Player Matchup

Chaac
Chaac
KillerFire64
Chaac
Level 66
God Stats
4W - 1L
1,470 SR
Queue Stats
36W - 35L
1,443 Elo+
Party 1
Chiron
Chiron
Killermuncio9612
Chiron
Level 119
God Stats
3W - 0L
1,860 SR
Queue Stats
204W - 199L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MisterK69997
Tsukuyomi
Level 6
God Stats
1W - 2L
1,295 SR
Queue Stats
3W - 2L
1,426 Elo+
Party 1
Sol
Sol
Panlocg
Sol
Level 25
God Stats
14W - 8L
1,550 SR
Queue Stats
56W - 49L
1,447 Elo+
Party 2
Ymir
Ymir
Rookie_29_
Ymir
Level 24
God Stats
2W - 10L
1,127 SR
Queue Stats
55W - 51L
1,419 Elo+
Party 2
Team Averages
Level 48
1,460 SR
1,437 Elo+

VS

Team Averages
Level 39
1,467 SR
1,398 Elo+
Nike
Nike
Colony35
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,405 Elo+
Party 4
Artio
Artio
KielbasianyLord
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 400L
1,432 Elo+
Party 4
Neith
Neith
mattiaoba
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
r-k840
Aphrodite
Level 49
God Stats
74W - 61L
1,541 SR
Queue Stats
235W - 232L
1,429 Elo+
Solo
Janus
Janus
zapalessio
Janus
Level 43
God Stats
0W - 1L
1,294 SR
Queue Stats
10W - 25L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,392
626
8,555
12,026
8,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
9 / 1 / 5
8,441
563
14,807
7,182
2,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
MisterK69997
Tsukuyomi
12
4 / 3 / 8
8,067
538
5,799
9,691
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
14
9 / 0 / 6
9,561
637
11,387
7,405
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 12
7,727
515
5,218
6,374
5,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
0 / 6 / 2
5,608
374
5,160
9,035
5,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 4
7,719
515
7,418
16,720
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mattiaoba
Neith
7
1 / 5 / 0
5,482
365
3,560
7,589
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
r-k840
Aphrodite
10
0 / 6 / 1
6,669
445
2,155
13,661
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
10
2 / 9 / 1
6,786
452
3,635
11,088
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
30
Kills
5
6
Deaths
30
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
0
6
2
0.17
L
2
4
4
1
W
5
1
5
7.5
W
9
1
5
11.5
W
Tsukuyomi
MisterK69997
Tsukuyomi
4
3
8
2.67
W
Sol
9
0
6
12
W
3
1
12
9
L
Neith
mattiaoba
Neith
1
5
0
0.2
L
Aphrodite
r-k840
Aphrodite
0
6
1
0.08
L
Janus
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,766
Damage
21,928
42,678
Taken
58,093
21,638
Mitigated
24,770
18,094
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,160
240
0
0
9,035
5,933
0
1,006
8,029
3,009
12,239
L
7,418
1,387
1,041
6,419
16,720
7,077
0
2,978
13,742
49,160
0
W
8,555
2,099
0
6,880
12,026
8,522
1,268
4,346
7,680
0
51,483
W
14,807
5,740
862
2,217
7,182
2,166
210
2,005
5,177
0
44,756
W
Tsukuyomi
MisterK69997
Tsukuyomi
5,799
2,483
0
2,538
9,691
3,076
190
1,844
7,847
0
29,903
W
Sol
11,387
4,314
0
4,732
7,405
2,856
2,573
2,619
4,786
52,373
5,216
W
5,218
552
536
329
6,374
5,018
500
3,375
2,999
16,014
0
L
Neith
mattiaoba
Neith
3,560
1,557
0
810
7,589
1,443
0
2,308
5,281
0
9,118
L
Aphrodite
r-k840
Aphrodite
2,155
309
1,543
4,174
13,661
7,014
0
3,522
10,139
27,199
0
L
Janus
3,635
174
0
710
11,088
3,303
0
5,809
5,279
30,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
32,264
349
Minions Killed
264
0
Camps Cleared
0
1,565,191
Distance Traveled
1,415,662
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,608
374
28
2
0
295,081
0
L
Artio
7,719
515
91
6
0
291,701
1
W
Chaac
9,392
626
110
7
0
313,754
0
W
Chiron
8,441
563
71
5
0
310,202
1
W
Tsukuyomi
8,067
538
48
3
0
327,985
0
W
Sol
9,561
637
96
6
0
299,727
1
W
Ymir
7,727
515
24
2
0
313,523
4
L
Neith
5,482
365
21
1
0
258,724
0
L
Aphrodite
6,669
445
56
4
0
305,612
7
L
Janus
6,786
452
68
5
0
264,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role