Player Matchup

Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CrObInStInE
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,371 Elo+
Solo
Neith
Neith
JBCincy
Neith
Level 148
God Stats
3W - 3L
1,242 SR
Queue Stats
119W - 127L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
TheAssaultMain
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,621 Elo+
Solo
Team Averages
Level 86
1,448 SR
1,490 Elo+

VS

Team Averages
Level 98
1,577 SR
1,585 Elo+
Poseidon
Poseidon
ChimpChief
Poseidon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Skadi
Skadi
Emene
Skadi
Level 131
God Stats
11W - 3L
1,737 SR
Queue Stats
669W - 669L
1,546 Elo+
Solo
Thoth
Thoth
Varagarde
Thoth
Level 127
God Stats
6W - 2L
1,458 SR
Queue Stats
455W - 340L
1,609 Elo+
Party 1
Chang'e
Chang'e
finesoso
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,687 Elo+
Party 1
Pele
Pele
iamcups
Pele
Level 137
God Stats
3W - 0L
1,691 SR
Queue Stats
89W - 51L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
7 / 5 / 16
14,406
626
13,131
31,633
44,951
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
 
Artio
20
6 / 8 / 14
13,877
603
14,058
40,606
67,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 5 / 9
13,085
569
14,599
18,658
8,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
JBCincy
Neith
20
3 / 5 / 13
13,274
577
19,723
20,005
8,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
TheAssaultMain
Baba Yaga
20
7 / 2 / 17
15,395
669
40,985
21,584
10,958
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChimpChief
Poseidon
20
1 / 7 / 14
13,426
584
15,232
17,549
9,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Emene
Skadi
20
4 / 2 / 13
14,924
649
19,042
17,509
7,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Varagarde
Thoth
20
6 / 3 / 12
15,785
686
39,683
16,970
6,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
finesoso
Chang'e
20
6 / 6 / 10
13,555
589
14,821
26,003
9,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
iamcups
Pele
20
8 / 8 / 14
14,922
649
24,472
30,510
16,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
88
26
Kills
25
25
Deaths
26
69
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
5
16
3
L
Artio
 
Artio
6
8
14
1.63
W
Poseidon
ChimpChief
Poseidon
1
7
14
1.14
L
3
5
9
1.5
W
Skadi
Emene
Skadi
4
2
13
5.25
L
Neith
JBCincy
Neith
3
5
13
1.9
L
Baba Yaga
TheAssaultMain
Baba Yaga
7
2
17
7.75
W
Thoth
Varagarde
Thoth
6
3
12
4
W
Chang'e
finesoso
Chang'e
6
6
10
1.83
W
Pele
iamcups
Pele
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,496
Damage
113,250
132,486
Taken
108,541
140,224
Mitigated
49,576
71,686
Healing
56,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,131
464
1,884
7,442
31,633
44,951
685
15,289
16,344
0
24,063
L
Artio
 
Artio
14,058
1,365
5,190
12,967
40,606
67,253
510
22,020
18,586
24,523
0
W
Poseidon
ChimpChief
Poseidon
15,232
2,124
2,427
1,157
17,549
9,437
1,000
11,206
6,298
44,283
0
L
14,599
705
16,690
7,548
18,658
8,664
827
8,001
10,657
47,092
0
W
Skadi
Emene
Skadi
19,042
4,831
3,586
5,037
17,509
7,118
1,960
12,621
4,689
0
57,906
L
Neith
JBCincy
Neith
19,723
7,499
3,313
6,261
20,005
8,398
839
12,062
7,943
0
44,498
L
Baba Yaga
TheAssaultMain
Baba Yaga
40,985
1,899
1,868
8,523
21,584
10,958
1,345
12,364
9,220
74,097
0
W
Thoth
Varagarde
Thoth
39,683
2,123
2,434
4,155
16,970
6,486
887
11,189
5,631
73,948
0
W
Chang'e
finesoso
Chang'e
14,821
1,841
15,688
11,852
26,003
9,673
1,037
16,595
9,167
21,238
0
W
Pele
iamcups
Pele
24,472
5,385
1,552
8,470
30,510
16,862
752
18,031
12,208
0
42,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,037
Gold Earned
72,612
241
Minions Killed
245
0
Camps Cleared
0
1,994,697
Distance Traveled
1,838,101
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,406
626
15
1
0
393,269
0
L
Artio
13,877
603
17
1
0
375,562
3
W
Poseidon
13,426
584
55
2
0
367,526
0
L
Ra
13,085
569
81
4
0
421,567
3
W
Skadi
14,924
649
52
2
0
376,404
2
L
Neith
13,274
577
47
2
0
367,337
0
L
Baba Yaga
15,395
669
81
4
0
436,962
2
W
Thoth
15,785
686
76
3
0
419,169
0
W
Chang'e
13,555
589
31
1
0
360,314
0
W
Pele
14,922
649
31
1
0
314,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role