Player Matchup

Ravana
Ravana
 
Ravana
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
OCBtwila
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 1
Bacchus
Bacchus
Pablo18L
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,584 Elo+
Solo
Apollo
Apollo
blackeyefire
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,389 Elo+
Solo
Hera
Hera
xxXYetiXxx
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,272 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,386 Elo+

VS

Team Averages
Level 111
1,430 SR
1,463 Elo+
Ares
Ares
Mississipio
Ares
Level 147
God Stats
2W - 1L
1,409 SR
Queue Stats
347W - 366L
1,564 Elo+
Solo
King Arthur
King Arthur
TheAnemone
King Arthur
Level 28
God Stats
1W - 1L
1,291 SR
Queue Stats
20W - 27L
1,381 Elo+
Solo
Camazotz
Camazotz
ZoomInKey
Camazotz
Level 156
God Stats
2W - 3L
1,496 SR
Queue Stats
264W - 268L
1,469 Elo+
Solo
Cerberus
Cerberus
dwido
Cerberus
Level 126
God Stats
6W - 5L
1,516 SR
Queue Stats
160W - 157L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
vh4garrr
Ao Kuang
Level 96
God Stats
5W - 5L
1,436 SR
Queue Stats
621W - 633L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 5 / 1
7,162
716
5,569
7,141
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 7 / 2
8,298
830
13,282
15,371
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Pablo18L
Bacchus
13
1 / 7 / 5
7,367
737
9,193
13,602
13,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
1 / 10 / 3
7,008
701
7,444
12,767
4,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 7 / 2
6,306
631
5,039
7,126
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 22
9,030
903
6,442
12,493
12,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
TheAnemone
King Arthur
15
3 / 2 / 22
8,816
882
7,539
15,423
12,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
ZoomInKey
Camazotz
17
15 / 1 / 17
10,479
1,048
21,159
16,521
9,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
dwido
Cerberus
14
3 / 2 / 22
8,531
853
6,887
9,958
9,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
vh4garrr
Ao Kuang
16
13 / 1 / 12
10,354
1,035
9,334
9,517
4,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
131
9
Kills
36
36
Deaths
9
13
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
1
0.3
W
2
3
22
4.33
L
5
7
2
0.86
L
Bacchus
Pablo18L
Bacchus
1
7
5
0.5
W
King Arthur
TheAnemone
King Arthur
3
2
22
7
W
Camazotz
ZoomInKey
Camazotz
15
1
17
23.5
L
Apollo
1
10
3
0.25
W
Cerberus
dwido
Cerberus
3
2
22
7
W
Ao Kuang
vh4garrr
Ao Kuang
13
1
12
19
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
51,361
56,007
Taken
63,912
35,326
Mitigated
49,786
6,909
Healing
33,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,569
1,477
0
481
7,141
4,956
0
1,595
5,546
1,602
8,614
W
6,442
527
838
3,101
12,493
12,782
596
2,775
9,357
12,130
0
L
13,282
2,417
0
2,484
15,371
10,305
0
7,283
8,088
4,239
15,274
L
Bacchus
Pablo18L
Bacchus
9,193
693
168
2,338
13,602
13,679
0
6,758
6,844
14,275
0
W
King Arthur
TheAnemone
King Arthur
7,539
1,215
684
5,555
15,423
12,398
1,105
5,689
9,429
482
16,371
W
Camazotz
ZoomInKey
Camazotz
21,159
8,069
138
10,038
16,521
9,840
2,533
3,134
12,354
0
35,446
L
Apollo
7,444
4,434
0
1,136
12,767
4,282
0
4,583
8,184
0
15,164
W
Cerberus
dwido
Cerberus
6,887
426
2,558
3,391
9,958
9,901
151
2,107
7,608
15,077
0
W
Ao Kuang
vh4garrr
Ao Kuang
9,334
2,711
2,209
5,170
9,517
4,865
1,346
2,317
7,014
22,587
0
L
5,039
1,295
35
267
7,126
2,104
0
2,764
4,362
11,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
47,210
58
Minions Killed
97
0
Camps Cleared
0
662,578
Distance Traveled
915,836
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,162
716
6
1
0
145,684
3
W
Ares
9,030
903
9
1
0
175,515
2
L
Tyr
8,298
830
21
2
0
151,582
1
L
Bacchus
7,367
737
9
1
0
144,282
0
W
King Arthur
8,816
882
23
2
0
169,062
0
W
Camazotz
10,479
1,048
27
3
0
182,640
1
L
Apollo
7,008
701
13
1
0
122,328
0
W
Cerberus
8,531
853
19
2
0
204,555
0
W
Ao Kuang
10,354
1,035
19
2
0
184,064
0
L
Hera
6,306
631
9
1
0
98,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role