Player Matchup

Danzaburou
Danzaburou
AFewChainz6232
Danzaburou
Level 40
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
IKinGSebas
Chaac
Level 48
God Stats
3W - 2L
1,620 SR
Queue Stats
19W - 33L
1,395 Elo+
Solo
Fafnir
Fafnir
LowkiSavage
Fafnir
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 18L
1,477 Elo+
Party 2
Raijin
Raijin
UnrealPlays
Raijin
Level 23
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 2
Atlas
Atlas
xxSNEAKETIGERxx
Atlas
Level 101
God Stats
3W - 4L
1,831 SR
Queue Stats
19W - 23L
1,525 Elo+
Party 1
Team Averages
Level 63
1,602 SR
1,461 Elo+

VS

Team Averages
Level 48
1,642 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
Crrromika
Morgan Le Fay
Level 26
God Stats
5W - 6L
1,706 SR
Queue Stats
16W - 16L
1,498 Elo+
Party 3
Geb
Geb
Ezaizat
Geb
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 11L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
FlamingoTart
Guan Yu
Level 138
God Stats
8W - 4L
1,641 SR
Queue Stats
121W - 146L
1,390 Elo+
Party 4
Izanami
Izanami
HoneyTart
Izanami
Level 29
God Stats
15W - 26L
1,510 SR
Queue Stats
61W - 100L
1,337 Elo+
Party 4
Scylla
Scylla
XI_MR_P3NGUIN_IX
Scylla
Level 25
God Stats
3W - 1L
1,853 SR
Queue Stats
21W - 21L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFewChainz6232
Danzaburou
14
0 / 3 / 2
7,487
624
8,766
9,857
2,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
1 / 0 / 1
7,703
642
7,629
11,669
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
13
1 / 5 / 1
7,413
618
4,245
11,843
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
14
0 / 7 / 4
7,508
626
10,352
11,298
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 2
8,537
711
7,301
15,187
13,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crrromika
Morgan Le Fay
15
1 / 2 / 7
8,327
694
16,338
7,066
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
14
2 / 1 / 4
8,540
712
7,479
13,737
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
FlamingoTart
Guan Yu
17
8 / 1 / 7
10,382
865
13,020
16,490
17,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
HoneyTart
Izanami
13
0 / 0 / 5
7,270
606
5,104
7,329
2,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 6
9,844
820
9,361
6,127
2,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
4
Kills
18
18
Deaths
4
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AFewChainz6232
Danzaburou
0
3
2
0.33
W
Morgan Le Fay
Crrromika
Morgan Le Fay
1
2
7
2.25
W
Geb
2
1
4
4
W
Guan Yu
FlamingoTart
Guan Yu
8
1
7
11.5
W
Izanami
HoneyTart
Izanami
0
0
5
2.5
L
Chaac
1
0
1
1.5
L
Fafnir
1
5
1
0.3
L
Raijin
0
7
4
0.29
W
7
0
6
10
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,293
Damage
51,302
59,854
Taken
50,749
38,345
Mitigated
35,529
12,147
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AFewChainz6232
Danzaburou
8,766
3,884
0
1,089
9,857
2,968
0
5,448
4,409
0
31,556
W
Morgan Le Fay
Crrromika
Morgan Le Fay
16,338
1,513
0
1,203
7,066
2,517
199
3,601
3,159
38,828
0
W
Geb
7,479
1,048
0
2,346
13,737
11,053
0
6,049
7,161
18,054
0
W
Guan Yu
FlamingoTart
Guan Yu
13,020
2,836
2,978
4,742
16,490
17,053
0
5,191
10,797
3,289
34,875
W
Izanami
HoneyTart
Izanami
5,104
2,843
0
610
7,329
2,866
1,255
3,084
3,956
0
20,847
L
Chaac
7,629
700
0
3,746
11,669
10,625
1
6,863
4,806
0
17,769
L
Fafnir
4,245
933
0
1,490
11,843
6,838
19
7,609
4,234
18,421
0
L
Raijin
10,352
1,681
64
672
11,298
4,092
0
7,139
4,159
29,504
0
W
9,361
177
0
1,227
6,127
2,040
256
3,492
2,401
25,066
0
L
7,301
2,854
1,698
3,388
15,187
13,822
2
7,258
7,929
19,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
44,363
207
Minions Killed
239
3
Camps Cleared
9
1,053,038
Distance Traveled
1,186,239
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,487
624
60
5
0
211,595
1
W
Morgan Le Fay
8,327
694
55
5
0
240,247
2
W
Geb
8,540
712
29
2
0
230,413
5
W
Guan Yu
10,382
865
62
5
6
253,423
3
W
Izanami
7,270
606
54
5
0
226,236
0
L
Chaac
7,703
642
27
2
0
230,849
0
L
Fafnir
7,413
618
26
2
1
206,118
0
L
Raijin
7,508
626
68
6
2
181,756
1
W
Scylla
9,844
820
39
3
3
235,920
0
L
Atlas
8,537
711
26
2
0
222,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role