Player Matchup

Neith
Neith
RelentlessWoIf
Neith
Level 86
God Stats
44W - 29L
1,628 SR
Queue Stats
557W - 428L
1,559 Elo+
Party 1
Vamana
Vamana
StuHaveMyBow
Vamana
Level 123
God Stats
2W - 1L
1,584 SR
Queue Stats
442W - 335L
1,688 Elo+
Party 1
Thoth
Thoth
ThatGuyEEN
Thoth
Level 138
God Stats
2W - 2L
1,469 SR
Queue Stats
188W - 106L
1,726 Elo+
Party 1
Team Averages
Level 116
1,560 SR
1,658 Elo+

VS

Team Averages
Level 75
1,508 SR
1,425 Elo+
King Arthur
King Arthur
GoldenMidas3d
King Arthur
Level 87
God Stats
1W - 3L
1,442 SR
Queue Stats
126W - 138L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
SirMatador
Zhong Kui
Level 82
God Stats
2W - 5L
1,599 SR
Queue Stats
143W - 141L
1,415 Elo+
Solo
Achilles
Achilles
icefrogGAY
Achilles
Level 57
God Stats
8W - 15L
1,483 SR
Queue Stats
106W - 120L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
9,051
696
9,236
5,976
2,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
13
1 / 0 / 10
8,749
673
10,682
10,880
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
14
7 / 1 / 3
9,571
736
18,897
5,334
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenMidas3d
King Arthur
11
0 / 3 / 2
7,869
605
4,616
18,884
8,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
SirMatador
Zhong Kui
12
2 / 5 / 0
7,998
615
4,987
11,351
7,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
icefrogGAY
Achilles
12
1 / 3 / 2
8,096
623
6,426
13,900
9,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GoldenMidas3d
King Arthur
0
3
2
0.33
W
3
2
7
3.25
L
Zhong Kui
SirMatador
Zhong Kui
2
5
0
0.4
W
Vamana
1
0
10
6
W
Thoth
7
1
3
8.5
L
Achilles
icefrogGAY
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,815
Damage
16,029
22,190
Taken
44,135
11,991
Mitigated
25,084
8,874
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GoldenMidas3d
King Arthur
4,616
358
1,034
4,109
18,884
8,517
0
9,256
9,295
0
19,043
W
9,236
3,786
0
2,488
5,976
2,575
1,354
1,930
4,046
0
43,432
L
Zhong Kui
SirMatador
Zhong Kui
4,987
479
0
2,055
11,351
7,065
0
4,132
6,962
26,459
0
W
Vamana
10,682
3,415
0
4,204
10,880
7,561
720
2,889
7,991
3,791
24,439
W
Thoth
18,897
287
162
2,020
5,334
1,855
586
563
4,771
46,282
0
L
Achilles
icefrogGAY
Achilles
6,426
916
1,118
2,258
13,900
9,502
0
6,814
6,696
0
22,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,371
Gold Earned
23,963
171
Minions Killed
136
7
Camps Cleared
5
781,369
Distance Traveled
704,026
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,869
605
32
2
2
233,804
2
W
Neith
9,051
696
72
6
4
247,991
4
L
Zhong Kui
7,998
615
57
4
3
218,815
5
W
Vamana
8,749
673
29
2
3
276,633
2
W
Thoth
9,571
736
70
5
0
256,745
4
L
Achilles
8,096
623
47
4
0
251,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role