Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TheSecondEcho
Scylla
Level 115
God Stats
1W - 1L
1,734 SR
Queue Stats
103W - 81L
1,499 Elo+
Solo
Vulcan
Vulcan
X-blackspirit
Vulcan
Level 124
God Stats
2W - 4L
1,325 SR
Queue Stats
629W - 621L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sevtchenko
Ah Muzen Cab
Level 153
God Stats
4W - 5L
1,482 SR
Queue Stats
415W - 383L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Циничный
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 56L
1,329 Elo+
Solo
Team Averages
Level 123
1,508 SR
1,454 Elo+

VS

Team Averages
Level 129
1,549 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kratos_Assassin1
Ah Muzen Cab
Level 108
God Stats
10W - 9L
1,545 SR
Queue Stats
526W - 556L
1,418 Elo+
Party 1
Chaac
Chaac
Sweeneychop
Chaac
Level 106
God Stats
25W - 19L
1,538 SR
Queue Stats
882W - 867L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
THCadictive
Ah Puch
Level 147
God Stats
20W - 13L
1,559 SR
Queue Stats
1,194W - 1,166L
1,522 Elo+
Party 1
Anubis
Anubis
xLeGacy Zeus
Anubis
Level 160
God Stats
17W - 10L
1,603 SR
Queue Stats
1,382W - 1,386L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 5 / 8
8,552
611
7,675
14,004
14,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 5 / 8
9,632
688
8,277
11,238
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 8 / 4
8,979
641
9,645
11,511
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
sevtchenko
Ah Muzen Cab
16
5 / 4 / 1
9,774
698
11,665
8,493
3,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 7 / 6
8,737
624
9,039
17,439
19,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 6 / 12
9,700
693
3,842
15,946
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Kratos_Assassin1
Ah Muzen Cab
17
4 / 2 / 18
10,324
737
12,564
10,490
5,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 14
10,779
770
10,193
16,522
21,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
THCadictive
Ah Puch
18
7 / 1 / 19
11,145
796
22,349
10,996
5,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
11 / 2 / 9
11,850
846
11,762
10,097
6,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
12
Kills
29
29
Deaths
13
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
8
1
W
Fenrir
 
Fenrir
1
6
12
1.17
W
Ah Muzen Cab
Kratos_Assassin1
Ah Muzen Cab
4
2
18
6.5
W
6
2
14
6.5
W
Ah Puch
THCadictive
Ah Puch
7
1
19
16.5
L
2
5
8
1.2
L
3
8
4
0.63
L
Ah Muzen Cab
sevtchenko
Ah Muzen Cab
5
4
1
1.38
W
Anubis
11
2
9
7.75
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,301
Damage
60,710
62,685
Taken
64,051
46,351
Mitigated
56,965
8,172
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,675
724
8
576
14,004
14,098
0
7,092
6,912
0
9,839
W
Fenrir
 
Fenrir
3,842
307
1,021
3,715
15,946
17,967
735
4,794
11,017
0
5,795
W
Ah Muzen Cab
Kratos_Assassin1
Ah Muzen Cab
12,564
4,050
1,882
3,089
10,490
5,551
4,253
3,963
6,527
0
34,820
W
10,193
962
911
3,974
16,522
21,332
223
6,455
9,975
0
24,728
W
Ah Puch
THCadictive
Ah Puch
22,349
407
1,892
3,359
10,996
5,672
359
6,473
4,478
42,360
0
L
8,277
76
0
2,167
11,238
4,385
0
6,927
4,311
27,571
0
L
9,645
5,084
1,617
1,160
11,511
4,801
0
6,307
5,204
19,756
0
L
Ah Muzen Cab
sevtchenko
Ah Muzen Cab
11,665
1,792
0
1,384
8,493
3,655
0
5,087
3,406
0
24,658
W
Anubis
11,762
143
1,083
2,753
10,097
6,443
427
5,276
4,637
38,412
0
L
9,039
627
279
981
17,439
19,412
0
8,698
8,741
17,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,674
Gold Earned
53,798
158
Minions Killed
202
0
Camps Cleared
0
1,134,199
Distance Traveled
1,260,972
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,552
611
12
1
0
171,358
0
W
Fenrir
9,700
693
7
1
0
239,070
0
W
Ah Muzen Cab
10,324
737
53
4
0
251,781
0
W
Chaac
10,779
770
20
1
0
274,888
0
W
Ah Puch
11,145
796
54
4
0
272,433
0
L
Scylla
9,632
688
59
4
0
238,934
0
L
Vulcan
8,979
641
36
3
0
228,387
1
L
Ah Muzen Cab
9,774
698
35
3
0
264,476
2
W
Anubis
11,850
846
68
5
0
222,800
0
L
Cthulhu
8,737
624
16
1
0
231,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role