Player Matchup

Sylvanus
Sylvanus
XxLentroxX
Sylvanus
Level 94
God Stats
1W - 1L
1,316 SR
Queue Stats
65W - 61L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Zeno-TJE
Danzaburou
Level 103
God Stats
2W - 3L
1,574 SR
Queue Stats
44W - 49L
1,399 Elo+
Solo
Hera
Hera
ZzMarcos_15zZ
Hera
Level 100
God Stats
7W - 2L
1,728 SR
Queue Stats
62W - 55L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
flavourdave1986
Gilgamesh
Level 143
God Stats
7W - 26L
1,260 SR
Queue Stats
780W - 836L
1,503 Elo+
Solo
Chaac
Chaac
olympico94
Chaac
Level 67
God Stats
25W - 15L
1,558 SR
Queue Stats
31W - 31L
1,418 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,466 Elo+

VS

Team Averages
Level 93
1,449 SR
1,428 Elo+
Tiamat
Tiamat
Dark_Emperor89-j
Tiamat
Level 118
God Stats
12W - 21L
1,422 SR
Queue Stats
219W - 296L
1,425 Elo+
Solo
Ares
Ares
flavius_1992
Ares
Level 84
God Stats
28W - 22L
1,518 SR
Queue Stats
307W - 333L
1,424 Elo+
Solo
Neith
Neith
sarri_12
Neith
Level 111
God Stats
7W - 8L
1,587 SR
Queue Stats
505W - 548L
1,499 Elo+
Solo
Bellona
Bellona
the_ghost99755
Bellona
Level 69
God Stats
5W - 10L
1,505 SR
Queue Stats
76W - 94L
1,374 Elo+
Solo
Susano
Susano
vlYuqii-
Susano
Level 84
God Stats
6W - 13L
1,214 SR
Queue Stats
297W - 313L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
XxLentroxX
Sylvanus
15
1 / 2 / 9
10,085
504
7,775
17,674
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Zeno-TJE
Danzaburou
17
5 / 2 / 0
11,083
554
9,063
11,837
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 4
10,879
544
12,160
13,851
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
flavourdave1986
Gilgamesh
18
7 / 4 / 4
11,082
554
11,062
14,506
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
7 / 3 / 5
10,618
531
14,354
23,658
12,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
10,564
528
19,199
12,920
9,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 7
8,829
441
4,543
13,799
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
sarri_12
Neith
15
0 / 4 / 1
8,834
442
4,378
7,840
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 4
9,264
463
11,551
17,210
16,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
vlYuqii-
Susano
19
12 / 4 / 3
11,948
597
15,304
20,209
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
22
Kills
18
18
Deaths
22
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
4
11
2.63
W
Sylvanus
XxLentroxX
Sylvanus
1
2
9
2.75
W
Danzaburou
Zeno-TJE
Danzaburou
5
2
0
2.5
W
2
7
4
0.57
L
1
4
7
1.13
W
Gilgamesh
flavourdave1986
Gilgamesh
7
4
4
2.25
W
Chaac
7
3
5
3.17
L
Neith
sarri_12
Neith
0
4
1
0.13
L
0
6
4
0.33
L
Susano
vlYuqii-
Susano
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,414
Damage
54,975
81,526
Taken
71,978
47,212
Mitigated
48,952
33,729
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,199
2,588
0
4,342
12,920
9,120
414
4,843
7,822
66,260
0
W
Sylvanus
XxLentroxX
Sylvanus
7,775
1,825
2,260
5,497
17,674
18,434
338
8,031
9,331
33,396
0
W
Danzaburou
Zeno-TJE
Danzaburou
9,063
3,408
0
5,108
11,837
4,681
2,219
720
11,117
0
80,992
W
12,160
2,889
0
2,324
13,851
5,308
462
4,379
9,170
69,297
0
L
4,543
273
0
1,395
13,799
11,907
106
3,049
10,724
23,119
0
W
Gilgamesh
flavourdave1986
Gilgamesh
11,062
3,348
0
4,351
14,506
5,894
0
3,615
10,757
0
57,884
W
Chaac
14,354
3,987
369
13,820
23,658
12,895
2,346
6,317
17,119
0
50,540
L
Neith
sarri_12
Neith
4,378
1,460
0
1,271
7,840
2,637
1,105
504
7,336
0
56,397
L
11,551
4,771
0
2,076
17,210
16,844
930
2,229
14,969
256
54,404
L
Susano
vlYuqii-
Susano
15,304
4,576
0
7,030
20,209
8,444
0
8,837
11,192
0
87,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,747
Gold Earned
49,439
516
Minions Killed
502
0
Camps Cleared
0
1,770,526
Distance Traveled
1,822,681
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,564
528
104
5
0
377,546
6
W
Sylvanus
10,085
504
49
2
0
326,373
2
W
Danzaburou
11,083
554
158
8
0
336,885
8
W
Hera
10,879
544
142
7
0
339,845
1
L
Ares
8,829
441
32
2
0
375,599
1
W
Gilgamesh
11,082
554
86
4
0
373,440
0
W
Chaac
10,618
531
81
4
0
393,983
0
L
Neith
8,834
442
111
6
0
310,872
2
L
Bellona
9,264
463
112
6
0
351,203
0
L
Susano
11,948
597
143
7
0
407,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role