Player Matchup

Vulcan
Vulcan
Dasty
Vulcan
Level 158
God Stats
1W - 0L
1,499 SR
Queue Stats
392W - 411L
1,506 Elo+
Solo
Skadi
Skadi
JRelrey
Skadi
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
190W - 186L
1,491 Elo+
Party 3
Da Ji
Da Ji
ShayKray33
Da Ji
Level 103
God Stats
18W - 9L
1,687 SR
Queue Stats
494W - 478L
1,478 Elo+
Solo
Sol
Sol
WarlorDZi
Sol
Level 127
God Stats
16W - 15L
1,555 SR
Queue Stats
822W - 810L
1,406 Elo+
Solo
Atlas
Atlas
kosfox2002
Atlas
Level 109
God Stats
2W - 2L
1,363 SR
Queue Stats
219W - 226L
1,497 Elo+
Party 3
Team Averages
Level 116
1,521 SR
1,476 Elo+

VS

Team Averages
Level 118
1,481 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
IIblankIl
Scylla
Level 94
God Stats
44W - 48L
1,502 SR
Queue Stats
383W - 371L
1,516 Elo+
Party 2
Artemis
Artemis
Klop1886
Artemis
Level 129
God Stats
2W - 9L
1,360 SR
Queue Stats
79W - 88L
1,491 Elo+
Solo
Ymir
Ymir
TNoob38
Ymir
Level 102
God Stats
8W - 4L
1,711 SR
Queue Stats
258W - 237L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
batigoal3785
Gilgamesh
Level 107
God Stats
1W - 3L
1,331 SR
Queue Stats
348W - 345L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dasty
Vulcan
13
2 / 8 / 13
9,740
487
11,416
10,939
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
JRelrey
Skadi
14
16 / 8 / 6
11,086
554
17,824
16,653
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
19
10 / 5 / 7
12,567
628
11,954
17,883
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 1 / 9
12,945
647
18,192
14,774
12,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
14
5 / 4 / 24
11,486
574
11,258
25,656
29,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
11 / 9 / 7
10,338
517
18,030
19,803
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
IIblankIl
Scylla
12
2 / 7 / 7
8,661
433
7,840
11,442
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Klop1886
Artemis
15
5 / 9 / 8
9,803
490
13,404
16,491
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
TNoob38
Ymir
12
1 / 11 / 8
8,480
424
8,449
23,528
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
batigoal3785
Gilgamesh
15
6 / 5 / 5
9,958
498
10,878
16,849
13,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
41
Kills
25
26
Deaths
41
59
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
11
9
7
1.61
W
Vulcan
Dasty
Vulcan
2
8
13
1.06
L
Scylla
IIblankIl
Scylla
2
7
7
0.79
W
Skadi
JRelrey
Skadi
16
8
6
2.38
L
Artemis
Klop1886
Artemis
5
9
8
1
W
Da Ji
10
5
7
2.7
L
Ymir
TNoob38
Ymir
1
11
8
0.45
W
8
1
9
12.5
L
Gilgamesh
batigoal3785
Gilgamesh
6
5
5
1.7
W
Atlas
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,644
Damage
58,601
85,905
Taken
88,113
59,425
Mitigated
46,423
24,273
Healing
29,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
18,030
4,375
0
14,034
19,803
7,090
0
7,834
11,831
0
62,641
W
Vulcan
Dasty
Vulcan
11,416
2,797
0
495
10,939
4,343
232
2,888
7,947
45,077
0
L
Scylla
IIblankIl
Scylla
7,840
1,127
0
1,554
11,442
3,413
0
6,120
5,042
44,025
0
W
Skadi
JRelrey
Skadi
17,824
9,666
0
1,778
16,653
6,286
1,958
4,554
12,019
0
43,444
L
Artemis
Klop1886
Artemis
13,404
6,962
0
4,925
16,491
5,294
129
6,804
9,625
0
55,297
W
Da Ji
11,954
1,912
0
5,924
17,883
7,150
105
3,626
14,117
0
95,970
L
Ymir
TNoob38
Ymir
8,449
2,133
525
4,189
23,528
16,933
0
9,899
13,429
18,395
0
W
18,192
8,988
0
6,877
14,774
12,341
6,172
2,531
12,174
82,021
14,102
L
Gilgamesh
batigoal3785
Gilgamesh
10,878
1,829
0
4,294
16,849
13,693
0
8,006
8,721
3,937
36,511
W
Atlas
11,258
5,329
3,880
5,319
25,656
29,305
174
7,014
18,420
25,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
47,240
439
Minions Killed
329
0
Camps Cleared
0
1,856,644
Distance Traveled
1,801,219
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,338
517
85
4
0
387,367
3
W
Vulcan
9,740
487
80
4
0
369,577
2
L
Scylla
8,661
433
77
4
0
331,587
8
W
Skadi
11,086
554
58
3
0
356,303
0
L
Artemis
9,803
490
80
4
0
333,897
2
W
Da Ji
12,567
628
131
7
0
398,213
5
L
Ymir
8,480
424
29
1
0
340,324
0
W
Sol
12,945
647
154
8
0
365,805
5
L
Gilgamesh
9,958
498
58
3
0
408,044
3
W
Atlas
11,486
574
16
1
0
366,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role