Player Matchup

Cthulhu
Cthulhu
DoctorJakell
Cthulhu
Level 49
God Stats
0W - 2L
1,714 SR
Queue Stats
38W - 35L
1,483 Elo+
Party 1
Izanami
Izanami
Oojowie
Izanami
Level 13
God Stats
0W - 3L
1,576 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 1
Aphrodite
Aphrodite
SadisticDummie
Aphrodite
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,394 Elo+
Party 1
Team Averages
Level 40
1,596 SR
1,361 Elo+

VS

Team Averages
Level 74
1,509 SR
1,391 Elo+
Hercules
Hercules
AaronGreen1999
Hercules
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 84L
1,442 Elo+
Solo
Izanami
Izanami
Ellî
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,431 Elo+
Solo
Ra
Ra
Mushquenum
Ra
Level 129
God Stats
4W - 4L
1,526 SR
Queue Stats
92W - 147L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoctorJakell
Cthulhu
13
1 / 3 / 6
9,659
604
15,143
19,844
19,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Oojowie
Izanami
14
5 / 4 / 3
10,448
653
17,765
14,029
5,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SadisticDummie
Aphrodite
13
2 / 3 / 6
9,853
616
11,731
14,711
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 1 / 7
11,122
695
11,772
25,366
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Ellî
Izanami
14
3 / 3 / 6
9,801
613
9,505
12,171
4,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 3
9,966
623
13,425
11,880
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
8
Kills
10
10
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
1
7
6.5
L
Cthulhu
DoctorJakell
Cthulhu
1
3
6
1.33
W
Izanami
Ellî
Izanami
3
3
6
2
W
4
4
3
1.38
L
Izanami
Oojowie
Izanami
5
4
3
1.63
L
Aphrodite
SadisticDummie
Aphrodite
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,639
Damage
34,702
48,584
Taken
49,417
32,648
Mitigated
32,083
22,496
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,772
4,604
0
8,092
25,366
23,159
126
11,510
12,816
176
26,563
L
Cthulhu
DoctorJakell
Cthulhu
15,143
1,022
1,102
5,541
19,844
19,558
305
6,736
13,108
38,797
0
W
Izanami
Ellî
Izanami
9,505
3,496
791
3,282
12,171
4,565
129
6,128
5,709
0
31,251
W
13,425
315
2,635
1,921
11,880
4,359
0
7,951
3,492
49,075
0
L
Izanami
Oojowie
Izanami
17,765
7,841
0
1,942
14,029
5,792
1,416
3,469
10,560
0
51,797
L
Aphrodite
SadisticDummie
Aphrodite
11,731
1,119
5,320
8,591
14,711
7,298
648
3,928
10,097
25,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
30,889
171
Minions Killed
158
5
Camps Cleared
5
904,351
Distance Traveled
893,165
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,122
695
41
3
1
317,754
2
L
Cthulhu
9,659
604
38
2
0
309,242
7
W
Izanami
9,801
613
40
3
2
276,445
6
W
Ra
9,966
623
77
5
2
298,966
1
L
Izanami
10,448
653
98
6
3
279,258
0
L
Aphrodite
9,853
616
35
2
2
315,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role