Player Matchup

Kukulkan
Kukulkan
FasterRocket459
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,546 Elo+
Solo
Ne Zha
Ne Zha
Lougian
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,448 Elo+
Party 2
Baba Yaga
Baba Yaga
Zemmelvis64
Baba Yaga
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,448 Elo+
Party 2
Rama
Rama
de boterhamshow
Rama
Level 89
God Stats
1W - 1L
1,801 SR
Queue Stats
131W - 136L
1,477 Elo+
Solo
Izanami
Izanami
scramados20
Izanami
Level 29
God Stats
0W - 1L
1,448 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 2
Team Averages
Level 39
1,550 SR
1,473 Elo+

VS

Team Averages
Level 97
1,507 SR
1,560 Elo+
Set
Set
 
Set
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Feuer Eis4851
Chiron
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,739 Elo+
Solo
Nu Wa
Nu Wa
MrBlackDeath
Nu Wa
Level 155
God Stats
4W - 2L
1,527 SR
Queue Stats
355W - 344L
1,505 Elo+
Party 1
Geb
Geb
MrWhiteDeath99
Geb
Level 63
God Stats
3W - 4L
1,507 SR
Queue Stats
139W - 124L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 2 / 3
7,526
753
7,097
5,402
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Lougian
Ne Zha
10
0 / 7 / 3
6,421
642
2,761
8,243
4,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
Zemmelvis64
Baba Yaga
17
5 / 3 / 2
9,070
907
9,670
7,627
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 7 / 1
6,178
618
2,482
9,039
2,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
scramados20
Izanami
12
2 / 7 / 0
7,131
713
4,931
11,556
5,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
14 / 2 / 7
10,316
1,032
9,991
10,808
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
 
Kukulkan
15
1 / 0 / 15
8,580
858
6,647
3,074
1,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
7 / 2 / 18
9,175
918
12,499
7,466
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 14
8,485
849
7,601
7,265
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 17
8,696
870
4,063
11,298
10,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
97
7
Kills
26
26
Deaths
7
9
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
14
2
7
8.75
W
Kukulkan
 
Kukulkan
1
0
15
8.5
L
Kukulkan
0
2
3
0.75
W
7
2
18
8
L
Ne Zha
Lougian
Ne Zha
0
7
3
0.21
W
3
2
14
5
W
1
1
17
9.5
L
Baba Yaga
Zemmelvis64
Baba Yaga
5
3
2
2
L
0
7
1
0.07
L
Izanami
scramados20
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
40,801
41,867
Taken
39,911
17,225
Mitigated
24,491
10,089
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,991
4,554
582
3,452
10,808
5,750
286
3,642
7,166
0
17,296
W
Kukulkan
 
Kukulkan
6,647
316
2,796
1,560
3,074
1,234
449
1,244
1,830
26,261
0
L
Kukulkan
7,097
44
994
1,639
5,402
2,045
0
2,519
2,883
28,879
0
W
12,499
744
3,433
2,283
7,466
3,252
2,127
3,919
3,547
0
20,594
L
Ne Zha
Lougian
Ne Zha
2,761
585
180
257
8,243
4,164
0
3,957
4,286
0
3,740
W
7,601
1,028
1,243
1,973
7,265
3,292
887
4,294
2,971
20,056
0
W
4,063
135
1,321
2,446
11,298
10,963
316
3,668
7,630
6,336
0
L
Baba Yaga
Zemmelvis64
Baba Yaga
9,670
788
0
2,905
7,627
2,860
0
4,058
3,569
30,778
0
L
2,482
1,267
904
1,018
9,039
2,682
0
2,995
6,044
0
6,288
L
Izanami
scramados20
Izanami
4,931
2,443
544
1,648
11,556
5,474
0
4,782
6,774
0
13,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
45,252
119
Minions Killed
113
0
Camps Cleared
0
901,960
Distance Traveled
1,053,695
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,316
1,032
19
2
0
211,590
0
W
Kukulkan
8,580
858
39
4
0
247,541
1
L
Kukulkan
7,526
753
45
5
0
196,924
0
W
Chiron
9,175
918
16
2
0
206,863
0
L
Ne Zha
6,421
642
1
0
0
169,800
0
W
Nu Wa
8,485
849
39
4
0
174,388
3
W
Geb
8,696
870
0
0
0
213,313
1
L
Baba Yaga
9,070
907
45
5
0
200,838
0
L
Rama
6,178
618
10
1
0
161,422
0
L
Izanami
7,131
713
18
2
0
172,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role