Player Matchup

Da Ji
Da Ji
IzaGodOfTheDeath
Da Ji
Level 160
God Stats
14W - 12L
1,389 SR
Queue Stats
399W - 371L
1,477 Elo+
Party 3
Vulcan
Vulcan
Vsftara
Vulcan
Level 158
God Stats
17W - 9L
1,631 SR
Queue Stats
1,011W - 1,054L
1,426 Elo+
Solo
Ganesha
Ganesha
kazekage77
Ganesha
Level 124
God Stats
1W - 1L
1,240 SR
Queue Stats
63W - 70L
1,437 Elo+
Party 1
Neith
Neith
kelvir87
Neith
Level 48
God Stats
1W - 5L
1,379 SR
Queue Stats
138W - 186L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
korallen_Ratte
Aphrodite
Level 121
God Stats
3W - 0L
1,380 SR
Queue Stats
313W - 280L
1,522 Elo+
Party 3
Team Averages
Level 122
1,404 SR
1,450 Elo+

VS

Team Averages
Level 57
1,586 SR
1,276 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Atsuhio
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,030 Elo+
Party 2
Nemesis
Nemesis
Jxst-Yuuki
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2
Aphrodite
Aphrodite
Rhystastic
Aphrodite
Level 67
God Stats
3W - 4L
1,583 SR
Queue Stats
343W - 403L
1,331 Elo+
Solo
Cthulhu
Cthulhu
horuhaus
Cthulhu
Level 21
God Stats
3W - 2L
1,848 SR
Queue Stats
33W - 58L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 14
12,750
708
17,891
23,833
11,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Vsftara
Vulcan
20
8 / 6 / 14
13,615
756
29,935
18,382
7,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
kazekage77
Ganesha
20
0 / 5 / 36
13,513
751
25,596
40,853
65,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
kelvir87
Neith
20
7 / 4 / 15
12,659
703
13,457
17,526
7,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
korallen_Ratte
Aphrodite
20
12 / 4 / 15
14,120
784
16,611
26,508
16,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
14 / 7 / 10
16,023
890
53,589
24,937
10,832
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Atsuhio
Ullr
20
5 / 8 / 14
12,586
699
16,674
20,192
7,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Jxst-Yuuki
Nemesis
15
1 / 11 / 6
9,988
555
7,472
20,747
7,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Rhystastic
Aphrodite
20
6 / 4 / 13
13,359
742
13,666
20,731
14,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
horuhaus
Cthulhu
17
1 / 8 / 11
10,921
607
14,699
24,840
26,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
81
38
Kills
27
27
Deaths
38
94
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
14
7
10
2.71
L
Ullr
Atsuhio
Ullr
5
8
14
1.5
W
11
8
14
2.25
L
Nemesis
Jxst-Yuuki
Nemesis
1
11
6
0.36
L
Aphrodite
Rhystastic
Aphrodite
6
4
13
3.13
W
Vulcan
Vsftara
Vulcan
8
6
14
2.5
L
Cthulhu
horuhaus
Cthulhu
1
8
11
0.81
W
Ganesha
kazekage77
Ganesha
0
5
36
3.6
W
Neith
kelvir87
Neith
7
4
15
3.63
W
Aphrodite
korallen_Ratte
Aphrodite
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,490
Damage
106,100
127,102
Taken
111,447
107,695
Mitigated
67,621
69,409
Healing
45,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
53,589
3,333
2,628
5,791
24,937
10,832
866
17,500
7,437
90,077
0
L
Ullr
Atsuhio
Ullr
16,674
5,934
1,409
2,553
20,192
7,527
1,223
15,311
4,881
0
27,014
W
17,891
5,271
3,987
2,089
23,833
11,093
511
12,829
10,607
0
21,719
L
Nemesis
Jxst-Yuuki
Nemesis
7,472
1,523
599
3,879
20,747
7,794
694
12,678
8,069
0
12,636
L
Aphrodite
Rhystastic
Aphrodite
13,666
2,127
13,810
11,739
20,731
14,986
135
14,540
6,191
36,870
0
W
Vulcan
Vsftara
Vulcan
29,935
11,344
2,732
5,445
18,382
7,372
921
12,634
5,335
53,478
0
L
Cthulhu
horuhaus
Cthulhu
14,699
851
1,019
2,218
24,840
26,482
156
12,113
12,727
29,651
0
W
Ganesha
kazekage77
Ganesha
25,596
1,659
3,872
8,401
40,853
65,528
383
18,791
20,708
51,576
0
W
Neith
kelvir87
Neith
13,457
3,343
2,740
5,140
17,526
7,629
1,574
14,195
2,837
0
31,536
W
Aphrodite
korallen_Ratte
Aphrodite
16,611
2,853
19,671
15,332
26,508
16,073
1,840
19,896
5,661
42,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,657
Gold Earned
62,877
189
Minions Killed
197
0
Camps Cleared
0
1,548,217
Distance Traveled
1,579,609
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,023
890
70
4
0
316,408
0
L
Ullr
12,586
699
25
1
0
289,713
0
W
Da Ji
12,750
708
14
1
0
278,911
0
L
Nemesis
9,988
555
13
1
0
320,330
2
L
Aphrodite
13,359
742
61
3
0
355,280
0
W
Vulcan
13,615
756
63
4
0
333,350
3
L
Cthulhu
10,921
607
28
2
0
297,878
1
W
Ganesha
13,513
751
0
0
0
334,016
1
W
Neith
12,659
703
34
2
0
286,799
0
W
Aphrodite
14,120
784
78
4
0
315,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role