats
11W - 13L
1,535 SR
Queue Stats
176W - 183L
1,429 Elo+
Solo
Da Ji
Da Ji
ESSENCES_hugo
Da Ji
Level 86
God Stats
3W - 0L
1,778 SR
Queue Stats
11W - 23L
1,240 Elo+
Solo
Ymir
Ymir
L0k1-1999
Ymir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,353 Elo+
Solo
Hercules
Hercules
Sceptile420
Hercules
Level 109
God Stats
21W - 30L
1,398 SR
Queue Stats
227W - 236L
1,377 Elo+
Solo
Anhur
Anhur
rulomoreno72
Anhur
Level 105
God Stats
5W - 4L
1,356 SR
Queue Stats
78W - 85L
1,350 Elo+
Solo
Team Averages
Level 79
1,514 SR
1,350 Elo+

VS

Team Averages
Level 69
1,401 SR
1,292 Elo+
Baron Samedi
Baron Samedi
AdamTwoZero--
Baron Samedi
Level 77
God Stats
7W - 8L
1,500 SR
Queue Stats
95W - 139L
1,264 Elo+
Party 1
Loki
Loki
Akizuki_Ashido
Loki
Level 47
God Stats
11W - 16L
1,344 SR
Queue Stats
35W - 55L
1,228 Elo+
Party 1
Heimdallr
Heimdallr
LoMiRo84300
Heimdallr
Level 69
God Stats
0W - 2L
1,226 SR
Queue Stats
14W - 35L
1,190 Elo+
Solo
Guan Yu
Guan Yu
Warchi_Fake
Guan Yu
Level 105
God Stats
5W - 6L
1,435 SR
Queue Stats
255W - 200L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zhu19243
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 212L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,786
617
3,095
5,719
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
8 / 0 / 1
7,306
664
6,606
5,639
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
0 / 0 / 1
5,530
503
1,961
6,974
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Sceptile420
Hercules
11
2 / 0 / 2
6,881
626
2,537
6,278
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,312
483
1,911
4,818
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdamTwoZero--
Baron Samedi
10
2 / 3 / 1
5,626
511
2,719
6,233
2,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 0
5,961
542
3,755
6,773
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
LoMiRo84300
Heimdallr
5
0 / 3 / 0
4,521
411
1,174
3,112
868
Guan Yu
Warchi_Fake
Guan Yu
10
0 / 0 / 0
6,021
547
2,110
5,424
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
zhu19243
Morgan Le Fay
7
0 / 3 / 0
4,717
429
4,719
5,266
1,380
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
4
4
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AdamTwoZero--
Baron Samedi
2
3
1
0.83
L
2
3
0
0.67
W
1
3
3
0.83
W
8
0
1
8.5
W
Ymir
0
0
1
0.5
L
Heimdallr
LoMiRo84300
Heimdallr
0
3
0
0
W
Hercules
Sceptile420
Hercules
2
0
2
3
L
Guan Yu
Warchi_Fake
Guan Yu
0
0
0
0
W
1
1
0
1
L
Morgan Le Fay
zhu19243
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
14,477
29,428
Taken
26,808
13,648
Mitigated
10,317
12,807
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AdamTwoZero--
Baron Samedi
2,719
226
0
1,787
6,233
2,578
0
2,291
3,666
21,963
0
L
3,755
1,202
0
370
6,773
1,966
0
572
6,089
0
37,162
W
3,095
348
346
2,291
5,719
1,911
180
2,531
3,188
39,551
0
W
6,606
1,455
0
3,423
5,639
2,091
266
168
5,471
0
35,575
W
Ymir
1,961
296
0
1,614
6,974
3,647
168
2,583
4,232
16,993
0
L
Heimdallr
LoMiRo84300
Heimdallr
1,174
708
0
163
3,112
868
26
0
3,047
0
9,635
W
Hercules
Sceptile420
Hercules
2,537
725
0
3,084
6,278
4,758
0
188
6,090
0
34,684
L
Guan Yu
Warchi_Fake
Guan Yu
2,110
256
1,051
1,886
5,424
3,525
0
742
4,524
0
26,455
W
1,911
862
359
1,690
4,818
1,241
460
1,962
2,771
0
29,314
L
Morgan Le Fay
zhu19243
Morgan Le Fay
4,719
657
0
485
5,266
1,380
0
1,154
4,112
21,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
26,846
337
Minions Killed
232
0
Camps Cleared
0
1,010,042
Distance Traveled
938,659
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,626
511
41
4
0
173,949
4
L
Loki
5,961
542
78
7
0
217,556
2
W
Ra
6,786
617
91
8
0
211,334
4
W
Da Ji
7,306
664
77
7
0
225,101
4
W
Ymir
5,530
503
29
3
0
193,125
0
L
Heimdallr
4,521
411
30
3
0
152,442
0
W
Hercules
6,881
626
83
8
0
196,139
5
L
Guan Yu
6,021
547
52
5
0
219,278
3
W
Anhur
5,312
483
57
5
0
184,343
2
L
Morgan Le Fay
4,717
429
31
3
0
175,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role