Player Matchup

Anhur
Anhur
ClasGustafsson
Anhur
Level 67
God Stats
3W - 6L
1,339 SR
Queue Stats
158W - 153L
1,468 Elo+
Solo
Cthulhu
Cthulhu
DepRyZe
Cthulhu
Level 81
God Stats
16W - 4L
1,734 SR
Queue Stats
192W - 193L
1,499 Elo+
Solo
Mercury
Mercury
LiTcH-iQ
Mercury
Level 147
God Stats
3W - 0L
1,612 SR
Queue Stats
418W - 397L
1,498 Elo+
Solo
Zeus
Zeus
SphericRhyme589
Zeus
Level 128
God Stats
7W - 4L
1,655 SR
Queue Stats
172W - 185L
1,477 Elo+
Solo
Chaac
Chaac
javierfcb1994
Chaac
Level 114
God Stats
65W - 41L
1,616 SR
Queue Stats
109W - 101L
1,473 Elo+
Solo
Team Averages
Level 107
1,591 SR
1,483 Elo+

VS

Team Averages
Level 94
1,421 SR
1,453 Elo+
Bellona
Bellona
Andres_ElPez
Bellona
Level 97
God Stats
3W - 6L
1,484 SR
Queue Stats
254W - 265L
1,395 Elo+
Solo
Arachne
Arachne
AngelJefeX
Arachne
Level 119
God Stats
4W - 5L
1,456 SR
Queue Stats
213W - 231L
1,437 Elo+
Solo
Vulcan
Vulcan
MadeMistakes616
Vulcan
Level 105
God Stats
9W - 10L
1,558 SR
Queue Stats
492W - 501L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PixelBeard
Ah Muzen Cab
Level 68
God Stats
1W - 3L
1,441 SR
Queue Stats
189W - 197L
1,510 Elo+
Solo
Atlas
Atlas
fly375riotous
Atlas
Level 83
God Stats
3W - 8L
1,164 SR
Queue Stats
347W - 323L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,174
517
2,747
5,880
1,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
DepRyZe
Cthulhu
9
2 / 1 / 6
6,069
607
4,445
8,182
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
LiTcH-iQ
Mercury
11
3 / 0 / 2
6,029
603
4,286
5,486
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 0 / 2
6,232
623
4,578
5,072
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 0
6,328
633
4,624
3,434
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andres_ElPez
Bellona
8
0 / 2 / 0
4,799
480
1,185
6,162
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
AngelJefeX
Arachne
7
0 / 2 / 0
4,461
446
2,013
6,155
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
4,641
464
3,214
3,116
934
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
PixelBeard
Ah Muzen Cab
8
2 / 4 / 0
5,047
505
5,623
6,741
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 2
4,634
463
3,630
7,526
3,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andres_ElPez
Bellona
0
2
0
0
L
Arachne
AngelJefeX
Arachne
0
2
0
0
W
1
1
2
2
W
Cthulhu
DepRyZe
Cthulhu
2
1
6
5
W
Mercury
LiTcH-iQ
Mercury
3
0
2
4
L
0
1
0
0
L
Ah Muzen Cab
PixelBeard
Ah Muzen Cab
2
4
0
0.5
W
4
0
2
5
L
0
3
2
0.33
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
15,665
28,054
Taken
29,700
10,019
Mitigated
11,696
9,693
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andres_ElPez
Bellona
1,185
271
0
898
6,162
3,729
0
0
6,162
0
20,999
L
Arachne
AngelJefeX
Arachne
2,013
1,288
0
2,535
6,155
1,791
0
2,858
3,131
0
12,931
W
2,747
1,082
0
1,000
5,880
1,537
0
1,703
4,177
0
21,413
W
Cthulhu
DepRyZe
Cthulhu
4,445
294
1,322
2,652
8,182
3,460
0
2,343
5,839
16,685
0
W
Mercury
LiTcH-iQ
Mercury
4,286
1,416
0
622
5,486
1,589
0
971
4,515
0
35,993
L
3,214
1,126
0
533
3,116
934
0
1,056
2,006
24,240
0
L
Ah Muzen Cab
PixelBeard
Ah Muzen Cab
5,623
1,824
0
1,018
6,741
1,641
0
2,027
4,712
0
31,478
W
4,578
681
0
2,029
5,072
1,375
567
1,691
3,381
31,738
0
L
3,630
1,465
402
1,220
7,526
3,601
0
2,782
4,666
11,792
0
W
4,624
1,431
0
2,068
3,434
2,058
255
136
3,298
0
41,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
23,582
315
Minions Killed
211
0
Camps Cleared
0
983,500
Distance Traveled
907,352
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,799
480
52
5
0
162,923
2
L
Arachne
4,461
446
34
3
0
198,596
1
W
Anhur
5,174
517
44
4
0
168,857
0
W
Cthulhu
6,069
607
35
4
0
205,444
1
W
Mercury
6,029
603
72
7
0
228,680
0
L
Vulcan
4,641
464
48
5
0
174,704
0
L
Ah Muzen Cab
5,047
505
60
6
0
181,355
0
W
Zeus
6,232
623
83
8
0
180,713
0
L
Atlas
4,634
463
17
2
0
189,774
0
W
Chaac
6,328
633
81
8
0
199,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role