Player Matchup

Bastet
Bastet
IamJoLeo
Bastet
Level 28
God Stats
76W - 72L
1,550 SR
Queue Stats
77W - 80L
1,491 Elo+
Party 2
Odin
Odin
KingHyde513
Odin
Level 63
God Stats
37W - 32L
1,592 SR
Queue Stats
61W - 67L
1,499 Elo+
Party 2
Skadi
Skadi
darthvolf
Skadi
Level 18
God Stats
6W - 13L
1,435 SR
Queue Stats
6W - 15L
1,271 Elo+
Solo
Freya
Freya
noobstorm187
Freya
Level 124
God Stats
17W - 28L
1,443 SR
Queue Stats
179W - 273L
1,354 Elo+
Solo
Team Averages
Level 58
1,505 SR
1,404 Elo+

VS

Team Averages
Level 131
1,521 SR
1,599 Elo+
Ra
Ra
Nachturnal
Ra
Level 115
God Stats
1W - 1L
1,400 SR
Queue Stats
27W - 18L
1,574 Elo+
Party 1
Athena
Athena
RealBenCook
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,449 Elo+
Party 1
Neith
Neith
TRREMORS
Neith
Level 157
God Stats
2W - 4L
1,598 SR
Queue Stats
40W - 33L
1,596 Elo+
Party 1
Sol
Sol
eedubss
Sol
Level 127
God Stats
1W - 0L
1,585 SR
Queue Stats
21W - 10L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IamJoLeo
Bastet
13
0 / 2 / 1
7,582
689
7,566
8,273
2,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 1
7,724
702
7,337
15,232
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
darthvolf
Skadi
13
0 / 5 / 1
7,623
693
5,096
10,851
3,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
7,818
711
4,886
7,655
2,467
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
10,732
976
10,366
8,203
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
14
1 / 1 / 6
9,694
881
3,862
12,178
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
TRREMORS
Neith
15
5 / 0 / 4
10,151
923
9,266
5,969
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
16
1 / 0 / 7
10,272
934
11,885
5,977
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
14
14
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
IamJoLeo
Bastet
0
2
1
0.25
L
0
3
1
0.17
W
7
0
5
9.5
W
Athena
1
1
6
4
W
Neith
TRREMORS
Neith
5
0
4
7
L
Skadi
darthvolf
Skadi
0
5
1
0.1
W
Sol
1
0
7
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
35,379
42,011
Taken
32,327
19,124
Mitigated
23,513
7,847
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
IamJoLeo
Bastet
7,566
1,745
0
2,379
8,273
2,852
0
5,183
3,090
0
29,555
L
7,337
1,166
0
2,139
15,232
10,348
0
10,885
4,347
1,878
22,103
W
10,366
359
3,135
4,139
8,203
3,831
785
1,684
6,476
52,104
0
W
Athena
3,862
1,340
0
2,501
12,178
14,202
443
1,884
9,850
7,776
0
W
Neith
TRREMORS
Neith
9,266
1,188
0
2,790
5,969
2,843
1,697
906
5,024
0
35,844
L
Skadi
darthvolf
Skadi
5,096
1,805
48
1,848
10,851
3,457
0
6,239
4,612
0
28,554
W
Sol
11,885
4,690
0
2,402
5,977
2,637
6,127
1,645
4,165
52,245
0
L
4,886
1,366
0
1,433
7,655
2,467
128
4,299
3,356
25,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
40,849
187
Minions Killed
262
8
Camps Cleared
13
875,312
Distance Traveled
971,598
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,582
689
39
4
4
278,266
2
L
Odin
7,724
702
54
5
1
234,295
0
W
Ra
10,732
976
105
10
2
244,475
4
W
Athena
9,694
881
11
1
0
238,154
1
W
Neith
10,151
923
50
5
2
258,034
3
L
Skadi
7,623
693
51
5
3
181,222
0
W
Sol
10,272
934
96
9
9
230,935
3
L
Freya
7,818
711
43
4
0
181,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role