Player Matchup

Mulan
Mulan
BeardedSpidey
Mulan
Level 47
God Stats
6W - 2L
1,954 SR
Queue Stats
67W - 102L
1,331 Elo+
Party 1
Atlas
Atlas
Cleetose
Atlas
Level 117
God Stats
0W - 1L
1,214 SR
Queue Stats
170W - 138L
1,544 Elo+
Solo
Discordia
Discordia
CombatBrah
Discordia
Level 148
God Stats
48W - 41L
1,548 SR
Queue Stats
282W - 256L
1,492 Elo+
Solo
Izanami
Izanami
ThePotato_King
Izanami
Level 92
God Stats
7W - 9L
1,396 SR
Queue Stats
441W - 428L
1,522 Elo+
Party 1
Da Ji
Da Ji
xXClappingCheeks
Da Ji
Level 29
God Stats
0W - 2L
1,238 SR
Queue Stats
24W - 38L
1,365 Elo+
Party 1
Team Averages
Level 87
1,470 SR
1,451 Elo+

VS

Team Averages
Level 115
1,448 SR
1,489 Elo+
Scylla
Scylla
A_Tspartans55
Scylla
Level 124
God Stats
3W - 2L
1,455 SR
Queue Stats
302W - 280L
1,513 Elo+
Solo
Hel
Hel
DEPRE117
Hel
Level 85
God Stats
63W - 57L
1,499 SR
Queue Stats
179W - 185L
1,435 Elo+
Solo
Arachne
Arachne
Thirst4morE
Arachne
Level 160
God Stats
76W - 62L
1,590 SR
Queue Stats
550W - 545L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bravefan123out
Ah Muzen Cab
Level 96
God Stats
5W - 5L
1,152 SR
Queue Stats
357W - 375L
1,516 Elo+
Solo
Sol
Sol
ellie-mussr
Sol
Level 109
God Stats
12W - 10L
1,542 SR
Queue Stats
116W - 120L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,170
441
5,337
9,274
3,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Cleetose
Atlas
8
0 / 3 / 4
5,820
416
3,928
11,725
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
CombatBrah
Discordia
12
3 / 3 / 2
7,141
510
8,394
5,698
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 0
7,502
536
5,177
7,989
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 2
6,347
453
4,696
8,996
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,231
517
2,904
6,668
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 2
7,231
517
4,643
9,839
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Thirst4morE
Arachne
15
4 / 0 / 4
8,753
625
5,818
7,936
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
bravefan123out
Ah Muzen Cab
15
8 / 2 / 3
9,083
649
7,000
7,452
2,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 9
7,426
530
7,542
10,594
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
16
16
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
1
4
3
0.63
L
Atlas
Cleetose
Atlas
0
3
4
0.67
L
Discordia
CombatBrah
Discordia
3
3
2
1.33
W
1
4
2
0.5
L
4
3
0
1.33
W
Arachne
Thirst4morE
Arachne
4
0
4
6
W
Ah Muzen Cab
bravefan123out
Ah Muzen Cab
8
2
3
4.75
W
2
2
9
3.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
27,907
43,682
Taken
42,489
17,300
Mitigated
20,549
11,276
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,904
239
0
1,324
6,668
2,358
165
3,376
3,292
42,386
0
L
5,337
1,618
0
2,505
9,274
3,734
184
3,348
5,884
0
28,195
L
Atlas
Cleetose
Atlas
3,928
1,141
392
2,585
11,725
7,146
0
4,377
6,923
14,418
0
L
Discordia
CombatBrah
Discordia
8,394
353
76
1,274
5,698
1,468
0
2,422
3,083
46,391
0
W
4,643
691
1,425
5,286
9,839
2,966
1,005
1,490
8,349
35,686
0
L
5,177
2,893
0
2,046
7,989
2,019
520
2,787
5,012
0
50,839
W
Arachne
Thirst4morE
Arachne
5,818
3,390
0
4,960
7,936
3,575
1,005
1,170
6,766
0
65,384
W
Ah Muzen Cab
bravefan123out
Ah Muzen Cab
7,000
2,381
0
1,675
7,452
2,253
2,853
976
6,476
0
55,247
W
7,542
1,623
112
4,757
10,594
9,397
1,905
5,310
5,284
30,127
0
L
4,696
723
0
2,398
8,996
2,933
0
1,261
7,691
0
31,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
39,724
333
Minions Killed
441
0
Camps Cleared
0
1,226,304
Distance Traveled
1,258,971
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,231
517
81
6
0
232,640
4
L
Mulan
6,170
441
56
4
0
215,152
2
L
Atlas
5,820
416
20
1
0
249,612
4
L
Discordia
7,141
510
76
5
0
263,663
7
W
Hel
7,231
517
78
6
0
259,564
0
L
Izanami
7,502
536
121
9
0
224,780
3
W
Arachne
8,753
625
126
9
0
307,447
6
W
Ah Muzen Cab
9,083
649
96
7
0
238,450
3
W
Sol
7,426
530
60
4
0
220,870
2
L
Da Ji
6,347
453
60
4
0
273,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role