Player Matchup

Danzaburou
Danzaburou
Scottjwbaker
Danzaburou
Level 155
God Stats
3W - 1L
1,713 SR
Queue Stats
135W - 155L
1,521 Elo+
Solo
Ymir
Ymir
Smeags69x
Ymir
Level 123
God Stats
15W - 11L
1,584 SR
Queue Stats
197W - 196L
1,553 Elo+
Solo
Sol
Sol
TwiiiiKs
Sol
Level 125
God Stats
5W - 2L
1,721 SR
Queue Stats
15W - 19L
1,478 Elo+
Solo
Aphrodite
Aphrodite
pookiedew
Aphrodite
Level 127
God Stats
4W - 3L
1,733 SR
Queue Stats
108W - 107L
1,529 Elo+
Solo
Loki
Loki
striker353
Loki
Level 67
God Stats
5W - 11L
1,420 SR
Queue Stats
85W - 79L
1,532 Elo+
Solo
Team Averages
Level 119
1,634 SR
1,523 Elo+

VS

Team Averages
Level 116
1,598 SR
1,532 Elo+
Thoth
Thoth
FAL MIND
Thoth
Level 154
God Stats
1W - 4L
1,622 SR
Queue Stats
307W - 312L
1,533 Elo+
Party 2
Izanami
Izanami
HeroicCorndogz
Izanami
Level 80
God Stats
10W - 7L
1,856 SR
Queue Stats
86W - 86L
1,577 Elo+
Party 2
Cliodhna
Cliodhna
JungleThug
Cliodhna
Level 139
God Stats
70W - 60L
1,560 SR
Queue Stats
206W - 194L
1,486 Elo+
Solo
Sobek
Sobek
Witum100
Sobek
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
WoahitsX
Sun Wukong
Level 68
God Stats
0W - 1L
1,453 SR
Queue Stats
21W - 21L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Scottjwbaker
Danzaburou
19
9 / 1 / 8
13,727
686
23,331
17,963
8,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
0 / 3 / 14
10,520
526
6,971
17,292
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 0 / 6
12,458
623
10,301
7,802
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
pookiedew
Aphrodite
18
3 / 3 / 4
12,052
603
8,612
16,878
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 0 / 3
12,717
636
7,984
13,548
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FAL MIND
Thoth
12
0 / 7 / 0
8,091
405
2,962
10,281
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 10 / 0
8,904
445
6,139
20,478
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
JungleThug
Cliodhna
16
2 / 3 / 3
9,723
486
6,167
13,341
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Witum100
Sobek
13
0 / 3 / 4
7,537
377
5,150
18,993
21,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
WoahitsX
Sun Wukong
17
2 / 3 / 3
10,086
504
7,558
14,571
10,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
7
7
Deaths
26
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
FAL MIND
Thoth
0
7
0
0
L
3
10
0
0.3
L
Cliodhna
JungleThug
Cliodhna
2
3
3
1.17
W
Danzaburou
Scottjwbaker
Danzaburou
9
1
8
13
W
Ymir
0
3
14
2.33
W
5
0
6
8
L
Sobek
Witum100
Sobek
0
3
4
0.67
L
Sun Wukong
WoahitsX
Sun Wukong
2
3
3
1.17
W
Aphrodite
pookiedew
Aphrodite
3
3
4
1.67
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,199
Damage
27,976
73,483
Taken
77,664
49,352
Mitigated
43,416
48,272
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
FAL MIND
Thoth
2,962
170
0
971
10,281
1,981
389
2,282
7,999
36,293
0
L
6,139
4,014
0
3,869
20,478
4,708
0
6,085
14,393
0
55,796
L
Cliodhna
JungleThug
Cliodhna
6,167
643
0
3,900
13,341
4,339
782
4,147
9,194
0
72,786
W
Danzaburou
Scottjwbaker
Danzaburou
23,331
10,752
0
10,233
17,963
8,063
11,764
2,276
15,474
0
113,113
W
Ymir
6,971
1,313
566
5,378
17,292
23,187
561
2,680
13,887
19,286
0
W
10,301
4,136
0
5,040
7,802
4,587
6,238
1,434
6,162
83,846
0
L
Sobek
Witum100
Sobek
5,150
346
335
3,742
18,993
21,498
0
7,842
11,151
24,203
0
L
Sun Wukong
WoahitsX
Sun Wukong
7,558
900
0
2,388
14,571
10,890
718
5,707
8,864
12,887
57,196
W
Aphrodite
pookiedew
Aphrodite
8,612
1,985
6,588
12,747
16,878
7,280
1,601
2,324
14,554
73,030
0
W
7,984
2,601
0
7,720
13,548
6,235
942
1,842
11,575
0
93,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
44,341
614
Minions Killed
534
0
Camps Cleared
0
2,017,020
Distance Traveled
1,634,778
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,091
405
93
5
0
242,938
3
L
Izanami
8,904
445
122
6
0
314,607
5
L
Cliodhna
9,723
486
150
8
0
361,976
6
W
Danzaburou
13,727
686
160
8
0
372,387
4
W
Ymir
10,520
526
20
1
0
389,135
6
W
Sol
12,458
623
145
7
0
394,391
2
L
Sobek
7,537
377
26
1
0
380,055
2
L
Sun Wukong
10,086
504
143
7
0
335,202
1
W
Aphrodite
12,052
603
149
7
0
379,114
2
W
Loki
12,717
636
140
7
0
481,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role