Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BingaBongo
Hachiman
Level 17
God Stats
11W - 16L
1,523 SR
Queue Stats
16W - 21L
1,414 Elo+
Solo
King Arthur
King Arthur
Ilaywood
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
kssw34rt588
Fenrir
Level 49
God Stats
0W - 4L
1,357 SR
Queue Stats
0W - 5L
1,148 Elo+
Solo
Sol
Sol
poleizhon
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,476 SR
1,412 Elo+

VS

Team Averages
Level 117
1,435 SR
1,444 Elo+
Nu Wa
Nu Wa
PlayNBA
Nu Wa
Level 101
God Stats
1W - 0L
1,541 SR
Queue Stats
9W - 7L
1,469 Elo+
Solo
Mulan
Mulan
dieletztefestung
Mulan
Level 42
God Stats
6W - 5L
1,482 SR
Queue Stats
8W - 11L
1,349 Elo+
Solo
Discordia
Discordia
jammel888
Discordia
Level 160
God Stats
9W - 6L
1,488 SR
Queue Stats
237W - 252L
1,435 Elo+
Solo
Geb
Geb
o Nufc Reece o
Geb
Level 127
God Stats
2W - 0L
1,473 SR
Queue Stats
2W - 1L
1,517 Elo+
Solo
Set
Set
yiannis98
Set
Level 154
God Stats
4W - 6L
1,193 SR
Queue Stats
209W - 215L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 5 / 2
6,976
698
4,146
8,216
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
BingaBongo
Hachiman
13
3 / 4 / 1
7,335
734
5,211
7,499
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Ilaywood
King Arthur
11
0 / 2 / 3
6,347
635
4,317
9,723
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
11
0 / 4 / 5
6,258
626
3,375
9,392
3,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 3
7,066
707
9,544
6,616
2,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PlayNBA
Nu Wa
12
1 / 2 / 8
7,120
712
9,770
5,713
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 6
7,924
792
6,104
9,110
5,782
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
jammel888
Discordia
14
1 / 0 / 8
7,881
788
5,608
3,134
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 7
7,193
719
4,148
9,311
8,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 1 / 4
10,076
1,008
9,511
8,382
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
6
Kills
16
16
Deaths
6
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
2
0.4
L
Hachiman
BingaBongo
Hachiman
3
4
1
0.88
L
King Arthur
Ilaywood
King Arthur
0
2
3
0.75
W
Nu Wa
PlayNBA
Nu Wa
1
2
8
2.5
W
3
3
6
2
W
Discordia
jammel888
Discordia
1
0
8
5
L
Fenrir
0
4
5
0.63
W
1
0
7
4.5
L
2
1
3
3.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
35,141
41,446
Taken
35,650
16,260
Mitigated
22,857
6,119
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,146
449
167
1,225
8,216
2,591
88
5,078
3,138
20,684
0
L
Hachiman
BingaBongo
Hachiman
5,211
2,338
0
1,440
7,499
2,635
0
2,936
4,563
0
25,182
L
King Arthur
Ilaywood
King Arthur
4,317
842
0
576
9,723
5,374
1
4,616
5,107
0
13,395
W
Nu Wa
PlayNBA
Nu Wa
9,770
1,602
0
250
5,713
1,739
146
2,980
2,704
18,795
0
W
6,104
582
0
2,516
9,110
5,782
300
4,354
4,616
0
18,769
W
Discordia
jammel888
Discordia
5,608
201
162
323
3,134
933
535
738
2,360
33,609
0
L
Fenrir
3,375
148
116
989
9,392
3,433
0
3,800
5,592
0
7,390
W
4,148
355
315
165
9,311
8,590
213
3,378
5,893
12,213
0
L
9,544
2,924
0
1,606
6,616
2,227
0
3,404
3,212
23,099
0
W
9,511
4,152
0
745
8,382
5,813
0
2,699
5,529
0
31,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
40,194
168
Minions Killed
214
5
Camps Cleared
10
915,731
Distance Traveled
1,011,090
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,976
698
40
4
1
148,529
2
L
Hachiman
7,335
734
63
6
1
186,143
1
L
King Arthur
6,347
635
21
2
2
198,387
1
W
Nu Wa
7,120
712
22
2
0
184,696
3
W
Mulan
7,924
792
35
4
0
204,481
1
W
Discordia
7,881
788
76
8
4
182,999
1
L
Fenrir
6,258
626
14
1
1
198,186
0
W
Geb
7,193
719
12
1
0
235,795
1
L
Sol
7,066
707
30
3
0
184,486
0
W
Set
10,076
1,008
69
7
6
203,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role