Player Matchup

Danzaburou
Danzaburou
Diamond II
 
Danzaburou
Diamond II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Diamond III
BuffChocolate
Bellona
Diamond III
Level 152
God Stats
3W - 1L
1,642 SR
Queue Stats
95W - 78L
2,267 MMR
Solo
Erlang Shen
Erlang Shen
Masters
JustLetMeJungle
Erlang Shen
Masters
Level 63
God Stats
33W - 24L
1,673 SR
Queue Stats
166W - 151L
2,458 MMR
Solo
Terra
Terra
Diamond IV
MooseMuncha
Terra
Diamond IV
Level 154
God Stats
2W - 0L
1,904 SR
Queue Stats
146W - 124L
2,223 MMR
Solo
Janus
Janus
Diamond III
MyNanIsGok1
Janus
Diamond III
Level 82
God Stats
1W - 0L
1,721 SR
Queue Stats
52W - 31L
2,288 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,688 SR
2,147 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,592 SR
2,301 MMR
Cerberus
Cerberus
Platinum IV
AaAaAaANca
Cerberus
Platinum IV
Level 121
God Stats
0W - 4L
1,575 SR
Queue Stats
64W - 63L
2,051 MMR
Party 1
Poseidon
Poseidon
Masters
GoldenTatar
Poseidon
Masters
Level 157
God Stats
2W - 1L
1,505 SR
Queue Stats
154W - 133L
2,525 MMR
Solo
Fenrir
Fenrir
Diamond I
RybaLT2
Fenrir
Diamond I
Level 109
God Stats
16W - 12L
1,727 SR
Queue Stats
200W - 192L
2,536 MMR
Solo
Anhur
Anhur
Diamond IV
menze345
Anhur
Diamond IV
Level 124
God Stats
18W - 27L
1,484 SR
Queue Stats
115W - 104L
2,228 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond II
xPertasu
Tsukuyomi
Diamond II
Level 156
God Stats
47W - 33L
1,671 SR
Queue Stats
597W - 589L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 2 / 1
11,016
612
7,503
13,203
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
16
2 / 5 / 4
10,022
557
8,475
18,073
13,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
JustLetMeJungle
Erlang Shen
17
7 / 1 / 5
10,592
588
11,896
13,192
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 5
8,233
457
4,568
14,670
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 0 / 7
12,254
681
15,973
5,137
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OdinCamazotzBastetLoki

VS

Bans
GebCliodhnaAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AaAaAaANca
Cerberus
13
3 / 1 / 3
8,949
497
6,192
13,998
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
GoldenTatar
Poseidon
17
2 / 3 / 2
9,982
555
5,817
9,815
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
RybaLT2
Fenrir
15
1 / 6 / 3
8,776
488
6,743
14,512
9,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
menze345
Anhur
15
0 / 3 / 3
8,892
494
9,402
12,764
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
xPertasu
Tsukuyomi
16
5 / 5 / 0
9,656
536
14,856
16,841
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
11
11
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
1
1.75
L
Cerberus
AaAaAaANca
Cerberus
3
1
3
4.5
W
Bellona
2
5
4
0.8
L
Poseidon
GoldenTatar
Poseidon
2
3
2
1
W
Erlang Shen
JustLetMeJungle
Erlang Shen
7
1
5
9.5
W
1
3
5
1.17
W
5
0
7
8.5
L
Fenrir
RybaLT2
Fenrir
1
6
3
0.42
L
Anhur
menze345
Anhur
0
3
3
0.5
L
Tsukuyomi
xPertasu
Tsukuyomi
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,415
Damage
43,010
64,275
Taken
67,930
38,628
Mitigated
37,678
24,410
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,503
3,623
0
6,544
13,203
3,051
0
2,353
10,850
0
94,559
L
Cerberus
AaAaAaANca
Cerberus
6,192
715
0
4,872
13,998
13,259
0
5,426
8,447
28,034
0
W
Bellona
8,475
3,148
0
4,090
18,073
13,981
0
0
17,008
7,315
54,960
L
Poseidon
GoldenTatar
Poseidon
5,817
866
0
310
9,815
3,465
0
5,062
4,642
90,293
0
W
Erlang Shen
JustLetMeJungle
Erlang Shen
11,896
4,621
0
4,945
13,192
7,478
0
3,339
9,700
0
76,066
W
4,568
750
2,131
4,215
14,670
12,415
0
5,035
9,591
17,840
0
W
15,973
643
0
2,485
5,137
1,703
0
1,282
3,765
120,330
0
L
Fenrir
RybaLT2
Fenrir
6,743
1,530
0
3,560
14,512
9,027
0
5,146
9,274
0
61,117
L
Anhur
menze345
Anhur
9,402
4,163
0
3,878
12,764
3,294
0
2,650
10,088
0
70,298
L
Tsukuyomi
xPertasu
Tsukuyomi
14,856
3,956
0
5,390
16,841
8,633
352
3,429
13,376
0
65,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,117
Gold Earned
46,255
673
Minions Killed
634
0
Camps Cleared
0
1,925,051
Distance Traveled
1,793,505
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,016
612
161
9
0
343,555
3
L
Cerberus
8,949
497
61
3
0
357,947
6
W
Bellona
10,022
557
143
8
0
342,792
3
L
Poseidon
9,982
555
207
12
0
362,525
6
W
Erlang Shen
10,592
588
111
6
0
432,245
7
W
Terra
8,233
457
20
1
0
370,599
7
W
Janus
12,254
681
238
13
0
435,860
5
L
Fenrir
8,776
488
107
6
0
384,124
1
L
Anhur
8,892
494
135
8
0
316,264
5
L
Tsukuyomi
9,656
536
124
7
0
372,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role