Player Matchup

Sol
Sol
Borkinator
Sol
Level 124
God Stats
4W - 5L
1,572 SR
Queue Stats
45W - 58L
1,521 Elo+
Solo
Danzaburou
Danzaburou
PestyParadox
Danzaburou
Level 142
God Stats
20W - 15L
1,608 SR
Queue Stats
634W - 529L
1,555 Elo+
Solo
Yemoja
Yemoja
croketasdejamon
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 1
Hel
Hel
fallnuke66
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,205 Elo+
Party 1
Thor
Thor
ivankiller1010
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 1
Team Averages
Level 73
1,536 SR
1,338 Elo+

VS

Team Averages
Level 101
1,718 SR
1,566 Elo+
Guan Yu
Guan Yu
Djinrick
Guan Yu
Level 159
God Stats
4W - 0L
1,983 SR
Queue Stats
408W - 222L
1,699 Elo+
Party 2
Ares
Ares
N0TOR1OUS PIG
Ares
Level 128
God Stats
10W - 2L
1,844 SR
Queue Stats
278W - 161L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
T4USENDTOT
Kukulkan
Level 60
God Stats
18W - 23L
1,435 SR
Queue Stats
43W - 60L
1,355 Elo+
Solo
Aphrodite
Aphrodite
TOMSEN84
Aphrodite
Level 73
God Stats
4W - 4L
1,633 SR
Queue Stats
452W - 453L
1,456 Elo+
Solo
Medusa
Medusa
WO0OO0dy
Medusa
Level 87
God Stats
18W - 10L
1,692 SR
Queue Stats
451W - 264L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,498
950
15,251
8,716
3,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
PestyParadox
Danzaburou
15
1 / 2 / 1
8,991
899
11,134
10,424
3,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 0
9,530
953
6,277
14,047
13,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 7 / 2
8,810
881
10,144
13,518
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 1
8,305
831
6,753
14,047
4,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

150

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Djinrick
Guan Yu
17
1 / 1 / 17
9,660
966
10,066
13,460
12,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 0 / 19
11,027
1,103
8,001
15,793
20,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
T4USENDTOT
Kukulkan
17
1 / 0 / 9
9,164
916
11,649
2,070
849
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
TOMSEN84
Aphrodite
17
2 / 0 / 17
10,069
1,007
4,526
11,372
10,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WO0OO0dy
Medusa
17
16 / 1 / 5
12,323
1,232
23,018
12,091
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
2
Kills
23
23
Deaths
2
5
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Guan Yu
Djinrick
Guan Yu
1
1
17
9.5
W
3
0
19
12.5
L
Danzaburou
PestyParadox
Danzaburou
1
2
1
0.75
W
Kukulkan
T4USENDTOT
Kukulkan
1
0
9
5.5
W
Aphrodite
TOMSEN84
Aphrodite
2
0
17
10.5
W
Medusa
WO0OO0dy
Medusa
16
1
5
18.5
L
0
5
0
0
L
0
7
2
0.14
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,559
Damage
57,260
60,752
Taken
54,786
28,913
Mitigated
50,138
11,205
Healing
30,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,251
4,394
0
1,086
8,716
3,800
0
2,545
6,171
50,276
0
W
Guan Yu
Djinrick
Guan Yu
10,066
1,977
5,284
3,634
13,460
12,092
0
7,867
5,425
0
20,510
W
8,001
210
0
1,314
15,793
20,997
0
7,861
7,932
10,584
0
L
Danzaburou
PestyParadox
Danzaburou
11,134
2,565
0
995
10,424
3,254
0
4,545
5,879
0
33,847
W
Kukulkan
T4USENDTOT
Kukulkan
11,649
312
0
98
2,070
849
0
1,318
752
30,525
0
W
Aphrodite
TOMSEN84
Aphrodite
4,526
894
8,440
7,414
11,372
10,574
0
6,574
4,798
35,821
0
W
Medusa
WO0OO0dy
Medusa
23,018
11,214
0
4,006
12,091
5,626
0
8,052
4,039
0
40,559
L
6,277
941
1,015
1,594
14,047
13,388
0
6,797
7,250
10,830
0
L
10,144
384
3,764
2,751
13,518
4,047
0
3,852
9,666
35,313
0
L
6,753
477
0
0
14,047
4,424
0
6,437
7,610
0
9,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,134
Gold Earned
52,243
199
Minions Killed
199
6
Camps Cleared
7
886,517
Distance Traveled
1,046,491
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,498
950
65
7
4
193,086
0
W
Guan Yu
9,660
966
9
1
3
213,733
4
W
Ares
11,027
1,103
1
0
0
212,579
0
L
Danzaburou
8,991
899
49
5
1
168,389
1
W
Kukulkan
9,164
916
42
4
0
207,175
0
W
Aphrodite
10,069
1,007
98
10
2
202,196
0
W
Medusa
12,323
1,232
49
5
2
210,808
0
L
Yemoja
9,530
953
6
1
0
151,569
2
L
Hel
8,810
881
72
7
0
194,905
0
L
Thor
8,305
831
7
1
1
178,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role