Player Matchup

Zhong Kui
Zhong Kui
Gold II
Derickthedog
Zhong Kui
Gold II
Level 128
God Stats
43W - 33L
1,596 SR
Queue Stats
331W - 328L
1,577 MMR
Solo
Ne Zha
Ne Zha
Silver II
DxmMullah
Ne Zha
Silver II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 69L
1,099 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
GiG0_40
Erlang Shen
Gold V
Level 158
God Stats
2W - 0L
1,611 SR
Queue Stats
88W - 97L
1,259 MMR
Solo
Camazotz
Camazotz
Gold V
dope_nat
Camazotz
Gold V
Level 128
God Stats
20W - 16L
1,605 SR
Queue Stats
479W - 475L
1,226 MMR
Solo
Hachiman
Hachiman
Gold I
j0sSeLiN
Hachiman
Gold I
Level 127
God Stats
3W - 2L
1,670 SR
Queue Stats
84W - 83L
1,599 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,596 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,454 SR
1,343 MMR
Yemoja
Yemoja
Silver II
Ratatouille_698
Yemoja
Silver II
Level 68
God Stats
0W - 1L
1,406 SR
Queue Stats
5W - 4L
1,600 MMR
Solo
Merlin
Merlin
Silver III
Smorsdel
Merlin
Silver III
Level 47
God Stats
2W - 2L
1,347 SR
Queue Stats
47W - 48L
1,191 MMR
Solo
Pele
Pele
Silver II
YellokGhost
Pele
Silver II
Level 89
God Stats
43W - 48L
1,616 SR
Queue Stats
249W - 267L
1,072 MMR
Solo
Skadi
Skadi
Gold III
amirrezabh
Skadi
Gold III
Level 99
God Stats
1W - 2L
1,288 SR
Queue Stats
203W - 207L
1,691 MMR
Solo
Tyr
Tyr
Silver I
iorweth_elf
Tyr
Silver I
Level 124
God Stats
6W - 4L
1,611 SR
Queue Stats
34W - 41L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Derickthedog
Zhong Kui
9
6 / 0 / 3
5,943
594
4,642
4,515
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
DxmMullah
Ne Zha
10
2 / 1 / 7
5,874
587
4,356
5,864
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
GiG0_40
Erlang Shen
8
3 / 1 / 3
5,920
592
3,403
6,785
3,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
dope_nat
Camazotz
11
2 / 0 / 1
5,859
586
6,595
7,464
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
j0sSeLiN
Hachiman
12
1 / 0 / 1
6,274
627
1,970
4,328
1,101
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinAwilixCthulhuMulan

VS

Bans
FenrirAthenaBastetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,341
434
935
7,073
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Smorsdel
Merlin
9
0 / 1 / 0
5,250
525
3,146
3,254
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 3 / 0
5,248
525
4,238
7,447
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
7
0 / 4 / 1
4,641
464
2,619
4,464
681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,646
565
2,985
8,957
5,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Derickthedog
Zhong Kui
6
0
3
7.5
W
Ne Zha
DxmMullah
Ne Zha
2
1
7
5.5
W
Erlang Shen
GiG0_40
Erlang Shen
3
1
3
4.5
L
0
4
1
0.13
L
Merlin
Smorsdel
Merlin
0
1
0
0
L
2
3
0
0.67
L
Skadi
0
4
1
0.13
W
Camazotz
dope_nat
Camazotz
2
0
1
2.5
L
0
2
0
0
W
Hachiman
j0sSeLiN
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
13,923
28,956
Taken
31,195
12,581
Mitigated
11,189
13,122
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Derickthedog
Zhong Kui
4,642
359
0
2,204
4,515
2,728
207
1,294
2,929
24,875
0
W
Ne Zha
DxmMullah
Ne Zha
4,356
1,765
0
1,352
5,864
2,226
0
881
4,923
0
31,795
W
Erlang Shen
GiG0_40
Erlang Shen
3,403
777
1,046
2,194
6,785
3,623
0
1,258
5,379
0
12,455
L
935
262
272
672
7,073
2,757
0
1,101
5,865
8,702
0
L
Merlin
Smorsdel
Merlin
3,146
151
0
1,034
3,254
950
0
1,020
2,118
27,538
0
L
4,238
1,510
61
2,483
7,447
1,790
0
1,550
5,715
0
27,073
L
Skadi
2,619
1,215
0
483
4,464
681
0
353
4,043
0
20,975
W
Camazotz
dope_nat
Camazotz
6,595
2,292
0
4,721
7,464
2,903
0
0
7,464
0
28,942
L
2,985
815
0
4,947
8,957
5,011
333
145
8,119
0
33,104
W
Hachiman
j0sSeLiN
Hachiman
1,970
969
0
1,605
4,328
1,101
0
298
4,030
0
50,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
25,126
292
Minions Killed
246
0
Camps Cleared
0
1,020,046
Distance Traveled
893,764
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,943
594
53
5
0
197,299
1
W
Ne Zha
5,874
587
60
6
0
225,974
1
W
Erlang Shen
5,920
592
19
2
0
200,918
2
L
Yemoja
4,341
434
13
1
0
142,122
0
L
Merlin
5,250
525
60
6
0
179,986
4
L
Pele
5,248
525
55
6
0
208,629
1
L
Skadi
4,641
464
45
5
0
170,506
1
W
Camazotz
5,859
586
64
6
0
208,727
2
L
Tyr
5,646
565
73
7
0
192,521
3
W
Hachiman
6,274
627
96
10
0
187,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role