Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
YellZeX
Set
Level 120
God Stats
6W - 5L
1,559 SR
Queue Stats
592W - 562L
1,575 Elo+
Party 1
Ra
Ra
lRevolverl
Ra
Level 103
God Stats
4W - 4L
1,618 SR
Queue Stats
628W - 598L
1,564 Elo+
Party 1
Team Averages
Level 109
1,559 SR
1,546 Elo+

VS

Team Averages
Level 66
1,497 SR
1,496 Elo+
Artemis
Artemis
Cotonaaa
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,604 Elo+
Party 2
Thanatos
Thanatos
PelucheTravieso
Thanatos
Level 64
God Stats
7W - 10L
1,404 SR
Queue Stats
144W - 185L
1,360 Elo+
Solo
Olorun
Olorun
TEAVAAA
Olorun
Level 129
God Stats
3W - 4L
1,587 SR
Queue Stats
258W - 247L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 4 / 2
6,345
635
2,731
8,440
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
12
3 / 1 / 6
7,574
757
8,370
8,048
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 1 / 2
7,686
769
5,538
4,427
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cotonaaa
Artemis
10
4 / 4 / 2
7,010
701
6,736
8,485
2,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
11
1 / 2 / 5
6,561
656
2,944
6,849
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
TEAVAAA
Olorun
10
1 / 3 / 5
6,676
668
7,971
6,324
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
6
6
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
4
2
0.5
L
Artemis
Cotonaaa
Artemis
4
4
2
1.25
L
Thanatos
1
2
5
1.75
L
Olorun
TEAVAAA
Olorun
1
3
5
1.17
W
Set
3
1
6
6
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
17,651
20,915
Taken
21,658
10,973
Mitigated
7,328
5,894
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,731
861
594
1,690
8,440
4,453
360
3,035
5,405
0
5,685
L
Artemis
Cotonaaa
Artemis
6,736
1,725
0
2,185
8,485
2,789
474
2,243
5,887
0
17,851
L
Thanatos
2,944
1,231
0
3,759
6,849
2,185
102
2,283
4,406
0
16,394
L
Olorun
TEAVAAA
Olorun
7,971
3,540
781
1,633
6,324
2,354
931
1,142
4,860
26,666
0
W
Set
8,370
3,525
0
1,946
8,048
4,895
791
3,677
4,371
0
18,760
W
5,538
157
248
1,416
4,427
1,625
408
1,712
2,715
37,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,605
Gold Earned
20,247
108
Minions Killed
111
5
Camps Cleared
4
544,267
Distance Traveled
537,868
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,345
635
1
0
0
164,046
1
L
Artemis
7,010
701
37
4
1
172,621
3
L
Thanatos
6,561
656
34
3
3
200,236
4
L
Olorun
6,676
668
40
4
0
165,011
3
W
Set
7,574
757
30
3
4
184,558
2
W
Ra
7,686
769
77
8
1
195,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role