Player Matchup

Medusa
Medusa
AmmazzaGioie
Medusa
Level 27
God Stats
1W - 12L
1,292 SR
Queue Stats
1W - 12L
1,184 Elo+
Party 1
Vulcan
Vulcan
Brasata
Vulcan
Level 100
God Stats
3W - 4L
1,493 SR
Queue Stats
12W - 29L
1,246 Elo+
Party 1
Khepri
Khepri
DarkSyous
Khepri
Level 125
God Stats
0W - 1L
1,728 SR
Queue Stats
9W - 24L
1,256 Elo+
Party 1
Hercules
Hercules
Me4ndro
Hercules
Level 100
God Stats
0W - 1L
1,096 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Team Averages
Level 88
1,402 SR
1,230 Elo+

VS

Team Averages
Level 67
1,445 SR
1,335 Elo+
Cliodhna
Cliodhna
Backer535
Cliodhna
Level 118
God Stats
4W - 4L
1,532 SR
Queue Stats
23W - 59L
1,273 Elo+
Party 2
Vulcan
Vulcan
Hanavat
Vulcan
Level 118
God Stats
1W - 0L
1,481 SR
Queue Stats
13W - 22L
1,309 Elo+
Party 2
Thor
Thor
Ilaywood
Thor
Level 17
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 3
Nike
Nike
poleizhon
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 2 / 2
10,317
645
5,273
9,382
3,646
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Brasata
Vulcan
16
1 / 3 / 3
9,820
614
6,845
8,459
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
DarkSyous
Khepri
16
2 / 3 / 4
10,900
681
7,845
17,123
22,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Me4ndro
Hercules
16
3 / 1 / 5
10,455
653
4,910
11,780
10,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Backer535
Cliodhna
16
3 / 3 / 3
11,080
693
5,095
8,206
3,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Hanavat
Vulcan
18
3 / 1 / 2
12,148
759
21,024
7,642
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
2 / 3 / 6
11,311
707
7,654
10,984
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
16
1 / 3 / 5
11,077
692
6,331
12,332
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
9
9
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
2
2
2
W
Cliodhna
Backer535
Cliodhna
3
3
3
1.5
L
Vulcan
Brasata
Vulcan
1
3
3
0.83
L
Khepri
DarkSyous
Khepri
2
3
4
1.33
W
Vulcan
Hanavat
Vulcan
3
1
2
4
W
Thor
2
3
6
1.67
L
Hercules
Me4ndro
Hercules
3
1
5
5.5
W
Nike
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
40,104
46,744
Taken
39,164
39,396
Mitigated
23,614
9,058
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,273
1,998
0
1,427
9,382
3,646
377
4,167
5,170
0
36,921
W
Cliodhna
Backer535
Cliodhna
5,095
866
0
1,063
8,206
3,667
0
2,609
5,597
0
35,036
L
Vulcan
Brasata
Vulcan
6,845
1,640
0
558
8,459
2,779
0
4,638
3,745
40,198
0
L
Khepri
DarkSyous
Khepri
7,845
697
880
2,239
17,123
22,713
117
7,364
9,103
26,245
0
W
Vulcan
Hanavat
Vulcan
21,024
8,008
0
1,995
7,642
3,703
2,171
3,456
4,186
70,779
0
W
Thor
7,654
1,880
0
400
10,984
5,901
2,059
4,768
6,216
0
27,748
L
Hercules
Me4ndro
Hercules
4,910
1,166
0
3,954
11,780
10,258
0
5,547
5,916
0
19,072
W
Nike
6,331
663
221
3,978
12,332
10,343
926
4,261
8,071
238
30,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
45,616
205
Minions Killed
270
7
Camps Cleared
14
1,121,498
Distance Traveled
1,265,751
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,317
645
70
4
1
244,751
0
W
Cliodhna
11,080
693
42
3
3
318,091
2
L
Vulcan
9,820
614
71
4
2
294,788
5
L
Khepri
10,900
681
32
2
2
295,172
3
W
Vulcan
12,148
759
127
8
3
331,720
4
W
Thor
11,311
707
46
3
6
298,565
3
L
Hercules
10,455
653
32
2
2
286,787
2
W
Nike
11,077
692
55
3
2
317,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role